約 4,563,232 件
https://w.atwiki.jp/ondating/pages/10.html
Many people are looking for casual dating partners. Casual dating is a type of dating that usually happens without much planning. It typically involves one night stands, friends with benefits, and other types of short-term relationships. Some people say that the best way to find a casual date partner is to just go out and meet someone you re attracted to that you know you d like to sleep with. Others claim it s better to go on an online dating site or apps. While others suggest social gatherings, parties, bars, clubs, restaurants, grocery stores and other public places where people might be looking for casual dates. The Importance of Finding the Right Casual Dating Partner It is important to find the right casual dating, because there are many options available. People have different preferences when it comes to dating. Some prefer serious relationships, others prefer occasional dates with no commitments, while some want just a hook up. The good thing about casual dating is that people can take things at their own pace and find someone compatible for them. The downside of casual dating is that people are more likely to get hurt emotionally because the other person might not be interested in any kind of commitment or they might not even show up on the date. The other downside is that people will often feel guilty for finding someone who they can have fun with instead of focusing on finding a serious relationship partner. Finding the right casual dating partner can be difficult. However, there are many ways to get to know someone casually before you commit to anything serious. The best way to find a suitable casual date is by looking for someone who shares mutual interests with you. It will make the interaction more natural and you ll enjoy it more, too. What to Look for in a Casual Dating Partner When we are looking for a casual date partner, we should look for someone who is physically attractive to us and has a sense of humor. One way to get to know someone is by having a casual date. This means that there are no strings attached and you can get to know the person outside of the context of work or school. Casual dating partners must have specific attributes in order to suit your needs. If you want to have a fun, enjoyable evening on a casual date, then there are certain attributes that you should look for in your partner. It s not necessary to find someone who is like you, and it may be more fun and less awkward if you focus on finding someone with different interests. That way, they can show you new things and teach you about what they like to do in their free time. Anyway, you ll likely want to find someone who has similar values. Tips for Successful Casual Dating Online There are numerous ways to find a date, but the easiest and most convenient way is through dating apps. Here are some tips for finding a date on dating apps. 1. Upload photos of yourself from your profile. If one has no pictures up, it may be hard for others to see what they would be looking at when they went on a date with them. 2. Complete the bio - fill in as much information as possible about oneself and what they re looking for in a partner, including height and weight requirements if there are any. 3. Have someone else take photos of you if you don t know how to do it well or just prefer not to take selfies - this will ensure that the pictures are flattering and not awkward-looking shots taken from below your chin or something like that! When it comes to finding a date, there are so many options available. But, if you don t want to go to a bar and wait around for someone, you can try online dating. What is the Different between Hooking up and Casual Dating? Hooking up is different than casual dating because of the level of commitment and intimacy. Casual dating is more of a committed relationship where you are in a committed relationship but you are not yet ready to be in one. A hookup can be anything from making out to sexual intercourse. It may last only a few minutes or hours and doesn’t always involve exchanging names or contact information. Research has shown that there is no correlation between hookups and mental health, but casual dating will last longer than just one night. There appears to be an inverse correlation between casual dating frequency and mental health, meaning that the more often they date, the better their mental health will be.
https://w.atwiki.jp/matchmove/pages/101.html
Preferences and Scene Settings Reference 初期設定とシーン設定リファレンス Scene settings for the current scene are accessed through theEdit/Edit Scene Settingsmenu item, while the default preference settings are accessed through theEdit/Edit Preferencesmenu item. The preferences control the defaults for the scene, taking effect only when a new scene is created, while the scene settings affect the currently-open scene, and are stored in it. TheEdit/Reset Preferencesitem resets the preferences to the factory values. When you reset the preferences, you can select the user interface colors to be either a light or dark color scheme. You can tweak the individual colors manually after that as well. デフォルト選択セッティングがEdit/Edit Preferencesメニュー項目を通してアクセスされる間、カレント・シーンのシーン・セッティングはEdit/Edit Scene Settingsメニュー項目を通してアクセスされます。 シーン・セッティングが現在開いたシーンに影響を及ぼす間、選択は、新しいシーンがつくられる時だけ、実施されて、シーンのためにデフォルトを支配して、それに保存されます。 Edit/Reset Preferencesアイテムは、工場値に設定をリセットします。 初期設定をリセットしたとき、小さいか暗い色彩設計であるユーザ・インタフェース・カラーを選択することができます。 同様にその後マニュアルで個々の色をつまむことができます。 Preferences Preferences apply to the user interface as a whole. Some preferences that are also found on the scene settings dialog, such as the coordinate axis setting, take effect only as a new scene is created; subsequently the setting can be adjusted for that scene alone with the scene settings panel. Other preferences are set directly from the dialog that uses them, for example, thespinal editingpreferences. Apologies in advance We concede that there are too many controls on this panel. Preferences (初期設定)は、全体としてユーザ・インタフェースに適用されます。 シーン・セッティング・ダイアログ(例えば座標軸セッティング)でも見つかるpreferencesは新しいシーンが作成されたときだけ適用されます。 その後、セッティングはシーン・セッティング・パネルとともに単独でそのシーンのために調節されることができます。 他の初期設定は、それらを使うダイアログ(たとえば、spinal editing preferences)から、直接セットされます。 前もってお詫び: あまりに多くのコントロールがこのパネルにあると認めます。 16 bit/channel (if available). Store all 16 bits per channel from a file, producing more accurate image, but consuming more storage. After… min. Spinner. The calculation-complete sound will be played if the calculation takes longer than this number of minutes. Anti-alias curves.Checkbox. Enables anti-aliasing and thicker lines for curves displayed by the graph editor. Easier to read, but turn off if it is too slow for less-powerful OpenGL cards. Auto-switch to quad.Controls whether SynthEyes switches automatically to the quad viewport configuration after solving. Switching is handy for beginners but can be cumbersome in some situations for experts, so you can turn it off. Axis Setting. Selects the coordinate system to be used. Back Plate Width. Width of the camera s active image plane, such as the film or imager. Back Plate Units. Showsinfor inches ormmfor millimeters, click it to change the display units for this panel, and the default for the shot setup panel. Click-on/Click-off.Checkbox. When turned on, the camera view, mini-tracker view, 3-D viewports, perspective view, and spinners are affected as follows clicking the left or middle mouse button turns the mouse button on, clicking again turns it off. Instead of dragging, you will click, move, and click. This might help reduce strain on your hand and wrist. Color Settings. (Drop-down and color swatch) Change the color of many user-interface elements. Select an element with the drop-down menu, see the current color on the swatch, and click the swatch to bring up a Windows dialog box that lets you change the color. Compress .sni files. When turned on, SynthEyes scene files are compressed as they are written. Compressed files occupy about half the disk space, but take substantially longer to write, and somewhat longer to read. Constrain by default (else align). If enabled, constraints are applied rigorously, otherwise, they are applied by rotating/translating/scaling the scene without modifying individual points. This is the default for the checkbox on the solver panel, used when a new scene is created. Default Export Type. Selects the export file type to be created by default. Enable cursor wrap. When the cursor reaches the edge of the screen, it is wrapped back around onto the opposite edge, allowing continuous mouse motion. Disable if using a tablet, or under Virtual PC. Enabled by default, except under Virtual PC. Enhanced Tablet Response. Some tablet drivers, such as Wacom, delay sending tablet and keyboard commands when SynthEyes is playing shots. Turning on this checkbox slows playback slightly to cause the tablet driver to forward data more frequently. Export Units. エクスポート単位。 エクスポートされるファイルでの単位(インチ、メーター、その他)を選択します。 一部の単位は一部のファイルタイプで利用できないかもしれません、そして、一部のファイルタイプはまったく単位をサポートしないかもしれません。Exposure Adjustment increases or decreases the shot exposure by this many f-stops as it is read in. The main window updates as you change this. Supported only for certain image formats, such as Cineon and DPX. First Frame is 1 (otherwise 0). Turn on to cause frame numbers to start at 1 on the first frame. Folder Presets. Helps workflow by letting you set up default folders for various file types batch input files, batch output files, images, scene files, imports, and exported files. Select the file type to adjust, then hit theSetbutton. To prevent SynthEyes from automatically to a certain directory for a given function, hit theClearbutton. Maximum frames added per pass. During solving, limiting the number of frames added prevents new tentative frames from overwhelming an existing solution. You can reduce this value if the track is marginal, or expand it for long, reliable tracks. Maya Axis Ordering. Selects the axis ordering for Maya file exports. Match image-sequence frame # s.If you open an image sequence ‘in the middle,’ say at frame 35, SynthEyes will jimmy in additional extra frames so that SynthEyes s frame numbers match the image sequence s. This will require more memory in SynthEyes, but may simplify interacting with other programs that have fixed ideas about sequence frame numbers, and also eliminate the need to Prepend Extra Frames if the “in” point of the shot later changes. Multi-processing.Drop-down list. Enable or disable SynthEyes use of multiple processors, hyper-threading, or cores on your machine. The number in parentheses for the Enable item shows the number of processors/cores/threads on your machine. The Single item causes the multiprocessing algorithms to be used, but only with a single thread, mainly for testing. The “Half” option will use half of the available cores, which can be helpful when you have another major task running, such as a render on an 8-core machine. No middle-mouse button. For use with 2-button mice, trackballs, or Microsoft Intellipoint software on Mac OSX. When turned on, ALT/Command-Left pans the viewports and ALT/Command-Right links trackers. Playbar on toolbar. When checked, the playbar (rewind, end, play, frame forward etc) is moved from the command panel to a horizontal configuration along the main toolbar. Usable only on wider monitors. Prefetch enable. The default setting for whether or not image prefetch is enabled. Disable if image prefetch overloads your processor, especially if shot imagery is located on a slow network drive. Put export filenames on clipboard. When checked (by default), whenever SynthEyes exports, it puts the name of the output file onto the clipboard, to make it easier to open in the target application. Safe #trackers. Spinner. Used to configure a user-controlled desired number of trackers in the lifetimes panel. If the number is above this limit, the lifetime color will be white or gray, which is best. Below this limit, but a still acceptable value, the background is the Safe color, by default a shade of green the number of trackers is safe, but not your desired level. Shadow Level. Spinner. The shadow is dead black, this is an alpha that ranges 0 to 1, at 1 the shadow has been mixed all the way to black. Sound [hurrah]. Button. Shows the name of the sound to be played after long calculations. Start with OpenGL Camera View. When on, SynthEyes uses OpenGL rendering for the camera view, which is faster on a Mac and when large meshes are loaded in the scene. When off, SynthEyes uses simpler graphics that are often faster on PCs, as long as there aren’t any complex meshes. This preference is examined when you open SynthEyes or change scenes. You can change the current setting from the View menu. When you change the preference, the current setting is also changed. Start with OpenGL 3-D Viewport. Same as for the camera view, but applies to the 3-D viewports. Thicker trackers. When check trackers will be 2-pixels wide (instead of 1) in the camera, perspective, and 3-D views. Turned on by default for, and intended for use with, higher-resolution displays. Trails. The number of frames in each direction (earlier and later) shown in the camera view for trackers and blips. Undo Levels. The number of operations that are buffered and can be undone. If some of the operations consume much memory (especially auto-tracking), the actual limit may be much smaller. Wider tracker-panel view.Checkbox. Selects which tracker panel layout is used. The wider view makes it easier to see the interior contents of a tracker, especially on high-resolution display. The smaller view is more compact, especially for laptops. Write .IFL files for sequences.When set, SynthEyes will write an industry- and 3ds MAX-standard image file list (IFL) file whenever it opens an image sequence. Subsequently it will refer to that IFL file instead of re-scanning the entire set of images in order to open the shot. Saves time especially when the sequence is on a network drive. Scene Settings The scene settings, accessed throughEdit/Edit Scene Settings, apply to the current scene (file). The perspective-window sizing controls are found here. Normally, SynthEyes bases the perspective-window sizes on the world size of the active camera or object. The resulting actual value of the size will be shown in the spinner, and no “key” will be indicated (a red frame around the spinner). If you change the spinner, a key frame will be indicated (though it does not animate). After you change a value, and the key frame marker appears, it will no longer change with the world size. You can reset an individual control to the factory default by right-clicking the spinner. There are several buttons that transfer the sizing controls back and forth to the preferences there is no separate user interface for these controls on the Preferences panel. If a value has not been changed, that value will be saved in the preferences, so that when the preferences are applied (to a new scene, or recalled to the current scene), unchanged values will be the default factory values, computed from the current world size. Important Note the default sizes are dynamically computed from the current world size. If you think you need to change the size controls here, especially tracker size and far clip, this probably indicates you need to change your world size instead. シーン・セッティング(Edit/Edit Scene Settingsを通してアクセスされる)は、カレント・シーン(ファイル)に適用されます。 パースペクティブ-ウインドウ・サイジング・コントロールは、ここで見つかります。 通常、SynthEyesはアクティブなカメラまたはオブジェクトのワールド・サイズに、パースペクティブ-ウィンドウ・サイズの基礎をおきます。 サイズの結果として生じる実際の値はスピナーで表示されますが、「キー」は表示されません(スピナーのあたりの赤いフレーム)。 スピナーを変えると、キー・フレームはそれを示します(ただしそれがアニメーションはしません)。 値を変更し、キー・フレーム・マーカーが表示されたあとでは、ワールド・サイズでは変更できません。 スピナーを右クリックすることによって、工場デフォルト値に個々のコントロールをリセットすることができます。 前後にサイジング・コントロールを初期設定へ移すいくつかのボタンが、あります: 別々のユーザ・インタフェースが、初期設定パネルの上にこれらのコントロールのためにありません。 値が変わらなかったならば、その値は初期設定でセーブされます、そのため、初期設定が適用される(あるいは、カレント・シーンから呼び戻されて、新しいシーンに)とき、不変の値はデフォルト工場値です。そして、カレント・ワールド・サイズから計算されます。重要事項:デフォルト・サイズは、カレント・ワールド・サイズからダイナミックに計算されます。 ここのサイズ・コントロール、特にトラッカー・サイズと遠いクリップを変える必要があると思うならば、これは多分、その代わりにワールド・サイズを変える必要があることを示すでしょう。 Axis Setting. Selects the coordinate system to be used. Camera Size. 3-D size of the camera icon in the perspective view. Far Clip. Far clip distance in the perspective view Key Mark Size. Size of the key marks on camera/object seed paths. Light Size. Size of the light icon in the perspective view. Load from Prefs. Loads the settings from the preferences (this is the same as what happens when a new scene is created). Mesh Vertex Size. Size of the vertex markers in the perspective view—in pixels, unlike the other controls here. Near Clip. Near clipping plane distance. Object Size. Size of the moving-object icon in the perspective view. Orbit Distance. The distance out in front of the camera about which the camera orbits, on a camera rotation when no object or mesh is selected. Reset to defaults. The perspective window settings are set to the factory defaults (which vary with world size). The preferences arenotaffected. Save to prefs. The current perspective-view settings are saved to the preferences, where they will be used for new scenes. Note that unchanged values are flagged, so that they continue to vary with world size in the new scene. Tracker Size. Size of the tracker icon (triangle) in the perspective view.
https://w.atwiki.jp/bemanilyrics/pages/1170.html
If you runaway I won't ask you to stay You can do whatever makes you happy I won't bother you again If you tell me what you mean When you said that I just drive you crazy Whay don't you say it right to my face then That you want to be more than just friends Come on now then Say what you mean Life isn't fair And love isn't clean I don't care How lonely you've been Open your mouth And say what you mean Whay don't you wake up and just face the fact That you're afraid I won't call you back Come on now then Say what you mean Maybe it's wrong And maybe obscen Leave it on my Message machine Do me a favour Say what you mean Don't avoid it Don't play the queen Don't go pretend you're Pristine and green Like an actress Playing a scene Just let it go And say what you mean
https://w.atwiki.jp/atwblo/pages/29.html
Shantae テキスト 作中のテキストは英文。 翻訳バージョンも存在しないため、原文を掲載しておく。 index テキスト(ストーリー) テキスト(ストーリー) + シャンティの家 - 屋根が破壊される - シャンティの家 - 屋根が破壊される - What? Not another pirate attack! I d better warn Scuttle Town!! + スカットルタウンまでの道 - リスキィ登場 - スカットルタウンまでの道 - リスキィ登場 - シャンティ: So you re behind this attack! Risky Boots, the lady-pirate! リスキィ: In the flesh! Sorry about your shack darling. I thought you were a Guardian Genie, not some scrawny kid! Well no matter! Gotta haul booty! シャンティ: Ooooh... She s up to no good, that s for sure! Well, if I m gonna earn my keep as Scuttle Town s Genie, I d better stop her! + スカットルタウン - ミミックの家が爆破される - スカットルタウン - ミミックの家が爆破される - ミミック: Moan... Look what those Tinkerbats did to my workshop! I ve gotta stop them before they escape with my Steam Engine! シャンティ: Steam Engine? What s a Steam Engine? ミミック: I ll explain later! Right now we have to get it back!! シャンティ: You stay put! I ll handle this! + リスキィ・ブーツの船の上 - 船に乗り込む - リスキィ・ブーツの船の上 - 船に乗り込む - シャンティ: That s far enough Risky! Where s the Steam Engine? リスキィ: None of your business! More importantly, you people have been using my sea without paying my fee, and now you re in a lot of hot water! シャンティ: That s ridiculous! The ocean is free for everyone to enjoy! Just who do you think you are? リスキィ: Who am I? I m Risky Boots, queen of the Seven Seas, and anyone who opposes me will be crushed flat! Men!! Spank this one extra hard for mommy! + 海上 - バトル勝利後 - 海上 - バトル勝利後 - リスキィ: I went easy on you this time, but next time I ll be Steam-Powered and unstoppable! Ho Ho Ho! + スカットルタウン - 町の皆へ報告する - スカットルタウン - 町の皆へ報告する - 市長: Good Job, Shantae! You certainly made short work of those bandits! Hiring a town Genie was a dandy idea indeed! シャンティ: Sigh... Maybe it s time I told him I m only a Half-Genie. Then Scuttle Town Could get a real Guardian Genie to protect them. How did I let things get so screwed up? ミミック: Shantae! What happened? Where s my Steam Engine? シャンティ: I m sorry Mimic. Risky got away with the Steam Engine, and now she s going to use it to destroy Scuttle Town! Oooh! If only I were a real Genie! Then I d show that Risky a thing or two! ミミック: I m afraid it will take more than Genie magic this time. Let me explain from the beginning... (回想中) It all started on my last dig when I unearthed an ancient vault. Hidden inside was a diagram of a strange contraption. Here s how the thing works. (設計図) A steel chamber full of water is heated, like so. The water becomes steam, blasting out the top with enough pressure to turn a wheel indefinitely! Steam-powered muscle like that could change the world! ミミック: I used the plans to build a Steam Engine of my own. I was almost done when that vixen swiped it! シャンティ: Hmm.. She seemed to be headed towards Water Town. Maybe there s still a chance to get the engine back! ミミック: That s a girl! Just be sure you visit the SAVE ROOM before you leave town. Good luck Shantae! + ウォータータウン - ボロの元へ到着する - ウォータータウン - ボロの元へ到着する - シャンティ: Hi Bolo! I thought I d find you here! We ve got an emergency in Scuttle Town! ボロ: Things have been rather exciting here, too! We just got a visit from the infamous lady-pirate, Risky Boots! シャンティ: She came here already? And she didn t attack? ボロ: Pfaw!! Not at all! She just wanted directions to the Dribble Fountain. シャンティ: What? You didn t give them to her did you!? ボロ: She sure was pretty! ...And that outfit! Hoo-Hoo! シャンティ: Arrrgh! You imbecile! Now I ve got to get there first! Where is this place!? ボロ: You prob ly passed it on the way here. The aqueduct below it is locked up tight, tough. I spose I could show you how it opens... シャンティ: You bet you will! You re in the doghouse as it is! I ll meet you at the DRIBBLE FOUNTAIN, and you d better be there! + DRIBBLE FOUNTAIN - ボロと合流する - DRIBBLE FOUNTAIN - ボロと合流する - シャンティ: There you are! What are you doing now you idiot!? ボロ: I can smell her perfume! So beautiful and alluring! シャンティ: Oooooh...! Snap out of it!! I ve got to get inside. Whatever Risky s after is worth investigating! ボロ: Stand back! A quick flick of the wrist and... (開門) ボロ: There! That oughtta do it! ...You go on inside. I ll wait here in case she comes back! + DRIBBLE FOUNTAIN - リスキィと遭遇 - DRIBBLE FOUNTAIN - リスキィと遭遇 - シャンティ: There you are!! Hold it you rat! リスキィ: Huh? It s that silly girl again! Try if you like, but you ll never keep up with me! Ta-Ta! + DRIBBLE FOUNTAIN - ダンサーを開放する - DRIBBLE FOUNTAIN - ダンサーを開放する - ダンサー: Thank you for freeing me! Once I was the guardian of this labyrinth, but a terrible creature imprisoned me here. For your kindness I will teach you a magical dance you can to foil evil! Watch closely! (ダンス習得) ダンサー: You can review the dance moves on your Sub-Screen. Practice hard, and never forget them! ダンサー(再度会話): Are you having trouble performing the dance? As the musical note lights up, input the first move of the dance. When it lights up again, input the next move and so on. If your rhythm is perfect, you will succeed! + DRIBBLE FOUNTAIN - バトル開始前 - DRIBBLE FOUNTAIN - バトル開始前 - シャンティ: Wow! What is this place? リスキィ: Ho Ho Ho! The legendary Dribble Stone, mine for the taking! Why pour water into that Steam Engine when this thing will power it forever! (地響き) リスキィ: ーーWhat!? (ボス出現) リスキィ: AIEEEEEE!! + DRIBBLE FOUNTAIN - バトル勝利後 - DRIBBLE FOUNTAIN - バトル勝利後 - シャンティ: Bolo! Are you already!? ボロ: She touched me! I ll never wash this head again! シャンティ: Are you nuts? She knocked you on your rear!! Get up, get up! Tell me everything you know about this Dribble Stone! ボロ: Hey cool! You found a legendary relic! There are supposed to be four kinds of these stones... each one represents a different element. The one you found produces an endless supply of water! There s also an unbreakable GOLEM STONE, a fiery SIMMER STONE, and a very chilly TWINKLE STONE. シャンティ: Any idea where the others are? ボロ: Not really. But the Golem Stone was lost in a desert near Oasis Town according to my Granny. Ahhh Granny... She has eyes like shining emeralds! シャンティ: You worthless mop-head! Can t you see that Risky is trying to upgrade the Steam Engine with these magical stones? It ll make the thing more dangerous than ever! I ve got to get to Oasis Town before Risky does! + オアシスタウン - スカイの元へ到着する - オアシスタウン - スカイの元へ到着する - シャンティ: What are you doing in Oasis Town? スカイ: Hey Shantae! I sold my war birds so I m here on an egg hunt. As you can see, I ve got some new trainees to keep me company! What do you think? シャンティ: Great, but I don t see Wrench around. You didn t sell him, did you? スカイ: Of course not! I d never part with him! Would I Wrench? (レンチ登場) レンチ: CAAAAW! スカイ: So how s the Genie business? Are you still playing watchdog for that dinky fishing hole? シャンティ: Scuttle Town s no hole! Besides, right now it s turning up more action than anyplace! Which reminds me. I m searching for something called the Golem Stone. Ever hear of it? スカイ: Nope! But there s a place called the Golem Mine a few miles into the desert. Could be some connection. I d show you where exactly, but I need to tend these eggs. Would you like me to send Wrench to scout for you? シャンティ: Would you? That d be perfect! スカイ: Find the mine, Wrench! Go!! (レンチ出発) Just head for the desert and keep your eyes open for Wrench. In the meantime I ll ask around with my messenger birds. Deal? シャンティ: Deal. Thanks Sky! Bye! + GOLEM MINE - レンチと合流する - GOLEM MINE - レンチと合流する - シャンティ: Wrench! There you are! Can you help me get into this place? I m fresh out of ideas! (開門) レンチ: CAWWW! CAWWWW! + GOLEM MINE - ダンサーを開放する - GOLEM MINE - ダンサーを開放する - ダンサー: Thank you for freeing me! Once I was the guardian of this labyrinth, but a terrible creature imprisoned me here. For your kindness I will teach you a magical dance you can to foil evil! Watch closely! (ダンス習得) ダンサー: You can review the dance moves on your Sub-Screen. Practice hard, and never forget them! ダンサー(再度会話): Are you having trouble performing the dance? As the musical note lights up, input the first move of the dance. When it lights up again, input the next move and so on. If your rhythm is perfect, you will succeed! + GOLEM MINE - バトル開始前 - GOLEM MINE - バトル開始前 - リスキィ: Yoo Hoo! Golem Stone! Come to mama! シャンティ: I m on to you Risky Boots! You re trying to re-build the Steam Engine using all four magical Relics! リスキィ: Well well! You re a smart little tag-along! This single piece of Golem Stone is the only metal strong enough to hold the other stone s power! Once I have all four stones in my possession, I ll create the most powerful weapon this world has ever seen! Ho Ho Ho!! (地響き) リスキィ: What!? (ボス出現) リスキィ: AIEEEEEEEE! + GOLEM MINE - バトル勝利後 - GOLEM MINE - バトル勝利後 - シャンティ: Wrench, you re back! What s this, a note from Sky? It reads "Dear Shantae. Someone named RottyTops replied to my message. She says she knows the whereabouts of the next magical stone! She travels with the Zombie Caravan, which is camped East of Water Town. Hope this helps. Friends always, Sky." レンチ: CAWWWW! シャンティ: Sounds like my next stop alright! I d better go find that caravan! + ゾンビキャラバン - ロッティの元へ到着する - ゾンビキャラバン - ロッティの元へ到着する - シャンティ: Excuse me... I m looking for a Zombie named Rottytops. ロッティ: I m Rottytops! Who are you? シャンティ: My name s Shantae. You replied to my question about a magical stone, right? ロッティ: Oh that. It s called the Simmer Stone because it burns endlessly. It s kept deep inside the Cackle Mound by a society of Shriekers. What about it? シャンティ: I need to get to it before something terrible happens! Can you show me the way inside? ロッティ: Me show you!? HA!! Aren t you afraid to ask a Zombie for help? I might try to eat your brains! シャンティ: I thought only wild Zombies ate brains. ロッティ: Shows what you know. Tell you what. Let s have a little competition to see just how bad you want it! If you win, I ll show you to the Simmer Stone. But if I win, your brains become a tasty snack for me and my pals! What do you say, Shantae? Wanna race? [ Yes / No ] →Yes(敗北時) Either try again, or cough up those brains! →Yes(勝利時) You beat me!! Dag nab! Look Shantae, you ve got passion and I like that. What do you say I help you get that Simmer Stone? I promise to keep the snacking to a minimum! シャンティ: Sigh... I suppose. ロッティ: Then I ll meet you at the door or the Cackle Mound. Later! + CACKLE MOUND - ロッティトップスと合流する - CACKLE MOUND - ロッティトップスと合流する - ロッティ: What s shakin bacon? Gimme a sec to figure this thing out. (開門) ロッティ: There we go! Now listen up! The walking nightmares that live in this hole won t see you if you stay in the shadows... But once you re spotted things will get ugly! Stay hidden as long as possible, and you might make it out alive, シャンティ: Thanks Rotty. I owe you one. + CACKLE MOUND - ダンサーを開放する - CACKLE MOUND - ダンサーを開放する - ダンサー: Thank you for freeing me! Once I was the guardian of this labyrinth, but a terrible creature imprisoned me here. For your kindness I will teach you a magical dance you can to foil evil! Watch closely! (ダンス習得) ダンサー: You can review the dance moves on your Sub-Screen. Practice hard, and never forget them! ダンサー(再度会話): Are you having trouble performing the dance? As the musical note lights up, input the first move of the dance. When it lights up again, input the next move and so on. If your rhythm is perfect, you will succeed! + CACKLE MOUND - バトル開始前 - CACKLE MOUND - バトル開始前 - シャンティ: That s funny... This is the Simmer Stone chamber, but no sign of Risky Boots. If I m quick enough... リスキィ: HAH! Nice try girly girl, but this Simmer Stone comes with me! It s magical fire will keep my water boiling forever! (地響き) リスキィ: What...? (ボス出現) リスキィ: Not again! AIEEEEEE! + CACKLE MOUND - バトル勝利後 - CACKLE MOUND - バトル勝利後 - シャンティ: I did it! I got the Simmer Stone! ロッティ: Well I knew with my help you d make out OK. So what s the reason for collecting these stones anyway? Kind of a dangerous hobby isn t it? シャンティ: I don t have any choice. Risky Boots is going to use them for some sort of doomsday weapon! I ve already kept her from getting the Dribble Stone, the Golem Stone, and the Simmer Stone. If I can head her off one last time, Scuttle Town and the others should be safe. ロッティ: That girl s bad news alright. She s one of the reasons we move our caravan each night. In fact we re moving out in the morning, so if you want to visit me again, you ll have to track our caravan down first! In the meantime, you should head for Mount Pointy. シャンティ: Why? What s there? ロッティ: The Twinkle Stone. You ve got the other three, and that s the only one left. Err... you don t have any warmer clothes, do you? シャンティ: Why would anyone want to wear warm clothes? ロッティ: Heh! No reason. See you round! + バンディットタウン - 町のガーディアンジーニーの元へ到着する - バンディットタウン - 町のガーディアンジーニーの元へ到着する - シャンティ: Oh! A Genie! Are you Bandit Town s guardian? ジーニー: Absolutely! I do my job using powerful mind-reading magic! For instance, you ve come here looking for the Twinkle Stone, right? シャンティ: Oh wow, you re right!! ジーニー: Well you re in luck sweetie! I can get you into the Twinkle Palace with no problem at all! Just meet me there in a little bit will you? シャンティ: What luck! I ll be there, thanks! ジーニー: Also, you should try cutting your hair short sometime! It would look awfully cute in a bob! Ho Ho Ho! シャンティ: Hee hee!... I ll think about it! Bye now! + TWINKLE PALACE - 町のガーディアンジーニーと合流する - TWINKLE PALACE - 町のガーディアンジーニーと合流する - シャンティ: Hello... er... What did you say your name was? ジーニー: My name...? Who cares! Now sit still while I do my thing! (開門) シャンティ: Thanks! That was a place of cake! I d better get in and out of here before I freeze to death! ジーニー: We wouldn t want that! Tee Hee! + TWINKLE PALACE - ダンサーを開放する - TWINKLE PALACE - ダンサーを開放する - ダンサー: Thank you for freeing me! Once I was the guardian of this labyrinth, but a terrible creature imprisoned me here. For your kindness I will teach you a magical dance you can to foil evil! Watch closely! (ダンス習得) ダンサー: You can review the dance moves on your Sub-Screen. Practice hard, and never forget them! ダンサー(再度会話): Are you having trouble performing the dance? As the musical note lights up, input the first move of the dance. When it lights up again, input the next move and so on. If your rhythm is perfect, you will succeed! + TWINKLE PALACE - バトル開始前 - TWINKLE PALACE - バトル開始前 - シャンティ: This looks like the place! There s the Twinkle Stone, but no sign of Risky Boots! Did she give up after losing the first three stones to me? (ボス出現) シャンティ: Uh-oh. No time for questions now! + TWINKLE PALACE - バトル勝利後 - TWINKLE PALACE - バトル勝利後 - シャンティ: Hi again! I found the Twinkle... (リスキィ、変装解除) シャンティ: Huh? (魔法石を全て奪われる) リスキィ: Hah! That oughtta shut you up! Thanks for being a perfect little stooge! Now that you ve collected all four stones for me, my Tinkerbats can complete their steam-powered project! Stop by for the grand unveiling! It s sure to be a smash from coast to coast!! Ho Ho Ho!! (リスキィ逃走) シャンティ: Rrrrrgh... Mmmmrgh... (シャンティ拘束解除) Free! But now what will I do? Risky has all four stones! There must be some way to find her hideout and end this insanity once and for all. Mimic will know what to do. I d better head back to Scuttle Town! + スカットルタウン - ミミックへ報告する - スカットルタウン - ミミックへ報告する - ミミック: Risky has all four Stones?! This is a disaster! Our only chance now is to locate Risky s hideout and stop her before it s too late! Maybe if you fly to the highest point you can get a better view of the land! It s the only hope we have left, so get to it! + LADIES DESERT - SpyScopeを発見する - LADIES DESERT - SpyScopeを発見する - シャンティ: So this must be the legendary Spy Scope I keep hearing about! 声: WHO GOES THERE? シャンティ: Eeeeek! What was that!? 声: KNOW THAT IF YOU WISH TO LOOK THROUGH ME, I MUST FIRST LOOK THROUGH YOU! シャンティ: I certainly hope you mean through my heart or soul or something... 声: OF COURSE THAT S WHAT I MEAN! HERE NOW... I SEE THAT YOU WISH ONLY TO SAVE A PEACEFUL PEOPLE FROM A HORRIBLE FATE AT THE HANDS OF EVIL. LOOK NOW THROUGH THE EYEPIECE, AND CHOOSE YOUR DESTINATION. シャンティ: I guess I ve got nothing to lose! Let s see... (リスキィのアジトを発見) シャンティ: That s it! Risky must be hiding out on that island! 声: BY MY POWER I WILL SEND YOU THERE! シャンティ: Erm... OK. But if you send me there by magic, how do I get back? 声: SIMPLY STAND IN MY LIGHT, AND YOU WILL BE RETURNED. (リスキィのアジトへ転送される) + TINKERBAT FACTORY - 入口に到着する - TINKERBAT FACTORY - 入口に到着する - シャンティ: What is this place!? It looks like an enormous Tinkerbat Factory! If an entire island of Tinkerbats has been exploring Steam Technology, I d better be ready for anything! + TINKERBAT FACTORY - リスキィと遭遇 - TINKERBAT FACTORY - リスキィと遭遇 - リスキィ: So, you just couldn t mind your own business, could you? Had to see what my army of Tinkerbats was building! Well, here s your answer! Thanks to all four magical stones, I m about to put the finishing touches on my Steam-Powered behemoth! With me at the helm, no town on land or sea will ever oppose my rule again! Ho Ho Ho! Prepare yourself for the awesome might of my All-Purpose Steam-Powered TINKERTANK!! + TINKERBAT FACTORY - TINKERTANK破壊後 - TINKERBAT FACTORY - TINKERTANK破壊後 - リスキィ: NOOOOOO!!! How is THIS POSSIBLE!? My TinkerTank! It s nothing but rubble! I ll slice you to bits and dance on your runny innards! + TINKERBAT FACTORY - バトル勝利後 - TINKERBAT FACTORY - バトル勝利後 - シャンティ: Give up Risky! You re finished! リスキィ: NEVER!! YOU LL NEVER LEAVE THIS PLACE ALIVE!! (アジト崩壊開始) HO HO HO HO!! + GENIE REALM GENIE REALM 声: Welcome Shantae. シャンティ: Where am I? What is this place? I can t see a thing! 声: Do not be afraid. You are with friends. You have entered the Genie Realm. シャンティ: The Genie Realm? How Genie Realm? How did I get here? (ジーニー出現) 声: We brought you here to present you with a gift. A reward for your valor in the face of evil. シャンティ: A reward? 声: You have withstood many trials, and exceeded your potential as a half genie. Now, by combining our magic we will make you a full Genie. シャンティ: Gasp! Do you really mean it? 声: Yes. You can stay in the Genie Realm and finally be with your own kind. You will be a half-genie no longer. シャンティ: But what about my friends? And Mimic? Will I still get to see them? 声: Genies must never interfere with the mortal world. I know you will miss them, but you will be much happier here, where there is peace and harmony. We will leave the choice up to you. シャンティ: I want to be a true Genie more than anything. But not at the cost of my friends and family. I can t just leave them alone in a world that needs me. half a Genie is better none after all. 声: Then you will decline our gift? シャンティ: I m afraid so. 声: Then we will send you back. Farewell Shantae. (ジーニー退場) ミミック: Shantae! + スカットルタウン スカットルタウン ミミック: Shantae! Wake up! シャンティ: Groan... ミミック: Are you alright? When I saw Risky s Island go up in smoke I was afraid you d had it! シャンティ: Mimic. I m sorry. I destroyed the Steam Engine. I had to... ミミック: Don t worry about that. I can see now that the world isn t ready for Steam Engines. I m just glad you came back to me in one piece! シャンティ: Mimic, I ve decided to tell the Mayor that I m not a full-fledged genie. If he s going to keep me as the town s guardian, I want him to know the truth. ミミック: Alright. If you feel that strongly about it. I ll leave it up to you. (ミミックout) (市長in) 市長: I overheard what you were talking about with Mimic! Don t worry! You ve saved Scuttle Town! You re our hero! シャンティ: Really? 市長: Yes! Absolutely! I don t care if you re a half a Genie or not! You ll always be our champion! シャンティ: Whew! 市長: But can I get you for half-price?
https://w.atwiki.jp/yurina0106/pages/2936.html
タグ おっとり 曲名P 歌 blue 作詞 須田尚美・坂元一明 作曲 坂元一明 作品 Present for you ~わたしをあ・げ・る~ED
https://w.atwiki.jp/hypnosis-eng/pages/108.html
Top Neo-Ericksonian Neo-Ericksonian Approach:催眠誘導スクリプト CATEGORY I BASIC INDUCTION SCRIPT CATEGORY I BASIC INDUCTION SCRIPT カテゴリーI:基本的誘導スクリプト Apprications For use with cooperative clients who never have experienced trance before. The purpose is to inform them about the process of trance and to initiate trance experiences. 適用:トランス状態を一度も経験したことがない協力的なクライアントに用いるためのものです。このスクリプトの目的は、トランス状態の過程に関してクライエントに情報を与え、はじめてのトランス状態を経験してもらうことです。 That s right! そうです With your eyes closed 目を閉じると you can begin to relax, リラックスしはじめることができます though at first それでも最初のうちは you may be more aware of some things これまで感じていたよりも than you were before いろんなことが気になるかもしれません the sounds in the room, たとえば部屋の物音や the sounds of my voice, 私の声 sensation in hands or feet, 手足の感覚、そして thoughts and images 心の中に自然に漂ってくる that drift into the mind automatically. 思考やイメージも。 Because というのは、 with the eyes closed 目を閉じると it becomes easier and easier, いろんな物事を to become more and more aware, 次第に意識することが of a variety of things どんどん易しくなってくるからです that otherwise would go overlooked, 今まで見過ごしていたり or ignored. 無視してきたことについても。 Thoughts, 思考や feelings, 感情や sensations, 感覚も and the alteration そして of awareness 意識の変化も、 as the mind begins to experience 次第に自由になっていくことを that gradual letting go. 心が経験し始めるにしたがって・・・。 Letting go even of the effort it takes to be aware of exactly where the arms are positioned 腕や手や指の位置を正確に or the hands, 意識するための努力も or fingers. 必要なくなっていきます And even the effort it takes そして to be aware of which leg どちらの足が seems to relax more quickly, or completely 先に速くリラックスするのか完全にリラックスしていくのか than the other それを意識することさえも may seem to be too much effort あまりに多くの努力が必要で to bother making. とてもできなくなります。 But it takes time けれど、解き放つことを to experience that letting go. 経験するには時間がかかります。 Your own time, あなた自身の時間 in your own way, あなた自身のやり方で、 as you begin to learn リラックスさせ、解き放つ、自分の能力について even more than before 以前よりもっと多くを学び始めます about your own ability to relax and let go, and the mind 心が begins to flow 漂い始めます down 下に toward that place あの場所に向かって of quietness 静けさと and calm awareness. 平静な気づきの場所です A place その場所は that almost seems that direct awareness down, 意識を下に導いていきます。 toward it, あの場所に向かって into it その中に向かって more... もっと and more completely. もっと完全に A place of effortless relaxation 努力の要らないリラクゼーションの場所 and letting go, そして解き放つということ、 where even the effort it takes そこは、気づきに必要な努力が to be aware of the sound of my voice 私の声の音や or the meaning of my words 私の言葉の意味を may almost seem to be 気づく努力さえもが too much effort あまりに多く必要で to bother making. とても努力できなくなるような、そんな場所です。 It s so much easier リラックスすることは、あまりに易しく単純なことで、 simply to relax and to slow event to occur ゆっくりとした出来事が起こるのも同じことです almost by themselves. それらは、ほとんどひとりでに起こるから A drifting down, そして、ただよい下っていきます and a drifting back そして、ただよい戻っていきます upwards 上のほうへ toward the surface of wakeful awareness 目覚めた意識や時間の表面に向かって times, and that s fine. そして、それはすばらしいことです It all belongs それはみんな to you. あなたに属します。 Because you have a conscious mind, あなたは意識の心を持っているので、 and unconscious mind. 無意識の心を持っています。 And that unconscious mind, そして無意識の心は the back of the mind, 心の後ろ側は、 can continue to hear, 聞き続けることができるし to understand, 理解し続けることが and to respond, 反応し続けることができるのです to those things I might say 私が言ったことに対して without the need for you あなたは何もする必要はありません to do anything at all. そう全くどんなことも。 It s so much easier 意識の心が for the conscious mind リラックスできるのは to be able to relax ずっとかんたんことです and to enjoy そして楽しむことができるのも。 that drifting down, 漂い下っていきます into that place あの場所の中へ of quiet calmness, 完全な静けさと and effortless awareness, 努力の要らない気づきと of many different things, 多くの異なる物事についての気づきに without needing to make an effort 努力する必要ありません even to remember 覚えようとすることさえも exactly how 正確にどんなものか to make the effort it might take 努力はどれほどいるのでしょうか to take the exact position 正確な場所をつかまえるのに of arms, 腕の or legs, あるいは脚の or the entire body, あるいは体全体の場所を that seems to float それは漂うようです in time and space --- 時間と空間の中を that free floating place 自由に漂う場所 of effortless letting go 努力なしに解き放たれた and allowing events to occur そして起こること許された出来事たち in their own time, 出来事自身の時間の中で and in their own way, 出来事自身のやり方で That s right... そうです・・・ The unconsciou mind 無意識の心は can allow that drifting 可能にします to occur, 生じるものが漂うのを while the conscious mind 一方、意識の心は drifts off 漂っていきます someplace else entirely now. 今や、ここでないどんな場所へも That s right. そうです In your own time, あなた自身の時間の中で in your own way, あなた自身のやり方で aware of events 出来事に気づき that occur along the way, やり方に伴って生じる出来事に as the unconscious mind 無意識の心は begins to utilize that opportunity to alter your experience あなたの経験を変える機会を and to continue that learning 学び続けることができる機会を 利用し始めます in whatever way どんな方法でも is the right way それは正しい方法です for you. そう、あなたにとっては。 Learning that feeling 感じることを学ぶこと of letting go, 解き放つ感覚を of allowing the unconscious mind 無意識の心を許す to assume more and more もっともっと多くの責任を引き受けることを responsibility for guiding and directing awareness 意識を導き方向付ける責任を as you continue あなたが to explore 探し続ける your own abilities あなた自身の力と and capacities 能力を to learn as you relax, リラックスするときに学ぶのです as you relax リラックスして and enter into that trance トランスに入ると、 more and more completely, だんだんと完全に more and more comfortably, だんだんと快適に more and more effortlessly だんだんと努力なしで than before. そう、以前よりずっと。 That s right. そうです。 [Go to selected metapher script or trance termination procedure.] [選んだメタファーのスクリプトかトランスを終了する手続きへ進む]
https://w.atwiki.jp/warband/pages/643.html
dlga_start tavernkeeper_talk|Well I guess that one couldn't handle his mead!! Frankus!....throw that drunken sob outside. dlga_start tavernkeeper_talk.1|{s4} dlga_tavernkeeper_pretalk tavernkeeper_talk|Anything else? dlga_tavernkeeper_talk tavernkeeper_deliver_wine|I was told to deliver you {reg9} units of {s4}. dlga_tavernkeeper_deliver_wine tavernkeeper_pretalk|At last! My stock was almost depleted. I had paid the cost of the {s4} in advance. Here, take these {reg5} coins. That should cover your pay. And give {s9} my regards. I'll put in a good word for you next time I deal with him. dlga_tavernkeeper_talk tavernkeeper_deliver_wine_incomplete|I was told to deliver you {reg9} units of {s4}, but I lost some of the cargo on the way. dlga_tavernkeeper_deliver_wine_incomplete tavernkeeper_pretalk|Attacked by bandits eh? You are lucky they left you alive. Anyway, I can pay you no more than {reg5} coin for this. And I will let {s1} know that my order was delivered less than completely, so you will probably be charged for this loss. dlga_tavernkeeper_talk tavernkeeper_deliver_wine_lost|I was told to deliver you {reg9} units of {s4}, but I lost the cargo on the way. dlga_tavernkeeper_deliver_wine_lost tavernkeeper_pretalk|What? I was waiting for that {s4} for weeks! And now you are telling me that you lost it? You may rest assured that I will let {s1} know about this. dlga_tavernkeeper_talk tavernkeeper_huntfugitive_reward|I Killed the fugitive, may I have the bounty now? dlga_tavernkeeper_huntfugitive_reward tavernkeeper_pretalk|Of course, my {reg59?lady lord}. My lord is grateful for the help. dlga_tavernkeeper_talk tavernkeeper_huntfugitive_fail|I'm sorry, the Murderer has escaped me. dlga_tavernkeeper_huntfugitive_fail tavernkeeper_pretalk|Really? This is shame. I hate to see justice go unpaid. dlga_tavernkeeper_talk tavernkeeper_huntparty_reward|I've destroyed the raiding party, may I have the bounty now? dlga_tavernkeeper_huntfugitive_reward tavernkeeper_pretalk.1|Of course, {reg59?my lady my lord}. My lord is grateful for the help. dlga_tavernkeeper_huntparty_reward tavernkeeper_pretalk|Of course, {reg59?my lady good sir}! We are so grateful there are still heroes like you in this world. dlga_tavernkeeper_talk tavernkeeper_buy_drinks|I'd like to buy every man who comes in here tonight a jar of your best wine. dlga_tavernkeeper_buy_drinks tavernkeeper_buy_drinks_2|Of course, {reg59?my lady my lord}. I reckon {reg5} coins should be enough for that. What should I tell the lads? dlga_tavernkeeper_buy_drinks_2 tavernkeeper_buy_drinks_end|Let everyone know of the generosity of {playername} to the people of {s10}. dlga_tavernkeeper_buy_drinks_end tavernkeeper_pretalk|Don't worry {reg59?madam sir}. Your name will be cheered and toasted here all night. dlga_tavernkeeper_buy_drinks_2 tavernkeeper_pretalk|Actually, cancel that order. dlga_tavernkeeper_talk tavernkeeper_buy_drinks_troops|I'd like to buy me and my men a barrel of your best ale. dlga_tavernkeeper_buy_drinks_troops tavernkeeper_buy_drinks_troops_2|Of course, {reg59?my lady my lord}. I reckon {reg5} coin should be enough for that. What should I tell the lads? dlga_tavernkeeper_buy_drinks_troops_2 tavernkeeper_buy_drinks_troops_end|The price is fair enough. Let my men have at it. dlga_tavernkeeper_buy_drinks_troops_end tavernkeeper_pretalk|Don't worry {reg59?madam sir}. Your men will enjoy their pints. dlga_tavernkeeper_buy_drinks_troops_2 tavernkeeper_pretalk|Actually, forget this. dlga_tavernkeeper_talk tavernkeeper_job_ask|Have you heard of anyone in this realm who might have a job for a {reg59?woman man} like myself? dlga_tavernkeeper_job_ask tavernkeeper_job_search|Hmm... Well, {s10} is often looking for mercenaries to fight in his wars.{s9} dlga_tavernkeeper_job_search tavernkeeper_job_result|Let me think some more... dlga_tavernkeeper_job_result tavernkeeper_job_search|I have heard that {s7} {s9}{s10} You may want to speak with {reg4?her him}. dlga_tavernkeeper_job_result tavernkeeper_job_result_2|There may be other work, of course -- lords and guildmasters often have other tasks which we don't hear about. Also, the villages around here frequently need help, although they'd be more likely to pay you with a wedge of cheese and goodwill than with cold hard coin. ^^ You may also check here from time to time and see if there are bounties posted dlga_tavernkeeper_talk tavernkeeper_bounty|Is there any bounties posted? dlga_tavernkeeper_bounty tavernkeeper_huntfugitive|Yes my {reg59?lady good sir}, actually I've heard there is one... dlga_tavernkeeper_huntfugitive tavernkeeper_huntfugitive2|My lord has an issue with a lawless villain known as {s4}. He murdered one of their men and has been on the run from judgment ever since. There is a bounty of 300 coins on his head. It's rumors the murderer is hiding with his kinsmen at {s3}. You might be able to hunt him down and give him what he deserves, and claim the bounty for yourself. dlga_tavernkeeper_huntfugitive tavernkeeper_pretalk|Oh actually never-mind, it seems someone has already claimed this bounty. dlga_tavernkeeper_huntfugitive2 tavernkeeper_huntfugitive3|Very well, I will take this bounty dlga_tavernkeeper_huntfugitive2 tavernkeeper_pretalk|Actually, never-mind. dlga_tavernkeeper_huntfugitive3 tavernkeeper_rumor2|Very good, come back here when the job is done and I'll reward you. dlga_tavernkeeper_bounty tavernkeeper_special_raider|A storm is coming {reg59?my lady lord}, there's been reports of a large force gathering on our borders... dlga_tavernkeeper_special_raider tavernkeeper_special_raider2|I know this is hard to believe, and I doubt the rumors are true, but I've heard a coven of witches and sorcerers have summed an army of the undead! They have been spotted around here apparently, and the town has placed a bounty on its destruction. dlga_tavernkeeper_special_raider tavernkeeper_special_raider2.1|I've heard its a large Saxon force, having recently landed fresh from Saxony. They have been spotted around here and the town has placed a bounty on its swift defeat. dlga_tavernkeeper_special_raider tavernkeeper_special_raider2.2|I've heard its a large Angle raiding party, having recently marched north from landing on the coast. They have been spotted nearby and the town has placed a bounty on its swift removal. dlga_tavernkeeper_special_raider tavernkeeper_special_raider2.3|A large Briton assault force has gathered nearby, the town has placed a special bounty on its swift defeat. dlga_tavernkeeper_special_raider tavernkeeper_special_raider2.4|As you probably know our kingdom is currently fighting a Pagan rebellion, though I stay out of religious affairs, a large rebel force has gathered and is attacking both Pagan and Christian alike. The town has asks a bounty be placed on their removal. dlga_tavernkeeper_special_raider tavernkeeper_special_raider2.5|It seems to be a rather large Visigoth raiding party, the town has placed a bounty on its swift removal. dlga_tavernkeeper_special_raider tavernkeeper_special_raider2.6|Those bastard Franks have gathered a large raiding party nearby, the town has placed a bounty on its swift removal. dlga_tavernkeeper_special_raider tavernkeeper_special_raider2.7|It seems to be a very large bandit party, though these things are normally left to the guildmasters, the size of this force has forced us to grant a special bounty on their removal. dlga_tavernkeeper_special_raider2 tavernkeeper_special_raider3|Very well, fear not. I will take this bounty dlga_tavernkeeper_special_raider2 tavernkeeper_pretalk|Actually, never-mind. dlga_tavernkeeper_special_raider3 tavernkeeper_rumor2|You will? Wonderful! The town of course will be most grateful and will reward you with 2000 coin. Please return here when those bastards have been dealt with. dlga_tavernkeeper_bounty tavernkeeper_pretalk|No, not currently, but check back another time. dlga_tavernkeeper_job_result_2 close_window|I'll keep my ears open for other opportunities. You may want to ask again from time to time. dlga_tavernkeeper_talk tavernkeeper_rumor|Any news in this part of the world? dlga_tavernkeeper_rumor tavernkeeper_pretalk|I guess it's not exactly news, but the world is becoming increasingly dangerous. The roads are full of bandits. dlga_tavernkeeper_rumor tavernkeeper_pretalk.1|A storm is coming. It's not thunder and lightning but war. dlga_tavernkeeper_rumor tavernkeeper_pretalk.2|I've been far too busy for gossip lately. dlga_tavernkeeper_rumor tavernkeeper_pretalk.3|Have you had a chance to visit the shrine of St. Peter? It's in Dun Lethlaise. They say it marks the place of his burial. dlga_tavernkeeper_rumor tavernkeeper_pretalk.4|I heard someone say a Briton called Iseult is the most beautiful in all the Isles... HAY! Obviously they've never looked at our {reg3?Jute AngloSaxon} women, I'm sure they're ten times as fair. dlga_tavernkeeper_rumor tavernkeeper_pretalk.5|People around here talk only of the flooding and how the river Ebe has swallowed much of the town! Many lost loved ones, including myself... best damn dunkey a girl could ever ask for! dlga_tavernkeeper_rumor tavernkeeper_pretalk.6|People in these parts like to talk about old king Cole, the norths greatest King. He held all the lands of the north, yet chose to divide them amongst his children upon his death - a pity, a united north could have been strong enough to defeat those Saxon invaders. dlga_tavernkeeper_rumor tavernkeeper_pretalk.7|They say that Iseult is now the most beautiful woman in all of Britannia. They also say she is cheating on her husband with Tristen of Lyoness. dlga_tavernkeeper_rumor tavernkeeper_pretalk.8|I sometimes hear the Bards sing about King Arthur, in these lands however, no one cares to hear of the deeds of foreign Kings, I prefer to listen to songs that are closer to home. dlga_tavernkeeper_rumor tavernkeeper_pretalk.9|They say the Saxons will soon conquer all of Britannia, as long as they stay out of Hibernia I could care less. dlga_tavernkeeper_rumor tavernkeeper_pretalk.10|Bards say that King Arthur is doomed to fail in his quest of driving the Saxon's from these isles. dlga_tavernkeeper_rumor tavernkeeper_pretalk.11|I heard another Bard song about King Arthur's death. Though I hear them less each day - ^^I suppose since Bishop Padarn ordered all written record of Arthur erased, soon his name will pass only in legend. dlga_tavernkeeper_rumor tavernkeeper_pretalk.12|I heard that Pictland recently became Christian, but it has caused many Pagans to revolt against the crown. dlga_tavernkeeper_rumor tavernkeeper_pretalk.13|I heard Pictland converted back to their pagan roots once more. I guess the revolts were too much for them, yet now they face a growning Christian threat. dlga_tavernkeeper_rumor tavernkeeper_pretalk.14|I heard that Clovis believes it is only a matter of time before all the lands of the franks are united under his crown. dlga_tavernkeeper_rumor tavernkeeper_pretalk.15|I heard Clovis is dead. Thou not a good man, many here still morn his passing dlga_tavernkeeper_rumor tavernkeeper_pretalk.16|They say here that its only a matter of time before the lands of Hibernia are united under a single crown. dlga_tavernkeeper_rumor tavernkeeper_pretalk.17|This religious rebellion is getting out of hand, do you know how many barrels of mead I've lost in shipments? Something needs to done about those bloody raiders. dlga_tavernkeeper_rumor tavernkeeper_pretalk.18|Its amazing to me that Ambrosius Aurelianus is still leading armies, he must be so tired of fighting those bloody Saxons. dlga_tavernkeeper_rumor tavernkeeper_pretalk.19|Many in these parts are still morning Ambrosius Aurelianus death, who will save us from the Saxons now? dlga_tavernkeeper_rumor tavernkeeper_pretalk.20|I heard our Pagan brothers up north are leading a revolt against the Picts. I hope they can spill plenty of Christian blood. dlga_tavernkeeper_rumor tavernkeeper_pretalk.21|Sometimes I don't think I can keep going in this dark world, but somehow each day I find enough courage to keep playing. dlga_tavernkeeper_rumor tavernkeeper_pretalk.22|Recently, many of Arthur's knights have left the kingdom in search of the Holy Grail.... how some cup will stop the Saxon's is beyond me. dlga_tavernkeeper_rumor tavernkeeper_pretalk.23|As camelot burns, many of Arthur's former knights continue their search for the Holy Grail.... ^^Poor bastards actually think that finding it will regain their honor, if you ask me though, I think if they'd stoped searching and been where they were supposed to be, their kingdom might still be alive. dlga_tavernkeeper_rumor tavernkeeper_pretalk.24|Had a strange visitor in here the other day, said he was some knight under a Briton King... um Arthur was it? Anyway, said he was searching for the Holy Grail!.... ^^Poor bugger, he has a better chance of being knifed in a back alley then finding that relic. dlga_tavernkeeper_rumor tavernkeeper_pretalk.25|Had plenty of strangers passing through here lately, they all seem to be searching for lost relics. Wast of time if you ask me. dlga_tavernkeeper_rumor tavernkeeper_pretalk.26|I've heard even though Arthur is dead, Camalot's new ruler {s7} has ordered their knights to continue the search for that bloody holy grial! Their lands are as good as slaughtered. dlga_tavernkeeper_rumor tavernkeeper_pretalk.27|I heard Arthurs knights are searching for the holy grial, like thats going to save their lands from slaughter. dlga_tavernkeeper_rumor tavernkeeper_pretalk.28|It's rumored that a Saxon King in Englaland has began talks with their countrymen across the sea. A very large army is gathering for yet another invasion of Britannia. dlga_tavernkeeper_rumor tavernkeeper_pretalk.29|Another Saxon army has landed in Britannia, Soon all Britons will be wipped out! dlga_tavernkeeper_rumor tavernkeeper_pretalk.30|In the Kingdom of Alt Clut, the king has trouble resolving disputes between Picts and Goidels. They seem to be always wanting to fight each other. dlga_tavernkeeper_rumor tavernkeeper_pretalk.31|In these parts, the king has trouble resolving disputes between Picts and Goidels. They never seem to stop fighting each other. dlga_tavernkeeper_rumor tavernkeeper_pretalk.32|I keep hearing about how us Goidels are expanding into foreign lands across the sea. I might be a simple tavern keeper, but sometimes I think we should fix our own problems at home before sailing on to other shores. dlga_tavernkeeper_rumor tavernkeeper_pretalk.33|Have you seen those Visgoths? Some say they are just as fierce as any Saxon! dlga_tavernkeeper_rumor tavernkeeper_pretalk.34|Apparently Franks make excellent fighters I'm told, brave and fierce - fighting with sword and axe. dlga_tavernkeeper_rumor tavernkeeper_pretalk.35|Have you ever seen a Pict stranger? I heard they paint their bodies blue and charge their enemies naked! must be quite the sight to see on the battlefield. dlga_tavernkeeper_rumor tavernkeeper_pretalk.36|All is quite around these parts {reg59?sister brother}, and thats just how I like it. dlga_tavernkeeper_rumor tavernkeeper_pretalk.37|Here's some news for ya Stranger, we don't like foreigners here. Go back to your own lands and leave Hibernia alone dlga_tavernkeeper_rumor tavernkeeper_pretalk.38|Everyone keeps talking about the end of the Visgothic kingdom, their faction has been driven back into Hisbania! dlga_tavernkeeper_rumor tavernkeeper_pretalk.39|Did you know the Saxon's that invade Englaland are very similar to our frankish brothers? Though many still keep their savege beliefs and have developed their own language, we both started from what the Romans called 'Germanic tribes'. dlga_tavernkeeper_rumor tavernkeeper_pretalk.40|Did you know the Visgothic kingdom is considered the strongest in the world? It rules not only these lands, but over the mountains and into Hisbania! dlga_tavernkeeper_rumor tavernkeeper_pretalk.41|Did you know this town is one of the youngest in all Britannia? It was built by Brytenwalda Elle as a gift to his son. The place grows larger each day as we are an entry point to new Saxons landing in Englaland - looking for adventure.'. dlga_tavernkeeper_rumor tavernkeeper_pretalk.42|More of our Saxon brothers arrive in Englaland every day, and the Britons are reteating further west with every one of our victories. dlga_tavernkeeper_rumor tavernkeeper_pretalk.43|This town has certainly seen its ups and downs stranger. At one time we were the capital of Roman Britannia, today the Saxons raid and burn while most citizens pack their bags and leave the city behind them.'. dlga_tavernkeeper_rumor tavernkeeper_pretalk.44|Around these parts most people still follow their Romano-Briton culture, that is Britons who have been more romanized or bred from Roman citizens, they tend to think they are slightly better then your average Briton.'. dlga_tavernkeeper_rumor tavernkeeper_pretalk.45|These lands have certainly seen their share of war. Not long ago, a bloody civil war was fought between Tutgwal the former King of Alt Clut and his noble Caw, Caw won of course and banished Tutgwals family to the southern lands of Galwyddel dlga_tavernkeeper_rumor tavernkeeper_pretalk.46|The Kingdom of Alt Clut recently ended a long and terrible civil war, yet, I've heard that even though King Tutgwal was over-thrown, his son Guipno is determined to take back the crown. dlga_tavernkeeper_rumor tavernkeeper_pretalk.47|The years seem to pass so quickly now, and I'm not getting any younger, sometimes I wonder if I should retire, sell the Tavern and move in with my cousin up north. dlga_tavernkeeper_rumor tavernkeeper_pretalk.48|{s61} dlga_tavernkeeper_rumor tavernkeeper_rumor2|I hear congratulations are in order. I was so happy to hear of your marriage to {s6} - a romantic like myself can't help but enjoy a good love story. dlga_tavernkeeper_rumor tavernkeeper_rumor2.1|Congratulations on your little one {s6}, I saw the lad out with his handlers the other day... so big he's getting! dlga_tavernkeeper_rumor tavernkeeper_rumor2.2|I saw your {reg59?noble husband lovely wife} {s6} in here the other day, said they were shopping for bread and stoped in for a pint of ale, you did well for yourself with that one {playername}. dlga_tavernkeeper_rumor tavernkeeper_rumor2.3|I wanted to tell you how sorry I was to hear of your {reg59?charming husband lovely wife}'s death {playername}. Here, have the next drink on the house and know we all morn with you dlga_tavernkeeper_rumor tavernkeeper_pretalk.49|{reg3?I've already told you all the news I know, please stop hasseling me about this! I have not heard anything notable to tell you.} dlga_tavernkeeper_rumor2 tavernkeeper_pretalk|Thank you. dlga_tavernkeeper_talk close_window|I guess I should leave now. dlga_start ransom_broker_intro|Greetings to you, {reg59?madam sir}. You look like someone who should get to know me. dlga_ransom_broker_intro ransom_broker_intro_2|Why is that? dlga_ransom_broker_intro_2 ransom_broker_info_talk|I broker ransoms for the poor wretches who are captured in these endless wars. Normally I travel between the salt mines and the slave markets on the coast, on commission from those whose relatives have gone missing. But if I'm out on my errands of mercy, and I come across a fellow dragging around a captive or two, well, there's no harm in a little speculative investment, is there? And you look like the type who might have a prisoner to sell. dlga_ransom_broker_info_talk ransom_broker_families|What if their families can't pay? dlga_ransom_broker_families ransom_broker_info_talk|Oh, then I spin them a few heartwarming tales of life on the galleys. You'd be surprised what sorts of treasures a peasant can dig out of his cowshed or wheedle out of his cousins, assuming he's got the proper motivation! And if in the end they cannot come up with the silver, then there are always slave merchants who are looking for galley slaves. One cannot do Heaven's work with an empty purse, you see. dlga_ransom_broker_info_talk ransom_broker_prices|What can I get for a prisoner? dlga_ransom_broker_prices ransom_broker_info_talk|It varies. I fancy that I have a fine eye for assessing a ransom. There are a dozen little things about a man that will tell you whether he goes to bed hungry, or dines each night on soft dumplings and goose. The real money of course is in the gentry, and if you ever want to do my job you'll want to learn about every landowning family in the Isles, their estates, their heraldry, their offspring both lawful and bastard, and, of course, their credit with the merchants. dlga_ransom_broker_info_talk ransom_broker_ransom_me|Would you be able to ransom me if I were taken? dlga_ransom_broker_ransom_me ransom_broker_info_talk|Of course. I'm welcome in every court in the lands. There's not many who can say that! So always be sure to keep a bag of coins buried somewhere, and a loyal servant who can find it in a hurry. dlga_ransom_broker_info_talk ransom_broker_pretalk|That's all I need to know. Thank you. dlga_start ransom_broker_talk|Greetings. If you have any prisoners, I will be happy to buy them from you. dlga_ransom_broker_pretalk ransom_broker_talk|Anyway, if you have any prisoners, I will be happy to buy them from you. dlga_ransom_broker_talk ransom_broker_sell_prisoners|Then you'd better bring your purse. I have got prisoners to sell. dlga_ransom_broker_talk ransom_broker_intro_2|Tell me about what you do again. dlga_ransom_broker_talk ransom_broker_ransom_companion|I wish to ransom one of my companions. dlga_ransom_broker_ransom_companion ransom_broker_ransom_companion_choose|Whom do you wish to ransom? dlga_ransom_broker_ransom_companion_choose ransom_broker_ransom_companion_name_sum|{s4} dlga_ransom_broker_ransom_companion_choose ransom_broker_pretalk|Never mind dlga_ransom_broker_ransom_companion_name_sum ransom_broker_ransom_companion_verify|Let me check my ledger, here... Yes. Your friend is being held in the dungeon at {s7}. How interesting! I remember hearing that the rats down there are unusually large -- like mastiffs, they say... Now... For the very reasonable sum of {reg5} coins, which includes both the ransom and my commission and expenses, we can arrange it so that {s5} can once again enjoy {reg4?her his} freedom. What do you say? dlga_ransom_broker_ransom_companion_verify ransom_broker_ransom_companion_accept|Here's your money. dlga_ransom_broker_ransom_companion_verify ransom_broker_ransom_companion_refuse|I can't afford that right now. dlga_ransom_broker_ransom_companion_accept ransom_broker_talk|Splendid! In a few days, I would think, you should find {s5} riding to rejoin you, blinking in the sunlight and no doubt very grateful! Is there any other way in which I can help you? dlga_ransom_broker_ransom_companion_refuse ransom_broker_talk|Of course, of course... Never mind what they say about the rats, by the way -- I've never actually seen one myself, on account of the pitch-black darkness. Anyway, I'm sure that {s5} will understand why it's important for you to control expenditures. Now... Was there anything else? dlga_ransom_broker_talk close_window|Not this time. Good-bye. dlga_ransom_broker_sell_prisoners ransom_broker_sell_prisoners_2|Let me see what you have... dlga_ransom_broker_sell_prisoners_2 close_window|I will be staying here for a few days. Let me know if you need my services. dlga_start tavern_traveler_talk|Greetings, friend. You look like the kind of {reg59?person man} who'd do well to know me. I travel a lot all across these lands and keep an open ear. I can provide you information that you might find useful. For a meager price of course. dlga_start tavern_traveler_lost_companion_thanks|Greetings, {playername}. I saw your companion {s10} at a tavern in {s11} some days ago. I thought you might like to know. dlga_tavern_traveler_lost_companion_thanks tavern_traveler_pretalk|Thanks. I'll go and find {reg3?her him} there. dlga_tavern_traveler_lost_companion_thanks tavern_traveler_pretalk.1|Thanks, but I don't really care. dlga_start tavern_traveler_talk.1|Greetings, {playername}. dlga_tavern_traveler_pretalk tavern_traveler_talk|Yes? dlga_tavern_traveler_talk tavern_traveler_tell_kingdoms|What can you tell me about this land? dlga_tavern_traveler_tell_kingdoms tavern_traveler_tell_kingdoms_2|The Isles are divided into rival kingdoms, which can neither manage to live in peace with their neighbours, nor completely eliminate them. As a result, there's seldom a break to the bitter wars which plague this land and drain its life blood. Well, at least this must be a good place to be for an adventurer such as yourself. With some luck and skill, you can make a name for yourself here, amass a fortune perhaps, or gain great power. Opportunities are endless and so are the rewards, if you are willing to risk your life for them. dlga_tavern_traveler_tell_kingdoms_2 tavern_traveler_tell_kingdoms_3|Tell me more about these opportunities. dlga_tavern_traveler_tell_kingdoms_2 close_window|Thank you. That was all I needed to know dlga_tavern_traveler_tell_kingdoms_3 tavern_traveler_tell_kingdoms_4|Well, you probably know everything I could tell you already. You seem to be doing pretty well. dlga_tavern_traveler_tell_kingdoms_3 tavern_traveler_tell_kingdoms_4a|The kingdoms will pay good money for mercenaries if they are engaged in a war. If you have done a bit of fighting, speaking with one of their lords will probably result in being offered a mercenary contract. However the real rewards come if you can manage to become a vassal to a king. A vassal can own villages, castles and towns and get rich with the taxes and revenues of these estates. Normally, only nobles of the realm own land in this way, but in time of war, a king will not hesitate to accept someone who distinguishes {reg59?herself himself} on the battlefield as a vassal, and grant {reg59?her him} the right to own land. dlga_tavern_traveler_tell_kingdoms_4a tavern_traveler_tell_kingdoms_4|It is not unheard-of for adventurers to renounce allegiance to a king altogether, declare themselves kings, and claim land in their own name. This is a difficult path, however, as the great nobles of the land, with their long ancestries, are not likely to accept such upstarts as their monarch. Such rulers would need to be very careful in establishing their right to rule, or they would be set upon from all sides. dlga_tavern_traveler_tell_kingdoms_4 tavern_traveler_tell_kingdoms_5|It might be easier for an adventurer like yourself to pledge support to an existing king's rival. There are many such pretenders in these lands -- those who are born to the right family, who go around and stir up trouble saying they have a better claim to the throne than the current king. If those claim holders could find supporters, they could easily start civil wars and perhaps even replace the king one day. dlga_tavern_traveler_tell_kingdoms_5 tavern_traveler_tell_kingdoms_6|Interesting. Where can I find these claim holders? dlga_tavern_traveler_tell_kingdoms_5 close_window|I guess I heard enough already. Thank you. dlga_tavern_traveler_tell_kingdoms_6 tavern_traveler_pretalk|A claim holder's life would be in danger in his own country of course. Therefore, they usually stay at rival courts, raising support and hoping to find someone willing to champion their cause. I usually hear news about some of them, and may be able to tell you their location with some precision. But of course, I would ask for a little something for such a service. dlga_tavern_traveler_talk tavern_traveler_pretender_location|I want to know the location of a claimant. dlga_tavern_traveler_pretender_location tavern_traveler_pretender_location_ask|Whose location do you want to know? dlga_tavern_traveler_pretender_location_ask tavern_traveler_pretender_location_ask_2|{s11} dlga_tavern_traveler_pretender_location_ask tavern_traveler_pretalk|Never mind. dlga_tavern_traveler_pretender_location_ask_2 tavern_traveler_pretender_location_ask_money|I can reveal this information to you for a small price, let's say 30 coins. dlga_tavern_traveler_pretender_location_ask_money tavern_traveler_pretender_location_tell|All right. Here is 30 coin. dlga_tavern_traveler_pretender_location_ask_money tavern_traveler_pretalk|Never mind. dlga_tavern_traveler_pretender_location_tell tavern_traveler_pretalk|{s15} is currently at {s11}. dlga_tavern_traveler_talk tavern_traveler_companion_location|I am looking for one of my companions... dlga_tavern_traveler_companion_location tavern_traveler_companion_location_ask|Maybe I can help you. Who are you looking for? dlga_tavern_traveler_companion_location_ask tavern_traveler_companion_location_ask_2|{s11} dlga_tavern_traveler_companion_location_ask tavern_traveler_pretalk|Never mind. dlga_tavern_traveler_companion_location_ask_2 tavern_traveler_companion_location_ask_money|I guess I know where {s15} is. For 30 coins, I'll tell you. dlga_tavern_traveler_companion_location_ask_money tavern_traveler_companion_location_tell|All right. Here is 30 coin. dlga_tavern_traveler_companion_location_ask_money tavern_traveler_pretalk|Never mind. dlga_tavern_traveler_companion_location_tell tavern_traveler_pretalk|{s15} is currently at {s11}.{s12} dlga_tavern_traveler_talk tavern_traveler_rumors|I know you travel a lot. Could you spread some rumors while travelling? dlga_tavern_traveler_rumors tavern_traveler_rumors1|Hmm, everything is possible, for the right price, of course. What kind of rumors do you have in mind? dlga_tavern_traveler_rumors1 tavern_traveler_rumors2|I would like you to spread rumors about a lord's disloyalty. dlga_tavern_traveler_rumors1 tavern_traveler_rumors2.1|I would like you to spread rumors about a lord's indiscretion. dlga_tavern_traveler_rumors1 tavern_traveler_rumors2.2|I just want to start a quarrel between two lords. dlga_tavern_traveler_rumors2 tavern_traveler_rumors3|{s33} dlga_tavern_traveler_rumors3 tavern_traveler_rumors4|{s34} dlga_tavern_traveler_rumors3 tavern_traveler_pretalk|Never-mind dlga_tavern_traveler_rumors4 tavern_traveler_rumors5|Which lord from {s32} do you have in mind? dlga_tavern_traveler_rumors5 tavern_traveler_rumors6|{s11} dlga_tavern_traveler_rumors5 tavern_traveler_pretalk|Never mind. dlga_tavern_traveler_rumors6 tavern_traveler_rumors7a|Very well. Do you want to spread rumors about {s31}? dlga_tavern_traveler_rumors6 tavern_traveler_rumors7b|Very well. What is the second lord's faction? dlga_tavern_traveler_rumors7b tavern_traveler_rumors7c|{s34} dlga_tavern_traveler_rumors7c tavern_traveler_rumors7d|Which lord from the {s32} do you have in mind? dlga_tavern_traveler_rumors7d tavern_traveler_rumors7e|{s11} dlga_tavern_traveler_rumors7d tavern_traveler_pretalk|Never-mind dlga_tavern_traveler_rumors7e tavern_traveler_rumors7a|Very well. Do you want to start a quarrel between {s31} and {s35}? dlga_tavern_traveler_rumors7a tavern_traveler_rumors7aa|Yes, that is exactly what I want you to do. dlga_tavern_traveler_rumors7aa tavern_traveler_pretalk|Very well. I will try to sow some rumors per your wish. Check back in a week to see if the rumors are working. dlga_tavern_traveler_rumors7a tavern_traveler_pretalk|Sorry, I don't have the money. dlga_tavern_traveler_rumors7a tavern_traveler_pretalk.1|Actually, I changed my mind. dlga_start tavern_traveler_answer|Greetings. They say you're the kind of {reg59?woman man} who'd be interested to hear that I travel frequently to {s17}. I'll tell you all I know for a mere 100 coin. dlga_tavern_traveler_answer tavern_traveler_continue|Here's 100 coin. Tell me what you know. dlga_tavern_traveler_answer close_window|Sorry friend. I am not interested. dlga_tavern_traveler_continue close_window|Well, that's all I can tell you. Good bye. dlga_tavern_traveler_talk ask4heros|I'm often looking for heroes to join me, have you seen any? dlga_ask4heros ask4heros2|Well, I may have seen one nearby, I'll give you the location for say, 100 coin. dlga_ask4heros2 ask4heros3|Very well here's the gold... dlga_ask4heros2 close_window|Never-mind. dlga_ask4heros3 tavern_traveler_talk|Ah thank you. Yes as I was saying I did see someone special over at the tavern in {s6}, I believe their name was {s7}. If you hurry you may still find them there. dlga_ask4heros tavern_traveler_talk|Sorry, I haven't seen any for awhile. dlga_tavern_traveler_talk close_window|Farewell. dlga_start bookseller_talk|Good day {reg59?madam sir}, will you be looking at my books? dlga_bookseller_talk bookseller_buy|Yes. Show me what you have for sale. dlga_bookseller_buy book_trade_completed|Of course {reg59?madam sir}. dlga_book_trade_completed bookseller_talk|Anything else? dlga_bookseller_talk close_window|Nothing. Thanks. dlga_start minstrel_1|Greetings to you, {reg59?most noble lady most noble sir}. dlga_minstrel_1 minstrel_job_description|What is it you do? dlga_minstrel_1 minstrel_courtship_questions|I have some questions about courtship in this kingdom dlga_minstrel_1 minstrel_courtship_poem|Can you teach me any poems? dlga_minstrel_courtship_poem minstrel_courtship_poem_teach|I can teach you the poem, 'The Storming of the Castle of Love.' It is short enough to be easily learned. It is an allegoric poem, replete with symbols and metaphor. It describes how a brave but rough warrior wins the heart of his lady by learning the virtues of chivalry, becoming a true and noble knight. Its theme -- that the role of a woman is to inspire but also civilize a man -- it is appreciated by some noble {reg59?lords ladies}, but not all. dlga_minstrel_courtship_poem minstrel_courtship_poem_teach.1|I can teach you the poem, 'The Heart's Desire.' It is a lyrical poem, which can be interpreted either erotically or spiritually. The lover realizes the majesty of the divine by gazing upon the body of his beloved. I believe that it appeals to {reg59?men who are good natured and pure women of a certain romantic temperament}, but you risk scandalizing or boring others. dlga_minstrel_courtship_poem minstrel_courtship_poem_teach.2|I can teach you the tale of Kais and Layala. It is a sad and simple story -- the shepherd boy Kais and the nobleman's daughter Layala love each other, but they can never marry. The poem is Kais' lament as he wanders alone, unwilling to forget his true love, driving himself mad with longing. Some {reg59?men enjoy the sweetness of his sorrors, especially those of good nature ladies melt at the sweetness of his sorrows}; others glaze over at his self-pity. dlga_minstrel_courtship_poem minstrel_courtship_poem_teach.3|I can teach you part of the saga of Helgerad and Kara. It is a heroic tale, full of blood and battle. The shieldmaiden Kara chooses the warrior Helgered as her lover, as he is the only man who can defeat her in combat. Her father, who pledged her to another, comes with his sons and his huscarls to kill Helgered. They fight, and Helgered and Kara slaughter the entire host except for Kara's beloved younger brother -- who, alas, grows up to avenge his father by slaying Helgered. {reg59?I find even though most martial men don't like the depiction of women warriors, there is still enough blood and action to appeal to them. It is also enjoyed by men of action, however it still shocks and repulses many others The depiction of warrior and shieldmaiden as equals will appeal to some women, but a mail-wearing, blood-spattered heroine will shock and repulse others}. dlga_minstrel_courtship_poem minstrel_courtship_poem_teach.4|I can teach you the poem, 'An Argument in the Garden.' It is a comic poem, which satirizes the conventions of courtly love. A lover steals into a garden in Veluca, and plies her with lots of witty lines to persuade his lover to submit to his embraces. She shoots down all of his advances one by one, then when he is downcast, she takes him in her arms and tells him that she wanted him all along, except on her terms, not his. {reg59? A man who is smart or has a sense of humor may find it amusing, but many others may not A lady with a sense of humor may find it amusing, but others might feel that they are the ones who are being mocked}. dlga_minstrel_courtship_poem_teach minstrel_courtship_poem_teach_2|To teach it to you, I will need some hours of your time -- and, of course, a small fee for my services. About 300 coins would suffice. dlga_minstrel_courtship_poem minstrel_pretalk|I believe you already know the poems I am best equipped to teach. dlga_minstrel_courtship_poem_teach_2 minstrel_courtship_poem_teach_3|Yes -- teach me that one dlga_minstrel_courtship_poem_teach_2 minstrel_pretalk|Never mind dlga_minstrel_courtship_poem_teach_3 minstrel_courtship_poem_teach_4|Very well -- repeat after me ^ I deflected her skeptical questioning darts^ with armor made of purest devotion^ purged in the forge of my heart^ from the slag of any baser emotion dlga_minstrel_courtship_poem_teach_3 minstrel_courtship_poem_teach_4.1|Very well -- repeat after me ^ You are the first and the last^ the outer and the inner^ When I drink from the cup of love^ I escape the tread of time^ A moment in solitude with you^ Would have no beginning and no end dlga_minstrel_courtship_poem_teach_3 minstrel_courtship_poem_teach_4.2|Very well -- repeat after me ^ The wind that blows the dry steppe dust^ Stirs the curtains in your tower^ The moon that lights my drunken path home^ Looks on you sleeping in your bower^ If I cried out to the wind^ Could it carry a message from my lips?^ If I wept before the moon^ Would it grant me just a glimpse? dlga_minstrel_courtship_poem_teach_3 minstrel_courtship_poem_teach_4.3|Very well -- repeat after me ^ A light pierced the gloom over Dover cliffs...^ Where charge of surf broke on shieldwall of shore^ Grey-helmed and grey-cloaked the maiden stood^ On wave-steed's prow, the sailcloth snapping^ Over din of oars, of timbers cracking^ She cried out to her hearth-brothers, arrayed for war dlga_minstrel_courtship_poem_teach_3 minstrel_courtship_poem_teach_4.4|Very well -- repeat after me ^All the silks of Pictavis, all the furs of Colonia^Would buy you not the briefest kiss^What I bestow, I bestow for love^And the sake of my own happiness^But brought you a gift? Let us see! Let us see!^Or should tell my father how you came to see me? dlga_minstrel_courtship_poem_teach_4 minstrel_learn_poem_continue|'I deflected her skeptical questioning darts...' dlga_minstrel_courtship_poem_teach_4 minstrel_learn_poem_continue.1|'You are the first and the last..' dlga_minstrel_courtship_poem_teach_4 minstrel_learn_poem_continue.2|'The wind that blows the dry steppe dust...' dlga_minstrel_courtship_poem_teach_4 minstrel_learn_poem_continue.3|'A light pierced the gloom over Dover cliffs...' dlga_minstrel_courtship_poem_teach_4 minstrel_learn_poem_continue.4|'All the silks of Pictavis...' dlga_minstrel_courtship_poem_teach_4 minstrel_courtship_poem_teach_reject|Pshaw... What kind of doggerel is that? dlga_minstrel_courtship_poem_teach_reject minstrel_pretalk|Very well. If the poem is not to your taste, then keep your money. But remember -- with poets and with lovers, what is important is not what pleases you. What is important is what your pleases your audience. If you wish to learn the poem, I am still willing to teach. dlga_minstrel_learn_poem_continue close_window|Very good -- but there are many stanzas to go. Now, listen closely... dlga_minstrel_1 minstrel_gossip|Can you tell me anything about the eligible maidens in this realm? dlga_minstrel_gossip minstrel_gossip_select|About whom did you wish to know? dlga_minstrel_gossip_select minstrel_gossip_maiden_selected_2|Just tell me the latest piece of gossip dlga_minstrel_gossip_select minstrel_gossip_maiden_selected|{s10} dlga_minstrel_gossip_select minstrel_pretalk|Never mind dlga_minstrel_gossip_maiden_selected minstrel_gossip_maiden_selected_2|{s16} dlga_minstrel_gossip_maiden_selected_2 minstrel_postgossip|She is married to you, of course! Clearly, no one would dream that she would do anything to engender gossip. dlga_minstrel_gossip_maiden_selected_2 minstrel_postgossip.1|{s12}. dlga_minstrel_postgossip minstrel_pretalk|Very interesting -- but let us speak of something else. dlga_minstrel_postgossip minstrel_gossip|Very interesting -- is there any more news? dlga_minstrel_postgossip minstrel_duel_confirm|What? I'll make that miscreant face my sword dlga_minstrel_duel_confirm minstrel_duel_confirm_2|Do you mean that? {s11} will be honor-bound to fight you, but challenging a lord to duel over a woman is seen as a bit hot-headed, even in this warlike age. dlga_minstrel_duel_confirm_2 minstrel_duel_issued|Yes -- I intend to force {s11} to relinquish his suit of {s12} dlga_minstrel_duel_confirm_2 minstrel_pretalk|No -- I let my passions run away with me, there dlga_minstrel_duel_issued minstrel_pretalk|As you wish. I'll spread the word of your intentions, so that {s13} does not try to back out... dlga_minstrel_1 minstrel_courtship_locations|Do you know of any ongoing feasts nearby? dlga_minstrel_courtship_locations minstrel_pretalk|{s12} dlga_minstrel_courtship_questions minstrel_courtship_questions_2|What do you wish to know? dlga_minstrel_courtship_prequestions minstrel_courtship_questions_2|Can I answer any other questions for you? dlga_minstrel_courtship_questions_2 minstrel_player_role|Is there a place for me in the game of love? dlga_minstrel_courtship_questions_2 minstrel_player_advice_meet|How would a suitor meet a lady? dlga_minstrel_courtship_questions_2 minstrel_player_advice_woo|Having met a lady, how would the suitor woo her? dlga_minstrel_courtship_questions_2 minstrel_nobles|Tell me about marriage and love among the nobility dlga_minstrel_nobles minstrel_nobles_2|Nobles are an odd lot. In these lands, a daughter is a political asset, to be given away to a lord with whom her father wishes to make an alliance. Yet the great families of this land idealize pure love between man and woman, and I have seen many a hardened warrior weep copious tears at the doomed ardour of Sahira and Janun in the songs -- even as he made plans to break his own daughter's heart. dlga_minstrel_nobles_2 minstrel_nobles_3|Fathers differ, of course. Some nobles will let their daughters choose a husband who pleases them. Others, however, feel that to allow their daughters any choice at all would be to diminish their own authority, and insist on imposing a groom whether she likes it or not. dlga_minstrel_nobles_3 minstrel_prequestions|But the majority will steer a middle course -- they will want to make the final decision about a groom, but will weigh their daughter's preferences heavily. Among other factors, a happy marriage is more likely to produce heirs. So, there is a place for courtship, and for the use of skill and passion to win a lady's heart. dlga_minstrel_courtship_questions_2 minstrel_daughter_father|What if a lady and her father disagree about a suitor? dlga_minstrel_daughter_father minstrel_daughter_father_2|It happens sometimes that a bride elopes. This is a major blow to the father's prestige, leading to lasting enmities. Indeed, it is possible that a war may be fought over a woman. Now, that is a fine topic for a song. dlga_minstrel_daughter_father_2 minstrel_prequestions|In the end, however, most brides will submit to their parents' choice. A noblewoman's family is everything to her, and few are brave enough to risk its disapproval for the sake of man she barely knows. She may pine for her lover, but still accept the groom -- and without tragic love, what would we have to sing about? dlga_minstrel_player_role minstrel_player_role_2|Of course! Some lords make a great deal of lineage, but in the end, lands and money speak louder than one's ancestors. Even though you are a foreigner, if you are coming up in the world, then many parents will consider you a fine catch. dlga_minstrel_player_role_2 minstrel_player_role_3|You will have to compete with many other lords of your realm, however, who will have an advantage -- they have known these ladies from childhood, and will have been sized up as grooms by carefully discerning mothers and aunts. Some ladies may be fascinated by the stranger, yet opt for the familiar. dlga_minstrel_player_role_3 minstrel_prequestions|So know this -- you may have your heart broken. But to enter the arena of love fearing heartbreak is like entering the battlefield fearing the enemy's arrows. Be brave, and shrug off the sting of rejection, and victory may yet be yours. dlga_minstrel_player_role minstrel_female_player_3|Lady -- I will speak bluntly. Most of the lords of this land are looking for a demure maiden, whose skin as fair as snow -- and your skin is burnt brown by the sun. They want a maiden whose voice is soft as bells -- and your voice is hoarse from commanding men in battle. Also, although the lords appreciate poems about love, most also want heirs, and few women can ride and fight while with child. dlga_minstrel_female_player_3 minstrel_prequestions|However, not all lords will be so conventionally minded. We poets sing of shield maidens and of huntresses, of women who forged their own path without having sacrificed the chance for love. I would not tell you that it would be easy for you to find a devoted husband who will accept your ways, but I would not say that it is impossible. dlga_minstrel_courtship_questions_2 minstrel_spouse_benefits|What advantage is there in seeking a {reg59?husband wife}? dlga_minstrel_spouse_benefits minstrel_wife_benefits_2|Ah! You are quite the romantic, I see! Well, aside from the obvious benefits of love, companionship and other, em, domestic matters, to marry among the nobility brings great assets. You may forge a strong alliance with the bride's family, and a wife may also assist you in manipulating the politics of the realm to your advantage. dlga_minstrel_wife_benefits_2 minstrel_prequestions|What's more, most of the great families of these Isles have at some point intermarried with royalty, which would boost your own claim to rule -- should you ever choose to assert it... dlga_minstrel_spouse_benefits minstrel_wife_benefits_2.1|Ah! You are quite the romantic, I see! Well, aside from the obvious benefits of love, companionship and other, em, domestic matters, to marry among the nobility brings great assets. You may have access to the groom's castles and properties, and be able to work with him to advance both of your standings in the realm. dlga_minstrel_player_advice_meet minstrel_player_advice_meet_2|Every so often, a king or great lord will hold a feast. In towns they will often be accompanied by tournaments, and in castles they will be accompanied by hunts. The feasts provide a chance for the lords to repair some of the rivalries that may undermine the strength of the realm. They also provide an opportunity for families to show off their eligible daughters, and ladies will often be allowed to mingle unsupervised with the guests. dlga_minstrel_player_advice_meet_2 minstrel_prequestions|If you have the opportunity, you may attempt to pay the lady a compliment. This indicates to her that you are a potential suitor, and she will usually know if she wishes you to continue your suit. Incidentally, if you come to her fresh from having distinguished yourself in the tournament or in the hunt, then you may make a stronger first impression than otherwise. dlga_minstrel_player_advice_woo minstrel_player_advice_woo_2|To woo a lady takes a certain amount of time and patience, and several meetings spaced over a period of months. A lady who is interested in you will often find ways of letting you know if she wishes you to come visit her. Alternately, you may simply go and ask her father or brother for permission. If you do not have permission from her guardian, it may be possible to arrange an assignation through other means. dlga_minstrel_player_advice_woo_2 minstrel_player_advice_woo_3|Having arranged an assignment, you may then attempt to charm her and win her favor. Perhaps one of the most difficult aspects of this is finding a topic of conversation. Most noblewomen lead a cloistered life, at least until they are married, and thus will have little to say that will interest you. On other hand, she will soon tire of hearing of your own deeds in the outside world. dlga_minstrel_player_advice_woo_3 minstrel_player_advice_woo_4|One time-tested mode of courtship is simply to recite a popular poem, and discuss it. This way, you are both on an equal footing, and neither will have an advantage in knowledge or experience. Of course, different ladies will have different tastes in poetry. dlga_minstrel_player_advice_woo_4 minstrel_player_advice_woo_5|At some point, you will be able to discuss directly the issue of marriage. She will then let you know if you measure up to what she wants in a husband. Some ladies will coolly assess who is the most prestigious of her suitors, others will be guided by their passions. Some will look to your companions, to see whether you are the kind of husband who will treat her as an equal, while others will follow the lead of their fathers. dlga_minstrel_player_advice_woo_5 minstrel_prequestions|At any rate, it is a challenging business -- and do not forget, you may find that your suit prospers with a lady, only to have it falter on a father's political ambitions. So you must ask yourself are you willing to risk disappointment and heartbreak? Alternately, are you willing to throw away your standing in society, to make enemies of allies, in pursuit of a forbidden love? Because if you are, then perhaps some day we will write poems about you. dlga_minstrel_courtship_questions_2 minstrel_job_description|What is it that you poets and musicians do again? dlga_minstrel_job_description minstrel_courtship_prequestions|I compose and write songs for the lords of the land, and their ladies. Sometimes I sing about war, sometimes about the virtues of kings, and sometimes, for the more sophisticated audiences, about the virtues of wine. For most audiences, however, I sing of love. dlga_minstrel_courtship_questions_2 minstrel_pretalk|No, that is all. dlga_minstrel_prequestions minstrel_courtship_questions_2|Do you have any other questions? dlga_minstrel_pretalk minstrel_1|Is there anything else? dlga_minstrel_1 bardo_sing|I want you to sing about me. I need to be known and famous. dlga_minstrel_1 bardo_sing_lady|I want you to write a poem for a lady in town. dlga_bardo_sing_lady bardo_sing_lady2|It will cost you 500 coin. What is the name of the lady? dlga_bardo_sing_lady2 bardo_sing_lady3|{s33} dlga_bardo_sing_lady2 minstrel_pretalk|Never mind. dlga_bardo_sing_lady3 minstrel_pretalk|Very well, I will write a poem, and will recite it to {s34}, it will take me one week to do it. dlga_bardo_sing bardo_sing2|My {reg59?lady lord}, I will write a poem so epic that the whole of the Isles will know about the greatness of {playername} ^^- he jumps with joy. Finally, he stops and takes a deep breath-^^. In return, I am asking for a small sum to cover the cost of inks and... keep my creativity going. I will need 500 coins. dlga_bardo_sing2 minstrel_pretalk|Take the money. It is nothing to a mighty hero like me. dlga_bardo_sing bardo_sing2b|My {reg59?lady lord}, for someone as...refined as you...I supossed I could write something ^^-He stops and takes a deep breath-. ^^In return, I am asking for a small sum to cover the cost of inks and... forget how you've treated me in the past. I will need 700 coins. dlga_bardo_sing2b close_window|I am sorry I offended you before...but I can't pay that much dlga_bardo_sing2b minstrel_pretalk|Take the money. It is nothing to a mighty hero like me. dlga_bardo_sing2 close_window|You ask for the same price as a whore, and undoubtedly I'd like her performance better. dlga_minstrel_1 bardo_cancion|Can you sing for me and my men? dlga_minstrel_1 close_window|A bard? Songs? Why don't you go out and earn your bread like the rest of us? dlga_minstrel_1 close_window.1|Good-bye. dlga_bardo_cancion bardo_cancion2|It will cost you 100 coins, I can sing... dlga_bardo_cancion2 close_window|Your best song. dlga_bardo_cancion2 minstrel_pretalk|Never mind. I want to ask you something else. dlga_minstrel_1 bardo_bt|I wish to know what 'Treasures of Britannia.' I might find in these lands dlga_bardo_bt bardo_bt2|Well, if you really want to know... then hear me! There are Twelve Treasures of Brittania ^One Excalibur, the sword of Arthur. If a well-born man draw it, they shall will rule over all Britons. I do not know if the stories are true. They say anyone who would steal the sword will find it taken by magic the next morning, for only the lady of the lake can determin those worthy.^^Two The Hamper of Gwyddno Garanhir. Food for one man would be put in it, but when it was opened again, food for a hundred men would be found in it. dlga_bardo_bt2 bardo_bt3| Three The Holy Grail. A cup of stone with miraculous powers to provide happiness, eternal youth and sustenance to anyone who drinks from it.^Four The Halter of Clydno Eiddyn. This was fixed by a staple to the foot of his bed. Whatever horse he might wish for, he would find in the halter.^Five The Knife of Llawfrodedd Farchog. This would allow twenty and four men to eat at table.^Six The Cauldron of Dyrnwch the Giant. If meat for a brave man were put in it, it would instantly be cooked. dlga_bardo_bt3 bardo_bt4|Eight The Whetstone of Tudwal Tudglyd. Any sword sharpened on this whetstone would not fail to kill any man from whom it drew blood.^Seven The Coat of Padarn Beisrudd. If a well-born man put it on, it would be the right size for him.^Eight and Nine The Crock and the Dish of Rhygenydd the Cleric. Whatever food might be wished for, it would be found in them.^Ten and Eleven The Stone and Ring of Eluned the Fortunate. They say these items hold great magical power, Merlin is said to possess them.^Twelve The Mantle of Arthur of Cornwall. Whoever is under it cannot be seen, yet he himself can see everyone. dlga_bardo_bt4 bardo_bt5|I would like to find these treasures. dlga_bardo_bt4 close_window|Interesting song. Thank you. dlga_bardo_bt5 bardo_bt6|Sorry, friend. That may be a difficult quest. Most of the treasures are either destroyed, lost, or with their current owners. I doubt they can be found. dlga_bardo_bt6 bardo_bt7|Sorry to hear that. dlga_bardo_bt6 bardo_bt8|I think you're lying to me. I want the treasure now, or you will die. dlga_bardo_bt6 close_window|I'm tired of this, Farewell. dlga_bardo_bt7 close_window|Some of these Treasures are known, perhaps you could speak with Merlin, that is if you're up for a tresure hunt. dlga_bardo_bt8 close_window|Do you think if I had these treasures, I would be here singing for my supper? No, I would be reviving the old knowledge of the Druids and trying to regain the Britannia that was lost with the death of my father. Farewell. dlga_start farmer_from_bandit_village_1|{reg59?Madam My lord}, you look like a {reg59?lady man} of the sword and someone who could help us. Will you hear my plea? dlga_farmer_from_bandit_village_1 farmer_from_bandit_village_2|What is the matter, my good man? dlga_farmer_from_bandit_village_1 farmer_from_bandit_village_2.1|What are you burbling about peasant? Speak out. dlga_farmer_from_bandit_village_2 farmer_from_bandit_village_3|A band of brigands have taken refuge in our village. They take everything we have, force us to serve them, and do us much evil. If one of us so much as breathes a word of protest, they kill the poor soul on the spot right away. Our lives have become unbearable. I risked my skin and ran away to find someone who can help us. dlga_farmer_from_bandit_village_3 farmer_from_bandit_village_4|Why don't you go to the lord of your village? He should take care of the vermin. dlga_farmer_from_bandit_village_4 farmer_from_bandit_village_5|I did, {reg59?madam sir}, but our lord's men did not let me see him and said he was occupied with more important matters and that we should deal with our own problem ourselves. Please {reg59?madam sir}, you look like a {reg59?woman man} of valor and a fearsome warrior, and you have no doubt many friends and soldiers at your service. If there is anyone who can help us, it's you. dlga_farmer_from_bandit_village_5 farmer_from_bandit_village_accepted|Very well, I'll help you. Where is this village? dlga_farmer_from_bandit_village_5 farmer_from_bandit_village_denied|I can't be bothered with this right now. dlga_farmer_from_bandit_village_5 farmer_from_bandit_village_barter|Why would I fight these bandits? What's in it for me? dlga_farmer_from_bandit_village_accepted close_window|God bless you, {reg59?madam sir}. Our village is {s7}. It is not too far from here. dlga_farmer_from_bandit_village_denied close_window|As you say {reg59?madam sir}. Forgive me for bothering you. dlga_farmer_from_bandit_village_barter farmer_from_bandit_village_5|We are but poor farmers {reg59?madam sir}, and the bandits have already got most of what we have on this world. but we'll be glad to share with you whatever we have got. And we'll always be in your gratitude if you help us. dlga_start close_window.112|Thank you for helping us {reg59?madam sir}. Crush those bandits! dlga_start mercenary_tavern_talk|Do you have a need for mercenaries, {reg59?madam sir}? {reg3?Me and {reg4?{reg3} of my mates one of my mates} are I am} looking for a master. We'll join you for {reg5} coins. dlga_start mercenary_after_recruited|Any orders, {reg59?madam sir}? dlga_mercenary_after_recruited mercenary_after_recruited_2|Make your preparations. We'll be moving at dawn. dlga_mercenary_after_recruited mercenary_after_recruited_2.1|Take your time. We'll be staying in this town for a while. dlga_mercenary_after_recruited_2 close_window|Yes {reg59?madam sir}. We'll be ready when you tell us to leave. dlga_mercenary_tavern_talk mercenary_tavern_talk_hire|All right. I will hire all of you. Here is {reg5} coins. dlga_mercenary_tavern_talk mercenary_tavern_talk_hire.1|All right. But I can only hire {reg6} of you. Here is {reg5} coins. dlga_mercenary_tavern_talk_hire close_window|{s17} dlga_mercenary_tavern_talk tavern_mercenary_cant_lead|That sounds good. But I can't afford to hire any more men right now. dlga_tavern_mercenary_cant_lead close_window|That's a pity. Well, {reg3?we will I will} be lingering around here for a while, if you need to hire anyone. dlga_mercenary_tavern_talk tavern_mercenary_cant_lead.1|That sounds good. But I can't lead any more men right now. dlga_mercenary_tavern_talk close_window|Sorry. I don't need any other men right now. dlga_start trainer_intro_1|Good day to you {lad/lass}. You look like another adventurer who has come to try {his/her} chance in these lands. Well, trust my word, you won't be able to survive long here unless you know how to fight yourself out of a tight spot. dlga_trainer_intro_1 trainer_intro_2|Thank you for your advice. This place looks like a training field. Maybe I can learn about fighting here? dlga_trainer_intro_2 trainer_intro_3|Indeed you can. I am a veteran soldier... fought a good deal in the wars in my time. But these days, I train young novices in this area. I can find you some opponents to practice with if you like. Or if you have any questions about the theory of combat, feel free to ask. dlga_trainer_intro_3 trainer_intro_4a|Yes, I do have a few questions. dlga_trainer_intro_3 trainer_intro_4b|Actually, I can move on to practice. dlga_trainer_intro_4a trainer_talk_combat|Well, ask anything you like. dlga_trainer_intro_4b trainer_practice_1|Good. It's good to find someone eager for practice. Let's see what you will do. dlga_start trainer_practice_1|That was a good fight. dlga_start trainer_practice_1.1|Ha! Looks like you've developed a bit of a limp there. Don't worry, even losses have their value, provided you learn from them. Shake the stars out of your eyes and get back in there. There's no other way to win. dlga_start trainer_talk|Good day. Ready for some training today? dlga_trainer_pretalk trainer_talk|Ah, are you ready for some training? dlga_trainer_talk trainer_practice_1|I am ready for some practice. dlga_trainer_talk trainer_combat_begin|First, tell me something about combat... dlga_trainer_talk close_window|I need to leave now. Farewell. dlga_trainer_combat_begin trainer_talk_combat|What do you want to know? dlga_trainer_combat_pretalk trainer_talk_combat|What else do you want to know? dlga_trainer_talk_combat trainer_explain_defense|Tell me about defending myself. dlga_trainer_talk_combat trainer_explain_attack|Tell me about attacking with weapons. dlga_trainer_talk_combat trainer_explain_horseback|Tell me about fighting on horseback. dlga_trainer_talk_combat trainer_pretalk|I guess I know all the theory I need. Let's talk about something else. dlga_trainer_explain_defense trainer_explain_defense_2|Good question. The first thing you should know as a fighter is how to defend yourself. Keeping yourself out of harm's way is the first rule of combat, and it is much more important than giving harm to others. Everybody can swing a sword around and hope to cut some flesh, but only those fighters that are experts at defense live to tell of it. dlga_trainer_explain_defense_2 trainer_explain_defense_3|Now. Defending yourself is easiest if you are equipped with a shield. Just block with your shield. [Hold down the right mouse button to defend yourself with the shield.] In this state, you will be able to deflect all attacks that come from your front. However, you will still be open to strikes from your sides or your back. dlga_trainer_explain_defense_3 trainer_explain_defense_4|What if I don't have a shield? dlga_trainer_explain_defense_4 trainer_combat_pretalk|Then you will have to use your weapon to block your opponent. This is a bit more difficult than defending with a shield. Defending with a weapon, you can block against only ONE attack direction. That is, you block against either overhead swings, side swings or thrusts. Therefore you must watch your opponent carefully and start to block AFTER he starts his attack. In this way you will be able to block against the direction of his current attack. If you start to block BEFORE he makes his move, he may just attack in another direction than the one you are blocking against and score a hit. dlga_trainer_explain_attack trainer_explain_attack_2|Good question. Attacking is the best defence, they say. A tactic many fighters find useful is taking an offensive stance and readying your weapon for attack, waiting for the right moment for swinging it. [You can ready your weapon for attack by pressing and holding down the left mouse button.] dlga_trainer_explain_attack_2 trainer_explain_attack_3|That sounds useful. dlga_trainer_explain_attack_3 trainer_explain_attack_4|It is a good tactic, but remember that, your opponent may see that and take a defensive stance against the direction you are swinging your weapon. If that happens, you must break your attack and quickly attack from another direction [You may cancel your current attack by quickly tapping the right mouse button]. dlga_trainer_explain_attack_4 trainer_explain_attack_5|If my opponent is defending against the direction I am attacking from, I will break and use another direction. dlga_trainer_explain_attack_5 trainer_combat_pretalk|Yes, selecting the direction you swing your weapon is a crucial skill. There are four main directions you may use right swing, left swing, overhead swing and thrust. You must use each one wisely. [to control your swing direction with default controls, move your mouse in the direction you want to swing from as you press the left mouse button]. dlga_trainer_explain_horseback trainer_combat_pretalk|Very good question. A horse may be a warrior's most powerful weapon in combat. It gives you speed, height, power and initiative. A lot of deadly weapons will become even deadlier on horseback. However you must pay particular attention to horse-mounted enemies couching their lances, as they may take down any opponent in one hit. [To use the couched lance yourself, wield a lance or similar weapon, and speed up your horse without pressing attack or defense buttons. after you reach a speed, you'll lower your lance. Then try to target your enemies by maneuvering your horse.] dlga_trainer_practice_1 trainer_practice_1|I train novices in four stages, each tougher than the one before. To finish a stage and advance to the next one, you have to win three fights in a row. dlga_trainer_practice_1 novicemaster_are_you_ready|You have passed all stages of training. But if you want you can still practice. Are you ready? dlga_trainer_practice_1 trainer_practice_1.1|Way to go {lad/lass}. With this victory, you have advanced to the next training level. From now on your opponents will be regular fighters, not the riff-raff off the street, so be on your toes. dlga_trainer_practice_1 trainer_practice_1.2|Way to go {lad/lass}. Welcome to the third training level. From now on your opponents will be veteran fighters; soldiers and arena regulars and the like. These guys know some dirty tricks, so keep your defense up. dlga_trainer_practice_1 trainer_practice_1.3|You've got the heart of a champion, {lad/lass}, and the sword arm to match. From now on your opponents will be champion fighters. These are the cream of the crop, the finest warriors I have trained. If you can best three of them in a row, you will join their ranks. dlga_trainer_practice_1 novicemaster_finish_training|It does my heart good to see such a promising talent. You have passed all tiers of training. You can now tell everyone that you have been trained by the master of the training field. dlga_novicemaster_finish_training novicemaster_finish_training_2|Thank you master. dlga_novicemaster_finish_training_2 close_window|I wish you good luck in the tournaments. And, don't forget, if you want to practice your swordwork anytime, just come and say the word. dlga_trainer_practice_1 novicemaster_are_you_ready.1|Your next opponent will be a {s9}. You need to win {reg8} more fights in a row to advance to the next stage. Are you ready? dlga_novicemaster_are_you_ready novicemaster_ready_to_fight|Yes I am. dlga_novicemaster_ready_to_fight close_window|Here you go then. Good luck. dlga_novicemaster_are_you_ready novicemaster_not_ready|Just a minute. I am not ready yet. dlga_novicemaster_not_ready close_window|Hey, You will never make it if you don't practice. dlga_start_craftsman_soon close_window|Good day, my {reg59?lady lord}. We hope to begin production in about {reg4} days dlga_start master_craftsman_talk|Good day, my {reg59?lady lord}. We are honored that you have chosen to visit us. What do you require? dlga_master_craftsman_pretalk master_craftsman_talk|Very good, my {reg59?lady lord}. Do you require anything else? dlga_master_craftsman_talk master_craftsman_accounts|Let's go over the accounts. dlga_master_craftsman_talk master_craftsman_pretalk|Let's check the inventories. dlga_master_craftsman_talk master_craftsman_pretalk.1|I'd like you to sell goods as they are produced. dlga_master_craftsman_talk master_craftsman_pretalk.2|I'd like you to keep all goods in the warehouse until I arrive. dlga_master_craftsman_accounts master_craftsman_pretalk|We currently produce {s3} worth {reg1} coins each week, while the quantity of {s4} needed to manufacture it costs {reg2}, and labor and upkeep are {reg3}.{s9} This means that we theoretically make a {s12} of {reg0} coins a week, assuming that we have no raw materials in the inventories, and that we sell directly to the market. dlga_master_craftsman_talk master_craftsman_production_options|Could you explain my options related to production? dlga_master_craftsman_production_options master_craftsman_production_options_2|Certainly, my {reg59?lady lord}. Most of the time, the most profitable thing for you to do would be to let us buy raw materials and sell the finished goods directly to the market. Because of our longstanding relations with the local merchants, we can usually get a very good price. dlga_master_craftsman_production_options_2 master_craftsman_pretalk|However, if you find that you can acquire raw materials cheaper outside {s5}, you may place them in the inventories, and we will use them instead of buying from the market. Likewise, if you feel that you can get a better price for the finished goods elsewhere, then you may ask us to deposit what we produce in our warehouses for you to take. dlga_master_craftsman_talk master_craftsman_auction_price|It will no longer be possible for me to continue operating this enterprise. dlga_master_craftsman_auction_price master_craftsman_auction_decide|A pity, my {reg59?lady lord}. If we sell the land and the equipment, and liquidate the inventories, I estimate that we can get {reg4} coins. dlga_master_craftsman_auction_decide master_craftsman_liquidation|That sounds reasonable. Please proceed with the sale. dlga_master_craftsman_auction_decide master_craftsman_pretalk|Hmm. Let's hold off on that. dlga_master_craftsman_liquidation close_window|As you wish. It was an honor to have been in your employ. dlga_master_craftsman_talk close_window.1|That is all for now. dlga_start mayor_begin|Good day, my lord. dlga_start mayor_talk|Hello {s6}, you seem to be new to {s9}. I am the guild master of the town. dlga_start mayor_begin.1|Good day, {playername}. dlga_mayor_begin lord_persuade_lords_to_make_peace_completed|{playername}, it was an incredible feat to get {s14} and {s15} make peace, and you made it happen. Your involvement has not only saved our town from disaster, but it has also saved thousands of lives, and put an end to all the grief this bitter war has caused. As the townspeople of {s19}, know that we'll be good on our word, and we are ready to pay the {reg12} coins we promised. dlga_lord_persuade_lords_to_make_peace_completed lord_persuade_lords_to_make_peace_pay|Thank you. Let me have the money. dlga_lord_persuade_lords_to_make_peace_completed lord_persuade_lords_to_make_peace_no_pay|No need for a payment. I only did what was right. dlga_lord_persuade_lords_to_make_peace_pay close_window|Oh, yes, of course. We had already got the money for you. Here, please accept these {reg12} coins together with our most sincere thanks. Me and the people of our town will not forget your help. dlga_lord_persuade_lords_to_make_peace_no_pay close_window|You are indeed an extraordinary person, {reg59?madam sir}, and it is an honour for me to have known you. You not only did what was impossible and put an end to this terrible war, but you won't even accept a reward for it. Very well, I will not insist on the matter, but please know that you will have our eternal respect and gratitude. dlga_mayor_begin lord_deal_with_night_bandits_completed|Very nice work, {playername}, you made short work of those lawless curs. Thank you kindly for all your help, and please accept this bounty of 150 coin. dlga_lord_deal_with_night_bandits_completed close_window|It was my pleasure, {s65}. dlga_mayor_begin mayor_looters_quest_response|Ah, {playername}. Have you any progress to report? dlga_mayor_looters_quest_response mayor_looters_quest_destroyed|I've killed some looters. dlga_mayor_looters_quest_response mayor_looters_quest_goods|I've brought you some goods. dlga_mayor_looters_quest_response close_window|Not yet, sir. Farewell. dlga_mayor_looters_quest_destroyed mayor_looters_quest_destroyed_2|Aye, my scouts saw the whole thing. That should make anyone else think twice before turning outlaw! The bounty is 40 coin for every band, so that makes {reg1} in total. Here is your money, as promised. dlga_mayor_looters_quest_destroyed_2 close_window|And that's not the only good news! Thanks to you, the looters have ceased to be a threat. We've not had a single attack reported for some time now. If there are any of them left, they've either run off or gone deep into hiding. That's good for business, and what's good for business is good for the town! I think that concludes our arrangement, {playername}. Please accept this silver as a token of my gratitude. Thank you, and farewell. dlga_mayor_looters_quest_destroyed_2 mayor_looters_quest_response|Anything else you need? dlga_mayor_looters_quest_goods mayor_looters_quest_goods_response|Hah, I knew I could count on you! Just tell me which item to take from your baggage, and I'll send some men to collect it. I still need {reg1} coin' worth of goods. dlga_mayor_looters_quest_goods_response mayor_looters_quest_goods_2|{s5}. dlga_mayor_looters_quest_goods_response mayor_looters_quest_goods_3|Nothing at the moment, sir. dlga_mayor_looters_quest_goods_3 mayor_looters_quest_response|Anything else you need? dlga_mayor_looters_quest_goods_2 mayor_looters_quest_goods_response|Excellent, here is the money for your {s6}. Do you have any more goods to give me? I still need {reg1} coin' worth of goods. dlga_mayor_looters_quest_goods_2 close_window|Well done, {playername}, that's the last of the goods I need. Here is the money for your {s6}, and a small bonus for helping me out. I'm afraid I won't be paying for any more goods, nor bounties on looters, but you're welcome to keep hunting the bastards if any remain. Thank you for your help, I won't forget it. dlga_mayor_begin close_window|Good to see you again {playername}. I have heard that you have delivered the cattle successfully. I will tell the merchants how reliable you are. And here is your pay, {reg8} coins. dlga_mayor_begin move_cattle_herd_failed|I heard that you have lost the cattle herd on your way to {s9}. I had a very difficult time explaining your failure to the owner of that herd, {reg59?madam sir}. Do you have anything to say? dlga_move_cattle_herd_failed move_cattle_herd_failed_2|I am sorry. But I was attacked on the way. dlga_move_cattle_herd_failed move_cattle_herd_failed_2.1|I am sorry. The stupid animals wandered off during the night. dlga_move_cattle_herd_failed_2 merchant_ask_for_debts|Well, it was your responsibility to deliver that herd safely, no matter what. You should know that the owner of the herd demanded to be compensated for his loss, and I had to pay him 1000 coins. So you now owe me that money. dlga_mayor_begin close_window.1|{playername} -- I am in your debt for bringing back my friend's daughter. Please take these {reg8} coins that I promised you. My friend wished he could give more but paying that ransom brought him to his knees. dlga_mayor_begin mayor_friendly_pretalk|Well -- it sounds like you were able to track down the bandits, and show them what happens to those who would disrupt the flow of commerce. Here is your reward {reg5} coins. It is well earned, and we are most grateful. dlga_mayor_begin mayor_friendly_pretalk.1|I have heard about your deeds. You have given those bandits the punishment they deserved. You are really as good as they say. Here is your reward {reg5} coins. I would like to give more but those bandits almost brought me to bankruptcy. dlga_mayor_begin merchant_ask_for_debts|According to my accounts, you owe the merchants guild {reg1} coins. I'd better collect that now. dlga_merchant_ask_for_debts merchant_debts_paid|Alright. I'll pay my debt to you. dlga_merchant_debts_paid mayor_pretalk|Excellent. I'll let my fellow merchants know that you are clear of any debts. dlga_merchant_ask_for_debts merchant_debts_not_paid|I'm afraid I can't pay that sum now. dlga_merchant_debts_not_paid close_window|In that case, I am afraid, I can't deal with you. Guild rules... Come back when you can pay the {reg1} coins. And know that we'll be charging an interest to your debt. So the sooner you pay it, the better. dlga_mayor_begin mayor_talk|What can I do for you? dlga_mayor_friendly_pretalk mayor_talk|Now... What else may I do for you? dlga_mayor_pretalk mayor_talk|Yes? dlga_mayor_talk mayor_info_begin|Can you tell me about what you do? dlga_mayor_talk merchant_quest_requested|Do you happen to have a job for me? dlga_mayor_talk merchant_quest_requested.1|About that job you offered me... dlga_mayor_talk merchant_quest_last_offered_job|About that job you offered me... dlga_mayor_talk merchant_quest_about_job|About the job you gave me... dlga_mayor_talk mayor_political_talk|I have some questions of a political nature. dlga_mayor_talk mayor_economy_report_1|How is trade around here? dlga_mayor_talk mayor_wealth_comparison_1|How does the wealth of this region compare with the rest of the Isles? dlga_mayor_talk mayor_investment_possible|I wish to buy land in this town for a productive enterprise dlga_mayor_investment_possible mayor_pretalk|You already operate a {s4} here. There probably aren't enough skilled tradesmen to start a second enterprise. dlga_mayor_investment_possible mayor_pretalk.1|{s9} dlga_mayor_investment_possible mayor_investment_advice.1|Of course, {reg59?madam sir}. You are the lord of this town, and no one is going to stop you. dlga_mayor_investment_possible mayor_investment|Well... Given your relationship with our liege, {s4}, I think that you will not find many here who are brave enough to sell you any land. dlga_mayor_investment_possible mayor_pretalk.2|Well... To be honest, I think that we in the guild would like to know you a little better. We can be very particular about outsiders coming in here and buying land. dlga_mayor_investment_possible mayor_investment_advice.2|Very good, {reg59?my lady sir}. We in the guild know and trust you, and I think I could find someone to sell you the land you need. dlga_mayor_investment_advice investment_choose_enterprise|A couple of things to keep in mind -- skilled laborers are always at a premium, so I doubt that you will be able to open up more than one enterprise here. In order to make a profit for yourself, you should choose a commodity which is in relatively short supply, but for which the raw materials are cheap. What sort of enterprise would you like to start? dlga_investment_choose_enterprise investment_summary|A mill and bakery, to make bread from grain dlga_investment_choose_enterprise investment_summary.1|A brewery, to make ale from grain dlga_investment_choose_enterprise investment_summary.2|A tannery, to make leather from hides dlga_investment_choose_enterprise investment_summary.3|A wine press, to make wine from grapes dlga_investment_choose_enterprise investment_summary.4|Tar ovens, to make tar dlga_investment_choose_enterprise investment_summary.5|An ironworks, to make tools or weapons from iron dlga_investment_choose_enterprise investment_summary.6|A lumber mill, to make timber pallets dlga_investment_choose_enterprise investment_summary.7|A weavery, to make wool cloth from wool dlga_investment_choose_enterprise investment_summary.8|A weavery, to make linen from flax dlga_investment_choose_enterprise mayor_pretalk|Never mind dlga_investment_summary mayor_investment_confirm|Very good, {reg59?my lady sir}. The land and the materials on which you may build your {s3} will cost you {reg7} coins. Right now, your {s3} will produce {s4} worth {reg1} coins each week, while the {s6} needed to manufacture that batch will be {reg2} and labor and upkeep will be {reg3}.{s9} I should guess that your profit would be {reg0} coins a week. This assumes of course that prices remain constant -- which, I can virtually guarantee you, they will not. Do you wish to proceed? dlga_mayor_investment_confirm mayor_investment_purchase|Yes. Here is money for the land. dlga_mayor_investment_confirm mayor_pretalk|No -- that's not economical for me at the moment. dlga_mayor_investment_purchase mayor_pretalk|Very good. Your enterprise should be up and running in about a week. When next you come, and thereafter, you should speak to your {s4} about its operations. dlga_mayor_talk close_window|[Leave] dlga_mayor_info_begin mayor_info_talk|I am the guildmaster of {s9}. You can say I am the leader of the good people of {s9}. I can help you find a job if you are looking for some honest work. dlga_mayor_info_talk mayor_info_lord|Who rules this town? dlga_mayor_info_lord mayor_info_talk|Our town's lord and protector is {s10}. He owns the castle and sometimes resides there, and collects taxes from the town. However we regulate ourselves in most of the matters that concern ourselves. As the town's guildmaster I have the authority to decide those things. dlga_mayor_info_talk mayor_pretalk|That's all I need to know. Thanks. dlga_mayor_political_talk mayor_political_questions|Politics? Good heaven, the guild has nothing to do with politics. We are loyal servants of {s10}. We merely govern our own affairs, and pass on the townspeople's concerns to our lords and masters, and maybe warn them from time to time against evil advice. Anyway, what did you wish to ask? dlga_mayor_prepolitics mayor_political_questions|Did I mention that we here are all {s9}? Because I can't stress that enough... Anyway... Is there anything else? dlga_mayor_political_questions mayor_war_description_1|What is the cause of all these wars here? dlga_mayor_war_description_1 mayor_war_description_2|Well, to answer your question generally, each monarch claims to be the only one that can unite these Islands under a single nation, as in the times of Rome. Some of these claims are based on a forgotten dream and others are based on obscure promises, while {s22} Saxons are here for one purpose, to conqure and burn! So regardless, any one realm has the right to declare war on any other realm at any time. dlga_mayor_war_description_2 mayor_war_description_3|In practice, to make war is exhausting work. It is easy enough to lay waste to the enemy's farmland, but crops will grow back, and it is a far different matter to capture an enemy stronghold and to hold it. So the monarchs of these lands will fight a little, sign a truce, fight a little more, and so on and so forth. Often, a monarch will go to war when another realm provokes them. At such times, some bad influences who look to enrich themselves with ransoms and pillage will clamor for retribution, and thus the damage caused by war to a monarch's treasury is less than the damage caused by doing nothing would be to his authority... I'm of course not talking about {s10}, as no one would ever question {reg4?her his} authority dlga_mayor_war_description_3 mayor_war_description_4|I would stress again that we in the guild have nothing to do with politics. But if {s10} were to ask for my advice on these matters, as a loyal subject, I would tell {reg4?her him} that while {reg4?her his} claim to all these lands is truly just, even the most legitimate claim must be backed by armed men, and armed men want money, and money comes from trade, and war ruins trade, so sometimes the best way to push a claim is not to push it, if you know what I mean... dlga_mayor_war_description_4 mayor_prepolitics|You may tell {s10} this if you see {reg4?her him}. Don't mention my name specifically -- just say 'the people of {s4}' told you this. Our personal opinion, of course, as to what would be in {s10}'s best interests. None of us would ever dream of questioning a monarch's sovereign right to push {reg4?her his} legitimate claims. dlga_mayor_political_questions mayor_politics_assess|What is {s10}'s policy in regards to the other kingdoms? dlga_mayor_politics_assess mayor_politics_assess_realm|Which realm did you have in mind? dlga_mayor_politics_assess_realm mayor_politics_give_realm_assessment|{s11} dlga_mayor_politics_give_realm_assessment mayor_prepolitics|{s14} dlga_mayor_political_questions mayor_internal_politics|What can you say about the internal politics of the realms? dlga_mayor_internal_politics mayor_internal_politics_2|Well, here in the {s4} we are all united by our love for {s5} and support for {reg4?her his} legitimate claim to the rulership of all these lands. But I have heard some talk of internal bickering in other realms... dlga_mayor_internal_politics_2 mayor_internal_politics_3|The lords of a realm often have very different ideas about honor, strategy, and the way a nobleman should behave. In addition, they compete with each other for the ruler's favor, and are constantly weighing up their position -- how they stand, how their friends and family stand, and how their enemies stand. dlga_mayor_internal_politics_3 mayor_internal_politics_4|Underlying all the tensions is the possibility that a lord may abandon his liege, and pledge vassalhood to another. In theory, each lord has sworn an oath of vassalage, but in practice, a vassal can always find an excuse to absolve himself. The vassal may claim that the liege has failed to hold up his end of the bargain, to protect the vassal and treat him justly. Or, the vassal may claim that his liege is in fact a usurper, and another has a better claim to the kingship. dlga_mayor_internal_politics_4 mayor_internal_politics_5|Lieges and vassals still watch each other carefully. If a king believes that his vassal is going to change sides or rebel, he may indict the vassal for treason and seize his properties. Likewise, if a vassal fears that he will be indicted, he may rebel. Usually, whoever makes the first move will be able to control the vassal's fortresses. dlga_mayor_internal_politics_5 mayor_prepolitics|Now, men do not trust a vassal who turns coat easily, nor do they trust a king who lightly throws around charges of treason. Those two factors can keep a realm together. But if relations between a vassal and a liege deteriorate far enough, things can become very tense indeed... In other lands, of course. These things could never happen here in the {s4}. dlga_mayor_political_questions mayor_pretalk|That is all. Thank you. dlga_merchant_quest_about_job merchant_quest_about_job_2|What about it? dlga_merchant_quest_about_job_2 merchant_quest_what_if_fail|What if I can't finish it? dlga_merchant_quest_about_job_2 merchant_quest_about_job_working|Well, I'm still working on it. dlga_merchant_quest_about_job_working mayor_pretalk|Good. I'm sure you will handle it. dlga_merchant_quest_about_job_2 merchant_quest_about_job_2a|Indeed. I brought you {reg5} loads of {s33}. dlga_merchant_quest_about_job_2a mayor_pretalk|Good news, {playername}. I will let the merchant know, so he can come and get his materials. For now, please take the {s33} you brought to the storage over there. And of course, here is your reward. dlga_merchant_quest_last_offered_job merchant_quest_brief|Eh, you want to reconsider that. Good... dlga_merchant_quest_what_if_fail mayor_pretalk|I hope you don't fail. In that case, I'll have to ask for the price of the cargo you were carrying. dlga_merchant_quest_what_if_fail mayor_pretalk.1|Well, just do your best to finish it. dlga_merchant_quest_taken mayor_pretalk|Excellent. I am counting on you then. Good luck. dlga_merchant_quest_stall mayor_pretalk|Well, the job will be available for a few more days I guess. Tell me if you decide to take it. dlga_mayor_economy_report_1 mayor_economy_report_2|{s32} dlga_mayor_economy_report_2 mayor_economy_report_3|{s42} dlga_mayor_economy_report_3 mayor_pretalk|{s47} dlga_merchant_quest_requested merchant_quest11_brief|{s33} dlga_merchant_quest11_brief merchant_quest11_taken|Aye, I will bring you {reg33} loads of {s33}. dlga_merchant_quest11_brief merchant_quest_stall|I am sorry, but no. dlga_merchant_quest11_taken close_window|Splendid. Bring {reg33} loads of {s33} here, and I will reimburse you for your expenses. dlga_merchant_quest_requested merchant_quest_brief|Well, you look able enough. I think I might have something you could do. dlga_merchant_quest_brief merchant_quest_looters_choice|We've had some fighting near the {s5} lately, with all the chaos that comes with it, and that's led some of our less upstanding locals to try and make their fortune out of looting the shops and farms during the confusion. A lot of valuable goods were taken. I need somebody to teach those bastards a lesson. Sound like your kind of work? dlga_merchant_quest_looters_choice merchant_quest_looters_brief|Aye, I'll do it. dlga_merchant_quest_looters_choice merchant_quest_stall|I'm afraid I can't take the job at the moment. dlga_merchant_quest_looters_brief close_window|Excellent! You'll find the looters roaming around the countryside, probably trying to rob more good people. Kill or capture the bastards, I don't care what you do with them. I'll pay you a bounty of 40 coins on every band of looters you destroy, until all the looters are dealt with. dlga_merchant_quest_requested merchant_quest_explain_2|Well, there is a very great favor which you could do us... As you may have heard, some {s10}s have come across the border to attack our people. {s5} is under great pressure from some of the more bellicose of his vassals to respond with a declaration of war. Unfortunately, while the great lords of this land grow rich from bloodshed, we of the commons will be caught in the middle, and will suffer. dlga_merchant_quest_explain_2 merchant_quest_brief|We are not saying that {s5} should overlook this aggression -- far from it! But if he charges one of his own lords to respond, then the cycle of provocation will necessarily lead to a full-fledged confrontation. Now, if an outsider were to step in and defeat a {s10} lord in battle, then honor would be done, and it would defuse the clamor for war. If the defeated lord were a known troublemaker -- {s7} -- then the {s10}s might be able to overlook it. dlga_merchant_quest_brief merchant_quest_retaliate_confirm|We need you to attack and defeat {s7}. This will not be an easy task, and that outsider would damage {his/her} relationship with the {s10}s, but we would be very grateful. We could not acknowledge a connection with that outsider, but we could be sure that {reg59?she he} would be handsomely rewarded... Could you do this? dlga_merchant_quest_retaliate_confirm merchant_quest_track_bandits_brief|Aye, I can do it. dlga_merchant_quest_retaliate_confirm merchant_pretalk|I would prefer not to get mixed up in such things dlga_destroy_lair_quest_brief merchant_quest_track_bandit_lair_choice|The raiders are likely to have laid up their ships in a well-concealed cove, somewhere along the coastline, preferably next to a small stream where they have some water. The best way to discover its location would be to find a group of Saxon raiders who appear to be heading back to their base to resupply, and follow them. dlga_destroy_lair_quest_brief merchant_quest_track_bandit_lair_choice.1|Bandits such as these usually establish their hideouts in the foothills on the edge of the desert, often in a canyon near a spring. This gives them both water and concealment. The best way to discover its location would be to find a group of Angle Renegades who appear to be heading back to their base to resupply, and follow them. dlga_destroy_lair_quest_brief merchant_quest_track_bandit_lair_choice.2|Bandits such as these will usually establish a base in the highlands, often on an steep ledge where they have a view of the surrounding countryside. This makes them difficult to surprise. The best way to discover its location would be to find a group of Saxon outlaws who appear to be heading back to their base to resupply, and follow them. dlga_destroy_lair_quest_brief merchant_quest_track_bandit_lair_choice.3|Bandits such as these will usually set up their encampments deep in the woods, sometimes in the middle of a swamp. The best way to discover its location would be to find a group of forest bandits who appear to be heading back to their base to resupply, and follow them. dlga_destroy_lair_quest_brief merchant_quest_track_bandit_lair_choice.4|Bandits such as these will usually set up their encampments in the woodland on the steppe, where they have some concealment. The best way to discover its location would be to find a group of Gaelic raiders who appear to be heading back to their base to resupply, and follow them. dlga_destroy_lair_quest_brief merchant_quest_track_bandit_lair_choice.5|Bandits such as these will usually set up their encampments deep in the woods. The best way to discover its location would be to find a group of Gaelic bandits who appear to be heading back to their base to resupply, and follow them. dlga_merchant_quest_track_bandit_lair_choice merchant_quest_destroy_lair_brief|Aye, I'll do it. dlga_merchant_quest_track_bandit_lair_choice lord_pretalk|I'm afraid I can't take the job at the moment. dlga_merchant_quest_destroy_lair_brief close_window|Very good. We will await word of your success. dlga_merchant_quest_requested merchant_quest_brief.1|We have heard that {s4}, some travellers on the road {reg4?to from} {s5} were attacked by {s7}. dlga_merchant_quest_brief merchant_quest_track_bandits_choice|We would like you to track these {s4} down. The merchants of the town were able to get a description of their leader, and have put together a bounty. If you can hunt them down and destroy them, we'll make it worth your while... dlga_merchant_quest_track_bandits_choice merchant_quest_track_bandits_brief|Aye, I'll do it. dlga_merchant_quest_track_bandits_brief close_window|Very good. The band may not have lingered long in the area, but chances are that they will be spotted by other travellers on the road. dlga_merchant_quest_track_bandits_choice merchant_quest_stall|I'm afraid I can't take the job at the moment. dlga_merchant_quest_requested merchant_quest_brief.2|You're looking for a job? Actually I was looking for someone to deliver some {s4}. Perhaps you can do that... dlga_merchant_quest_brief merchant_quest_brief_deliver_wine|I have a cargo of {s6} that needs to be delivered to the tavern in {s4}. If you can take {reg5} units of {s6} to {s4} in 7 days, you may earn {reg8} coins. What do you say? dlga_merchant_quest_brief_deliver_wine merchant_quest_taken|Alright. I will make the delivery. dlga_merchant_quest_brief_deliver_wine merchant_quest_stall|I am afraid I can't carry all that cargo now. dlga_merchant_quest_requested merchant_quest_brief.3|You're looking for a job? Actually I was looking for someone to escort a caravan. Perhaps you can do that... dlga_merchant_quest_brief escort_merchant_caravan_quest_brief|I am going to send a caravan of goods to {s8}. However with all those bandits and deserters on the roads, I don't want to send them out without an escort. If you can lead that caravan to {s8} in 15 days, you will earn {reg8} coins. Of course your party needs to be at least {reg4} strong to offer them any protection. dlga_escort_merchant_caravan_quest_brief merchant_quest_taken|Alright. I will escort the caravan. dlga_escort_merchant_caravan_quest_brief merchant_quest_stall|I am afraid I don't have that many soldiers with me. dlga_escort_merchant_caravan_quest_brief merchant_quest_stall.1|Sorry. I can't do that right now dlga_start close_window.113|We can cover the rest of the way ourselves. Thanks. dlga_start close_window.114|Well, we have almost reached {s21}. We can cover the rest of the way ourselves. Here's your pay... {reg14} coins. Thanks for escorting us. Good luck. dlga_start merchant_caravan_intro_1|Greetings. You must be our escort, right? dlga_merchant_caravan_intro_1 merchant_caravan_intro_2|Yes. My name is {playername}. I will lead you to {s1}. dlga_merchant_caravan_intro_2 escort_merchant_caravan_talk|Well, It is good to know we won't travel alone. What do you want us to do now? dlga_start escort_merchant_caravan_talk|Eh. We've made it this far... What do you want us to do? dlga_escort_merchant_caravan_talk merchant_caravan_follow_lead|You follow my lead. I'll take you through a safe route. dlga_merchant_caravan_follow_lead close_window|Alright. We'll be right behind you. dlga_escort_merchant_caravan_talk merchant_caravan_stay_here|You stay here for a while. I'll go ahead and check the road. dlga_merchant_caravan_stay_here close_window|Alright. We'll be waiting here for you. dlga_merchant_quest_requested merchant_quest_brief.4|Actually, I was looking for an able adventurer like you. There's this group of particularly troublesome bandits. They have infested the vicinity of our town and are preying on my caravans. They have avoided all the soldiers and the militias up to now. If someone doesn't stop them soon, I am going to be ruined... dlga_merchant_quest_brief troublesome_bandits_quest_brief|I will pay you {reg8} coins if you hunt down those troublesome bandits. It's dangerous work. But I believe that you are the {reg59?one man} for it. What do you say? dlga_troublesome_bandits_quest_brief merchant_quest_taken_bandits|Very well. I will hunt down those bandits. dlga_merchant_quest_taken_bandits close_window|You will? Splendid. Good luck to you. dlga_troublesome_bandits_quest_brief merchant_quest_stall|Sorry. I don't have time for this right now. dlga_merchant_quest_requested merchant_quest_brief.5|Actually, I was looking for a reliable {reg59?helper man} that can undertake an important mission. A group of bandits have kidnapped the daughter of a friend of mine and are holding her for ransom. My friend is ready to pay them, but we still need someone to take the money to those rascals and bring the girl back to safety. dlga_merchant_quest_brief kidnapped_girl_quest_brief|The amount the bandits ask as ransom is {reg12} coins. I will give you that money once you accept to take the quest. You have 15 days to take the money to the bandits who will be waiting near the village of {s4}. Those bastards said that they are going to kill the poor girl if they don't get the money by that time. You will get your pay of {reg8} coins when you bring the girl safely back here. dlga_kidnapped_girl_quest_brief kidnapped_girl_quest_taken|All right. I will take the ransom money to the bandits and bring back the girl. dlga_kidnapped_girl_quest_taken close_window|Good. I knew we could trust you at this. Here is the ransom money, {reg12} coins. Count it before taking it. And please, don't attempt to do anything rash. Keep in mind that the girl's well being is more important than anything else... dlga_kidnapped_girl_quest_brief merchant_quest_stall|Sorry. I don't have time for this right now. dlga_start close_window.115|Thank you so much for bringing me back! I can't wait to see my family. Good-bye. dlga_kidnapped_girl_liberated_map kidnapped_girl_liberated_map_2a|Yes. Come with me. We are going home. dlga_kidnapped_girl_liberated_map_2a close_window|Unfortunately. You do not have room in your party for me. dlga_kidnapped_girl_liberated_map_2a close_window.1|Oh really? Thank you so much! dlga_kidnapped_girl_liberated_map kidnapped_girl_liberated_map_2b|Wait here a while longer. I'll come back for you. dlga_kidnapped_girl_liberated_map_2b close_window|Oh, please {reg59?madam sir}, do not leave me here all alone! dlga_start kidnapped_girl_liberated_map|Oh {reg59?madam sir}. Thank you so much for rescuing me. Will you take me to my family now? dlga_kidnapped_girl_liberated_battle kidnapped_girl_liberated_battle_2a|Yes. Come with me. We are going home. dlga_kidnapped_girl_liberated_battle_2a kidnapped_girl_liberated_battle_2b|Unfortunately. You do not have room in your party for me. dlga_kidnapped_girl_liberated_battle_2a close_window|Oh really? Thank you so much! dlga_kidnapped_girl_liberated_battle kidnapped_girl_liberated_battle_2b|Wait here a while longer. I'll come back for you. dlga_kidnapped_girl_liberated_battle_2b close_window|Oh, please {reg59?madam sir}, do not leave me here all alone! dlga_start kidnapped_girl_liberated_map.1|Can I come with you now? dlga_start bandits_awaiting_ransom_intro_1|Are you the one that brought the ransom? Quick, give us the money now. dlga_start bandits_awaiting_ransom_intro_1.1|You came back? Quick, give us the money now. dlga_bandits_awaiting_ransom_intro_1 bandits_awaiting_ransom_pay|Here, take the money. Just set the girl free. dlga_bandits_awaiting_ransom_pay close_window|Heh. You've brought the money all right. You can take the girl now. It was a pleasure doing business with you... dlga_bandits_awaiting_ransom_intro_1 bandits_awaiting_ransom_b|No way! You release the girl first. dlga_bandits_awaiting_ransom_b bandits_awaiting_ransom_b2|You fool! Stop playing games and give us the money! dlga_bandits_awaiting_ransom_b2 bandits_awaiting_ransom_pay|All right. Here's your money. Let the girl go now. dlga_bandits_awaiting_ransom_b2 bandits_awaiting_ransom_no_money|I had left the money in a safe place. Let me go fetch it. dlga_bandits_awaiting_ransom_no_money close_window|Are you testing our patience or something? Go and bring that money here quickly. dlga_bandits_awaiting_ransom_b2 bandits_awaiting_ransom_fight|I have no intention to pay you anything. I demand that you release the girl now! dlga_bandits_awaiting_ransom_fight close_window|You won't be demanding anything when you're dead. dlga_start bandits_awaiting_remeet|What's it? You have given us the money. We have no more business. dlga_bandits_awaiting_remeet close_window|Sorry to bother you. I'll be on my way now. dlga_bandits_awaiting_remeet bandits_awaiting_remeet_2|We have one more business. You'll give the money back to me. dlga_bandits_awaiting_remeet_2 close_window|Oh, that business! Of course. Let us get down to it. dlga_start kidnapped_girl_encounter_1|Oh {reg59?madam sir}. Thank you so much for rescuing me. Will you take me to my family now? dlga_kidnapped_girl_encounter_1 kidnapped_girl_join|Yes. Come with me. I'll take you home. dlga_kidnapped_girl_join close_window|Unfortunately. You do not have room in your party for me. dlga_kidnapped_girl_join close_window.1|Oh, thank you so much! dlga_kidnapped_girl_encounter_1 kidnapped_girl_wait|Wait here a while longer. I'll come back for you. dlga_kidnapped_girl_wait close_window|Oh, please {reg59?madam sir}, do not leave me here all alone! dlga_merchant_quest_about_job_2 lost_kidnapped_girl|Unfortunately I lost the girl on the way here... dlga_lost_kidnapped_girl lost_kidnapped_girl_2|Oh no! How am I going to tell this to my friend? dlga_lost_kidnapped_girl_2 lost_kidnapped_girl_3|I'm sorry. I could do nothing about it. dlga_lost_kidnapped_girl_3 lost_kidnapped_girl_4|You let me down {playername}. I had trusted you. I will let people know of your incompetence at this task. Also, I want back that {reg8} coin I gave you as the ransom fee. dlga_lost_kidnapped_girl_4 merchant_quest_about_job_5a|Of course. Here you are... dlga_merchant_quest_about_job_5a close_window|At least you have the decency to return the money. dlga_lost_kidnapped_girl_4 merchant_quest_about_job_5b|Sorry. I don't have that amount with me. dlga_merchant_quest_about_job_5b close_window|Do you expect me to believe that? You are going to pay that ransom fee back! Go and bring the money now! dlga_merchant_quest_requested merchant_quest_persuade_peace_1|This war between {s15} and {s14} has brought our town to the verge of ruin. Our caravans get raided before they can reach their destination. Our merchants are afraid to leave the safety of the town walls. And as if those aren't enough, the taxes to maintain the war take away the last bits of our savings. If peace does not come soon, we can not hold on for much longer. dlga_merchant_quest_persuade_peace_1 merchant_quest_brief|You are right. But who can stop this madness called war? dlga_merchant_quest_persuade_peace_1 merchant_quest_persuade_peace_reject|It is your duty to help the nobles in their war effort. You shouldn't complain about it. dlga_merchant_quest_persuade_peace_reject close_window|Hah. The nobles fight their wars for their greed and their dreams of glory. And it is poor honest folk like us who have to bear the real burden. But you obviously don't want to hear about that. dlga_merchant_quest_brief merchant_quest_persuade_peace_3|There have been attempts to reconcile the two sides and reach a settlement. However, there are powerful lords on both sides whose interests lie in continuing the war. These men urge all others not to heed to the word of sensible men, but to keep fighting. While these leaders remain influential, no peace settlement can be reached. dlga_merchant_quest_persuade_peace_3 merchant_quest_persuade_peace_4|Who are these warmongers who block the way of peace? dlga_merchant_quest_persuade_peace_3 merchant_quest_persuade_peace_4.1|Who are these lords you speak of? dlga_merchant_quest_persuade_peace_4 merchant_quest_persuade_peace_5|They are {s12} from {s15} and {s13} from {s14}. Until they change their mind or lose their influence, there will be no chance of having peace between the two sides. dlga_merchant_quest_persuade_peace_5 merchant_quest_persuade_peace_6|What can be done about this? dlga_merchant_quest_persuade_peace_5 merchant_quest_persuade_peace_6.1|Alas, it seems nothing can be done about it. dlga_merchant_quest_persuade_peace_6 merchant_quest_persuade_peace_7|There is a way to resolve the issue. A particularly determined person can perhaps persuade one or both of these lords to accept making peace. And even if that fails, it can be possible to see that these lords are defeated by force and taken prisoner. If they are captive, they will lose their influence and they can no longer oppose a settlement... What do you think? Can you do it? dlga_merchant_quest_persuade_peace_7 merchant_quest_persuade_peace_8|It seems difficult. But I will try. dlga_merchant_quest_persuade_peace_7 merchant_quest_persuade_peace_8.1|If the price is right, I may. dlga_merchant_quest_persuade_peace_7 merchant_quest_persuade_peace_8.2|Forget it. This is not my problem. dlga_merchant_quest_persuade_peace_8 merchant_quest_persuade_peace_9|Most of the merchants in the town will gladly open up their purses to support such a plan. I think we can collect {reg12} coins between ourselves. We will be happy to reward you with that sum, if you can work this out. Convince {s12} and {s13} to accept a peace settlement, and if either of them proves too stubborn, make sure he falls captive and can not be ransomed until a peace deal is settled. dlga_merchant_quest_persuade_peace_9 merchant_quest_persuade_peace_10|All right. I will do my best. dlga_merchant_quest_persuade_peace_9 merchant_quest_persuade_peace_no|Sorry. I can not do this. dlga_merchant_quest_persuade_peace_10 close_window|Excellent. You will have our blessings. I hope you can deal with those two old goats. We will be waiting and hoping for the good news. dlga_merchant_quest_persuade_peace_no close_window|Don't say no right away. Think about this for some time. If there is a {reg59?lady man} who can manage to do this, it is you. dlga_merchant_quest_requested merchant_quest_deal_with_night_bandits|Do I indeed! There's a group of bandits infesting the town, and I'm at the end of my rope as to how to deal with them. They've been ambushing and robbing townspeople under the cover of night, and then fading away quick as lightning when the guards finally show up. We've not been able to catch a one of them. They only attack lone people, never daring to show themselves when there's a group about. I need someone who can take on these bandits alone and win. That seems to be the only way of bringing them to justice. Are you up to the task? dlga_merchant_quest_brief merchant_quest_deal_with_night_bandits|There's a group of bandits infesting the town, and I'm at the end of my rope as to how to deal with them. They've been ambushing and robbing townspeople under the cover of night, and then fading away quick as lightning when the guards finally show up. We've not been able to catch a one of them. They only attack lone people, never daring to show themselves when there's a group about. I need someone who can take on these bandits alone and win. That seems to be the only way of bringing them to justice. Are you up to the task? dlga_merchant_quest_deal_with_night_bandits deal_with_night_bandits_quest_taken|Killing bandits? Why, certainly! dlga_merchant_quest_deal_with_night_bandits merchant_quest_stall|My apologies, I'm not interested. dlga_deal_with_night_bandits_quest_taken mayor_pretalk|That takes a weight off my shoulders, {playername}. You can expect a fine reward if you come back successful. Just don't get yourself killed, eh? dlga_merchant_quest_requested merchant_quest_brief.6|One of the merchants here is looking for herdsmen to take his cattle to the market at {s13}. dlga_merchant_quest_brief move_cattle_herd_quest_brief|The cattle herd must be at {s13} within 30 days. Sooner is better, much better, but it must be absolutely no later than 30 days. If you can do that, I'd be willing to pay you {reg8} coins for your trouble. Interested? dlga_move_cattle_herd_quest_brief move_cattle_herd_quest_taken|Aye, I can take the herd to {s13}. dlga_move_cattle_herd_quest_brief merchant_quest_stall|I am sorry, but no. dlga_move_cattle_herd_quest_taken mayor_pretalk|Splendid. You can find the herd right outside the town. After you take the animals to {s13}, return back to me and I will give you your pay. dlga_merchant_quest_requested mayor_pretalk|I am afraid I can't offer you a job right now. dlga_start village_elder_deliver_cattle_thank|My good {reg59?madam sir}. Our village is grateful for your help. Thanks to the {reg5} heads of cattle you have brought, we can now raise our own herd. dlga_village_elder_deliver_cattle_thank village_elder_talk|My good {reg59?lady lord}, please, is there anything I can do for you? dlga_start village_elder_deliver_cattle_thank.1|My good {reg59?lady sir}. Our village is grateful for your help. Thanks to the {reg5} people you have brought, we can now start repopulating this little village. dlga_start village_elder_deliver_cattle_thank.2|My good {reg59?madam sir}. Our village is grateful for your help. The slave will be punished now. dlga_start village_elder_pretalk|My good {reg59?madam sir}. You tried, but you returned without the slave. I guess you couldn't find him... dlga_start village_elder_bride_special|My good {reg59?lady lord}. You tried, but you've returned without the bride. I guess you couldn't find her... my man will be most upset, but will perhaps move on now. dlga_village_elder_bride_special village_elder_bride_special2|Oh I found the bride, and she told me why she left. It seems your man is a brute who should never know the love of a good woman dlga_village_elder_bride_special2 village_elder_pretalk|Is this true my {reg59?lady lord}? Well then I shall talk to this man, and I will warn others not to become involved with him. I do thank you for letting me know. dlga_village_elder_bride_special village_elder_bride_special3|Oh I found the bride, and she told me why she left. Please summon this man to me at once! dlga_village_elder_bride_special3 close_window|Of course my {reg59?lady lord}, here he is. dlga_start village_elder_pretalk.1|My good {reg59?lady lord}. You tried, but you've returned without the bride. I guess you couldn't find her... my man will be most upset, but will perhaps move on now. dlga_start village_elder_talk|Good day, {reg59?madam sir}, and welcome to {s9}. I am the elder of this village. dlga_start village_elder_talk.1|Welcome to {s9}, my {reg59?lady lord}. We were rejoiced by the news that you are the new {reg59?lady lord} of our humble village. I am the village elder and I will be honoured to serve you in any way I can. dlga_start village_elder_talk.2|{reg59?My lady My lord}, you honour our humble village with your presence. dlga_start village_elder_talk.3|Good day, {reg59?madam sir}. dlga_village_elder_pretalk village_elder_talk|Is there anything else I can do for you? dlga_village_elder_talk village_elder_ask_music|Have you seen any horn-playing guards around here? dlga_village_elder_ask_music village_elder_pretalk|Strangers come and go to our village, {reg59?madam sir}, but I doubt you'll run into him at this hour of the night. You would have better luck during the day. dlga_village_elder_ask_music close_window|Hmmm, there was someone like that here a few days ago {reg59?madam sir}, but you missed them. I believe they mentioned they were headed towards {s7}, you should look there. dlga_village_elder_ask_music close_window.1|Strangers come and go to our village, {reg59?madam sir}. Haven't heard or seen anyone like that, but if he is hiding here, you might be able to find him if you look around. dlga_village_elder_ask_music close_window.2|Strangers come and go to our village, {reg59?madam sir}. However I have heard some sweet sounds of a horn lately, but don't know if... hmm... You are welcome to look around. dlga_village_elder_talk village_elder_ask_ghost|I am looking for someone who may or may not be a ghost. dlga_village_elder_ask_ghost close_window|A ghost? Hah! Ghosts don't appear during the day! Try finding him at night! dlga_village_elder_ask_ghost close_window.1|A ghost? Ghosts don't appear on their own! You need to walk by him to wake him up. dlga_village_elder_talk village_elder_ask_fugitive|I am looking for a man by the name of {s4}. I was told he may be hiding here. dlga_village_elder_ask_fugitive village_elder_pretalk|Strangers come and go to our village, {reg59?madam sir}. But I doubt you'll run into him at this hour of the night. You would have better luck during the day. dlga_village_elder_ask_fugitive close_window|Strangers come and go to our village, {reg59?madam sir}. If he is hiding here, you will surely find him if you look around. dlga_village_elder_talk village_elder_active_mission_1|About the task you asked of me... dlga_village_elder_talk village_elder_request_mission_ask|Do you have any tasks I can help you with? dlga_village_elder_talk village_elder_trade_begin|I want to buy some supplies. I will pay with gold. dlga_village_elder_trade_begin village_elder_trade_talk|Of course, {reg59?madam sir}. Do you want to buy goods or cattle? dlga_village_elder_trade_talk village_elder_trade|I want to buy food and supplies. dlga_village_elder_trade village_elder_pretalk|We have some food and other supplies in our storehouse. Come have a look. dlga_village_elder_trade_talk village_elder_buy_cattle|I want to buy some cattle. dlga_village_elder_trade_talk village_elder_pretalk|I changed my mind. I don't need to buy anything. dlga_village_elder_talk village_elder_ask_enemies|Have you seen any enemies around here recently? dlga_village_elder_ask_enemies village_elder_pretalk|I am sorry, {reg59?madam sir}. We have neither seen nor heard of any war parties in this area. dlga_village_elder_ask_enemies village_elder_tell_enemies|Hmm. Let me think about it... dlga_village_elder_tell_enemies village_elder_tell_enemies|{s1} {s2} dlga_village_elder_tell_enemies village_elder_pretalk|No, {reg59?madam sir}. We haven't seen any war parties in this area for some time. dlga_village_elder_tell_enemies village_elder_pretalk.1|Well, I guess that was all. dlga_village_elder_talk village_elder_ask_set_fire|I need you to set a large fire on the outskirts of this village. dlga_village_elder_ask_set_fire close_window|We have already agreed upon this, {reg59?madam sir}. I will do my best. You can trust me. dlga_village_elder_ask_set_fire village_elder_ask_set_fire_1|A fire, {reg59?madam sir}! Fires are dangerous! Why would you want such a thing? dlga_village_elder_ask_set_fire village_elder_ask_set_fire_5|I believe that we have already discussed this issue, {reg59?my lady sir}. dlga_village_elder_ask_set_fire village_elder_ask_set_fire_5.1|We talked about this {reg59?madam sir} before and your previous offers were low compared to risk you want me to take. dlga_village_elder_ask_set_fire_1 village_elder_ask_set_fire_2|I have my reasons, and you will have yours -- a purse of silver. Will you do it, or not? dlga_village_elder_ask_set_fire_1 village_elder_ask_set_fire_explain_plan|Given the risk you are taking, you are entitled to know my plan. dlga_village_elder_ask_set_fire_explain_plan village_elder_ask_set_fire_2|I wish to rescue a prisoner from {s4}. When you light the fire, the guards in {s4} will see the smoke, and some of them will rush outside to see what is going on. dlga_village_elder_ask_set_fire_2 village_elder_ask_set_fire_9|As you wish, {reg59?my lady sir}. You have been a good friend to this village, and, even though there is a risk, we should be glad to return the favor. When do you want this fire to start? dlga_village_elder_ask_set_fire_2 close_window|I'm sorry, {reg59?my lady sir}. You will forgive me for saying this, but we don't exactly have good reason to trust you. This is too dangerous. dlga_village_elder_ask_set_fire_2 village_elder_ask_set_fire_3|As you say, {reg59?my lady sir}. But in doing this, we are taking a very great risk. What's in it for us? dlga_village_elder_ask_set_fire_3 village_elder_ask_set_fire_4|I can give you 100 coin. dlga_village_elder_ask_set_fire_3 village_elder_ask_set_fire_6|I can give you 200 coins. dlga_village_elder_ask_set_fire_3 village_elder_ask_set_fire_6.1|I can give you 300 coins. dlga_village_elder_ask_set_fire_3 close_window|Never mind. dlga_village_elder_ask_set_fire_4 village_elder_talk|This is madness. I cannot take such a risk. dlga_village_elder_ask_set_fire_5 village_elder_ask_set_fire_7|Then let's increase your reward to 200 coin. dlga_village_elder_ask_set_fire_5 village_elder_ask_set_fire_6|Then let's increase your reward to 300 coin. dlga_village_elder_ask_set_fire_5 village_elder_ask_set_fire_6.1|Then let's increase your reward to 300 coin. This is my last offer. dlga_village_elder_ask_set_fire_5 close_window|Never mind. dlga_village_elder_ask_set_fire_6 village_elder_ask_set_fire_9|Very well. You are asking me to take a very great risk, but I will do it. When do you want this fire to start? dlga_village_elder_ask_set_fire_7 village_elder_talk|I cannot do such a dangerous thing for 200 coin. dlga_village_elder_ask_set_fire_9 village_elder_ask_set_fire_10|Continue with your preparations. One hour from now, I need that fire. dlga_village_elder_ask_set_fire_9 village_elder_ask_set_fire_11|Do this in at the stroke of midnight. I will wait exactly one hour. dlga_village_elder_ask_set_fire_10 close_window|Very well, {reg59?my lady sir}. We will make our preparations. Now you make yours. dlga_village_elder_ask_set_fire_11 close_window|As you wish, {reg59?my lady sir}. {s8} protect you. dlga_village_elder_talk village_elder_recruit_start|Are there any lads from this village who might want to seek their fortune in the wars? dlga_village_elder_talk vill_religion|Cheat - Tell me you village religion details. dlga_vill_religion village_elder_pretalk|As you wish, our village is officially {s8} and slot number is {reg3}, our faith ratio is {reg2}% that are Christian. dlga_village_elder_talk close_window|[Leave] dlga_village_elder_buy_cattle village_elder_buy_cattle_2|We have {reg5} heads of cattle, each for {reg6} coins. How many do you want to buy? dlga_village_elder_buy_cattle village_elder_buy_cattle_2.1|I am afraid we have no cattle left in the village {reg59?my lady sir}. dlga_village_elder_buy_cattle_2 village_elder_buy_cattle_complete|One. dlga_village_elder_buy_cattle_2 village_elder_buy_cattle_complete.1|Two. dlga_village_elder_buy_cattle_2 village_elder_buy_cattle_complete.2|Three. dlga_village_elder_buy_cattle_2 village_elder_buy_cattle_complete.3|Four. dlga_village_elder_buy_cattle_2 village_elder_buy_cattle_complete.4|Five. dlga_village_elder_buy_cattle_2 village_elder_pretalk|Forget it. dlga_village_elder_buy_cattle_complete village_elder_pretalk|I will tell the herders to round up the animals and bring them to you, {reg59?madam sir}. I am sure you will be satisfied with your purchase. dlga_village_elder_recruit_start village_elder_talk|I don't think anyone would be interested, {reg59?my lady sir}. Is there anything else I can do for you? dlga_village_elder_recruit_start village_elder_recruit_decision|I can think of {reg5} whom I suspect would jump at the chance. If you could pay 10 coin {reg7?each for their equipment for his equipment}. Does that suit you? dlga_village_elder_recruit_decision village_elder_pretalk|Tell {reg7?them him} to make ready. dlga_village_elder_recruit_decision village_elder_pretalk.1|No, not now. dlga_village_elder_active_mission_1 village_elder_active_mission_2|Yes {reg59?my lady sir}, have you made any progress on it? dlga_village_elder_active_mission_2 village_elder_deliver_grain_thank|Indeed. I brought you {reg5} packs of grain. dlga_village_elder_deliver_grain_thank village_elder_deliver_grain_thank_2|My good {reg59?lady lord}. You have saved us from hunger and desperation. We cannot thank you enough, but you'll always be in our prayers. The village of {s13} will not forget what you have done for us. dlga_village_elder_deliver_grain_thank_2 village_elder_talk|My good {reg59?lady lord}, please, is there anything I can do for you? dlga_village_elder_active_mission_2 village_elder_deliver_fest_thank|Indeed. I brought you {reg5} {s7}{s8}. dlga_village_elder_deliver_fest_thank village_elder_deliver_grain_thank_2|My good {reg59?lady lord}. You have saved our little festival. We cannot thank you enough, we shall name you during the event. The village of {s13} will not forget what you have done for us. dlga_village_elder_active_mission_2 village_elder_active_mission_3|I am still working on it. dlga_village_elder_active_mission_2 village_elder_mission_failed|I am afraid I won't be able to finish it. dlga_village_elder_active_mission_3 village_elder_pretalk|Thank you, {reg59?madam sir}. We are praying for your success everyday. dlga_village_elder_mission_failed village_elder_pretalk|Ah, I am sorry to hear that {reg59?madam sir}. I'll try to think of something else. dlga_village_elder_request_mission_ask village_elder_pretalk|Well {reg59?madam sir}, you are already engaged with a task helping us. We cannot ask more from you. dlga_village_elder_request_mission_ask village_elder_pretalk.1|No {reg59?madam sir}, We don't have any other tasks for you. dlga_village_elder_request_mission_ask village_elder_tell_mission|A task? dlga_village_elder_tell_mission village_elder_tell_deliver_slaves_mission|{reg59?My lady Good sir}, our village has been hard done by lately. Between the constant wars and diseases, the population of our little village has dwindled. If you could bring us some serfs, farmers or slaves to refill the population we would be grateful. dlga_village_elder_tell_deliver_slaves_mission village_elder_tell_deliver_slaves_mission_2|How many people do you need? dlga_village_elder_tell_deliver_slaves_mission village_elder_deliver_grain_mission_reject|I can't be bothered with this. Ask help from someone else. dlga_village_elder_tell_deliver_slaves_mission_2 village_elder_tell_deliver_slaves_mission_3|I think {reg5} should be a good start. Hopefully, we can convince local travelers to move here and help us with the rest. dlga_village_elder_tell_deliver_slaves_mission_3 village_elder_deliver_grain_mission_accept|Then I will go and find you the people you need. dlga_village_elder_tell_deliver_slaves_mission_3 village_elder_deliver_grain_mission_reject|I am afraid I don't have time for this. You'll need to find help elsewhere. dlga_village_elder_tell_mission village_elder_tell_capture_slave_mission|One of our slaves has overwhelmed his owner and fled. You look like a {reg59?woman man} of war strong enough to capture him. Would you be able to find him and bring him back? He cannot have gone far. He must be hiding somewhere next to the village. dlga_village_elder_tell_capture_slave_mission village_elder_capture_slave_mission_accept|I will find him and bring him back. dlga_village_elder_tell_capture_slave_mission village_elder_capture_slave_mission_reject|I'm no slave hunter. dlga_village_elder_tell_capture_slave_mission village_elder_capture_slave_mission_reject.1|I am afraid I don't have time for this now. dlga_village_elder_capture_slave_mission_accept close_window|You will? Oh, splendid! Thank you, {reg59?madam sir}. He must be hiding somewhere near here, but outside our village limits. dlga_village_elder_capture_slave_mission_reject close_window|Yes, of course {reg59?madam sir}. Well, we will find someone else for the job. dlga_start capture_slave_pretalk_1|Greetings, traveler. dlga_capture_slave_pretalk_1 capture_slave_pretalk_2|Greetings. What are you doing here in the middle of nowhere? dlga_capture_slave_pretalk_2 capture_slave_talk|I ran away from a nearby village, and I'm hiding here trying to decide what to do next. dlga_capture_slave_pretalk_x capture_slave_talk|Anything else you want to know? dlga_capture_slave_talk capture_slave_ask_why|Why did you run away? dlga_capture_slave_ask_why capture_slave_pretalk_x|My master has beaten me on more than one occasion. I could not stand it any longer. dlga_capture_slave_talk capture_slave_talk_2|I'm here to bring you back to your master. dlga_capture_slave_talk_2 capture_slave_talk_3|I'm begging you, {reg59?madam sir}. Anything but that. Death awaits me there. dlga_capture_slave_talk_3 close_window|I care very little about your destiny. Follow me! dlga_capture_slave_talk_3 capture_slave_kill|If death is awaiting you anyway, I will kill you right here. dlga_capture_slave_kill close_window|In that case, I will defend myself. dlga_capture_slave_talk_3 capture_slave_talk_4|Join my war band, and you won't have to go back to your master. dlga_capture_slave_talk_3 capture_slave_talk_4.1|Then leave now. I will pretend I haven't seen you. dlga_capture_slave_talk_4 close_window|Thank you so much, {reg59?madam sir}! dlga_village_elder_tell_mission village_elder_tell_capture_mission|{reg59?My good lady My good lord}, we have a bit of a problem on our hands. Although the harvest was good, and we are not doing that badly either, yet recently a man from here was left standing at the alter! His bride from the next village simply refused to show for the wedding. God knows why, the two seemed happy enough and as I say, our little village isn't a bad place to start a family. You look like a {reg59?lady man} of the sword. Would you be able to capture and bring us back this runaway bride so our poor man can stop crying and start farming? dlga_village_elder_tell_mission village_elder_tell_disease_mission|{reg59?My good lady My good lord}, we have a bit of a problem here. It seems recently a disease has began spreading through the village! Many have already died and our own healers seem unable to stop the spread. You as our {reg59?lady lord} must help us! Would you be kind enough to travel to one of the larger towns and convince a healer to come to our aid? dlga_village_elder_tell_disease_mission village_elder_deliver_grain_mission_accept|Yes, I will go and find you a healer at once. dlga_village_elder_tell_disease_mission village_elder_deliver_grain_mission_reject|I am afraid I don't have time for this. You'll need to find help elsewhere. dlga_village_elder_tell_capture_mission village_elder_tell_capture_mission_2a|{s10} dlga_village_elder_tell_capture_mission village_elder_tell_capture_mission_2b|{s10} dlga_village_elder_tell_capture_mission village_elder_capture_mission_reject|I am not a kidnapper. Ask someone else to help you. dlga_village_elder_tell_capture_mission_2a village_elder_tell_capture_mission_3a|{s10} dlga_village_elder_tell_capture_mission_2b village_elder_tell_capture_mission_3b|{s10} dlga_village_elder_capture_mission_reject close_window|Yes, {reg59?my lady my lord}, of course. I am sorry if I have bothered you with our troubles. dlga_village_elder_tell_capture_mission_3b village_elder_capture_mission_4b|I'm not sure how common this is... But won't this cause issues with me and the ladies village? dlga_village_elder_tell_capture_mission_3b village_elder_capture_mission_4b.1|That sounds fascinating. Perhaps I will take you up on that offer when I'm ready... dlga_village_elder_tell_capture_mission_3b village_elder_capture_mission_4b.2|You seem to know a lot about women, my good man. This all seems so logical now. dlga_village_elder_tell_capture_mission_3b village_elder_capture_mission_4b.3|I have to admit I'm really excited about undertaking this mission. dlga_village_elder_tell_capture_mission_3b village_elder_capture_mission_4b.4|Perhaps we should, I can smell a good reward coming my way. dlga_village_elder_tell_capture_mission_3a village_elder_capture_mission_4a|Would you consider taking one of my women warriors instead? dlga_village_elder_tell_capture_mission_3a village_elder_capture_mission_4a.1|Is there a reward? dlga_village_elder_tell_capture_mission_3a village_elder_capture_mission_4a.2|I have to admit that you make a lot of sense. dlga_village_elder_tell_capture_mission_3a village_elder_capture_mission_4a.3|Your men lack willpower, but they're lowly peasants after all... dlga_village_elder_tell_capture_mission_3a village_elder_capture_mission_reject|Sorry, but you have failed to convince me. dlga_village_elder_capture_mission_4a village_elder_tell_capture_mission_4c|Well, we will highly appreciate your {reg59?Ladyship's Lordship's} helping us. What kind of reward do you have in mind? dlga_village_elder_capture_mission_4a village_elder_tell_capture_mission_4c.1|I am glad that you can be made to see reason. Your {reg59?Ladyship's Lordship's} help will be most appreciated, of course. dlga_village_elder_capture_mission_4a village_elder_tell_capture_mission_4c.2|Yes, my {reg59?lady lord}, these men are weak. They're chock full of temptations. Wouldn't it make sense for you to help them be at peace with themselves? Your help, of course, will be appreciated. dlga_village_elder_capture_mission_4a village_elder_tell_capture_mission_4c.3|I apologize, my {reg59?lady lord}, but my man hardly needs a spear-wielding warrior wife. They need women who can work the fields and take care of the animals, not pull a knife out when an argument arises. dlga_village_elder_capture_mission_4b village_elder_tell_capture_mission_4c|Well, your {reg59?Ladyship Lordship} could possibly understand how what we are asking is a delicate matter, and could be dangerous for one's well-being. You will need to approach this carefully, but your aid will be rewarded. dlga_village_elder_capture_mission_4b village_elder_tell_capture_mission_4c.1|Your {reg59?Ladyship Lordship} will always be welcome in our village, especially if he helps us with this delicate problem. I assure you, our gratitude is not limited just to this invitation. dlga_village_elder_capture_mission_4b village_elder_tell_capture_mission_4c.2|My {reg59?lady lord}, I'm old and have seen and heard a lot of things. I can definitely see the way the world works. Women play a very important role in men's lives, inspiring and guiding them. If you can help us with our little problem, we will find a way to show our gratitude. dlga_village_elder_capture_mission_4b village_elder_tell_capture_mission_4c.3|Yes, my {reg59?lady lord}, you really should be excited. Judging from the sparkles in your eyes, you are really up to this little challenge, aren't you? We are, too, your Highness, as it will relieve our man of their anxiety. Your help, of course, will be duly appreciated. dlga_village_elder_capture_mission_4b village_elder_tell_capture_mission_4c.4|My {reg59?lady's lord's} intuition is second to none. What kind of reward can you smell? dlga_village_elder_tell_capture_mission_4c village_elder_capture_mission_4d|Cash, my good man. {reg25} of it, give or take. dlga_village_elder_tell_capture_mission_4c village_elder_capture_mission_4c1|Perhaps you're right. What's in it for me? dlga_village_elder_tell_capture_mission_4c village_elder_capture_mission_4c1.1|I'm sure my efforts will be appreciated, but I'd like something more tangible, like cash. dlga_village_elder_tell_capture_mission_4c village_elder_capture_mission_4c1.2|Yes, I will help you, but I would require something more tangible than appreciation. dlga_village_elder_tell_capture_mission_4c village_elder_capture_mission_reject|Sorry, but you failed to convince me. dlga_village_elder_capture_mission_4c1 village_elder_tell_capture_mission_4c2|Oh, I see. {reg59?Her ladyship His lordship} desires coins. How many would {reg59?she he} like? dlga_village_elder_tell_capture_mission_4c2 village_elder_capture_mission_4d|I think {reg25} coins would suffice. dlga_village_elder_tell_capture_mission_4c2 village_elder_capture_mission_4d.1|I think we can settle on {reg25} coins. dlga_village_elder_tell_capture_mission_4c2 village_elder_tell_capture_mission_5a|I think you misunderstood me. I don't need your money. I will do this for the sport of it! dlga_village_elder_tell_capture_mission_4c2 village_elder_capture_mission_4d.2|{reg25} coin - I think your village can handle this amount. dlga_village_elder_capture_mission_4d village_elder_capture_mission_4d1|{s33} dlga_village_elder_capture_mission_4d1 village_elder_tell_capture_mission_5a|Hmmm, alright, {reg25} coins will do. Where do find this bride? dlga_village_elder_capture_mission_4d1 village_elder_capture_mission_reject|Hmmm, {reg25} coins is far too little. I have better things to do. Good day. dlga_village_elder_tell_capture_mission_5a village_elder_tell_capture_mission_6|That's the spirit!. You will no doubt find this lady in her village of {s6} dlga_village_elder_tell_capture_mission_6 village_elder_capture_mission_accept|Then I will go and find you the missing bride. dlga_village_elder_tell_capture_mission_6 village_elder_capture_mission_reject|I am afraid I don't have time for this. You'll need to find help elsewhere. dlga_village_elder_capture_mission_accept close_window|Thank you, {reg59?my lady my lord}. May your path guide you to the bride safely. dlga_village_elder_active_mission_2 village_elder_healer_thank|Indeed. I have brought you a healer from the next town. dlga_village_elder_healer_thank village_elder_talk|My good {reg59?lady lord}, you are a true savior. We cannot thank you enough, but you'll always be in our prayers. We here in {s13} will not forget what you have done for us. Hopefully the healer will find a cure soon. dlga_village_elder_active_mission_2 bride_check_new|Indeed. I met with the Bride. dlga_bride_check_new village_elder_capture_thank|I have brought her back, yet forcibly... dlga_bride_check_new village_elder_capture_thank.1|I have brought her back, convincing her to marry your man freely. dlga_village_elder_capture_thank village_elder_capture_thank_2|My good {reg59?lady lord}, you are a true savior. We cannot thank you enough, but you'll always be in our prayers. The men of {s13} will not forget what you have done for us. I will make sure this man and women name their first {reg59?daughter son} after you! dlga_village_elder_capture_thank_2 village_elder_talk|My good {reg59?lady lord}, please, is there anything I can do for you? dlga_start bride_quest|Greetings {reg59?good lady good sir}, what can I do for you? dlga_bride_quest bride_quest2|Forgive me for asking, but shouldn't you be at a wedding right now? dlga_bride_quest close_window|Nothing for now lady, good-bye dlga_bride_quest2 bride_beaten_womentowomen|Oh the dress you mean? Well I wouldn't normally confide this to just anyone, but since you're a fellow lady - perhaps you will understand. I was to be married recently you see. However the night before our wedding the man I was to wed forced his way into my families farmhouse while father was away. He forced himself upon me, and when I resisted he struck me...^^ Oh and his eyes, I will never forget how those eyes looked at me, I could have never imagined this man capable of such hate. dlga_bride_beaten_womentowomen bride_beaten_womentowomen2a|{s10} dlga_bride_beaten_womentowomen bride_beaten_womentowomen2b|{s10} dlga_bride_beaten_womentowomen bride_beaten_womentowomen2c|I may be a fellow woman, but I'm also the lady of {s6} dlga_bride_beaten_womentowomen2c bride_beaten_womentowomen2aa|That means you're {playername}? Oh please {reg59?my lady good sir} I beg of you, don't send me back there - I fear he will kill me! My father has gold, he will pay you to be released from my bound. dlga_bride_beaten_womentowomen2a bride_beaten_womentowomen2aa|Your village?... That means you're {playername}! Oh please {reg59?my lady good sir} I beg of you, don't send me back there - I fear he will kill me! My father has gold, he will pay you to be released from my bound. dlga_bride_beaten_womentowomen2aa bride_beaten_womentowomen2aa2|Hmmmm, how much would your father be willing to give to resolve this matter? dlga_bride_beaten_womentowomen2aa bride_beaten_womentowomen2aa3|I'm sorry, the matter is closed, come with me NOW! dlga_bride_beaten_womentowomen2aa2 bride_pay_free|I think my father would be willing to pay {reg3} coins for my release. dlga_bride_beaten_womentowomen2aa3 close_window|No I won't go back! Prepare to fight!^^ Father!... Father! dlga_bride_pay_free bride_pay_free2|Very well, I'd be willing to accept this. dlga_bride_pay_free bride_beaten_womentowomen2aa3|I'm sorry, but no, come with me NOW! dlga_bride_pay_free2 close_window|Oh bless you! Bless you... Here is the coin and farewell {reg59?my lady sir}. dlga_start killed_bride_father|You killed him! My poor, poor father. What will happen to me now? He was all I had left. dlga_killed_bride_father close_window|I'm sorry, but now you must come with me, there is another willing to take care of you - you don't need a father anymore. dlga_bride_beaten_womentowomen2a bride_beaten_womentowomen2aa.1|How can you say that to me? Did you hear what he did to me? I won't go back to him, I'd rather die! dlga_bride_beaten_womentowomen2a bride_beaten_womentowomen2ab|Difficult situation? Who are you? I won't go back to him, I'd rather die! dlga_bride_beaten_womentowomen2ab bride_beaten_womentowomen2aa3|I am {playername}, the man you left was my subject. I will need you to come with me now please. dlga_bride_beaten_womentowomen2a close_window|Yes... I suppose the Bible does say we are to obey man in all things... but curse you for bringing my faith into this - I will go with you now, and let no one say I am not a good and obedient Christian lady. dlga_bride_beaten_womentowomen2a close_window.1|Yes... {reg4?{s7} Odin} gives me strength - strength enough to fight you! dlga_bride_beaten_womentowomen2b close_window|Yes... Yes it is kind {reg59?lady sir}, I'm happy you understand me. Now I should go and get out of this dress don't you think? dlga_bride_beaten_womentowomen2b close_window.1|Yes I know {reg59?us women women} are to obey our men, but there are limits. I'm happy you understand me. Now I should go and get out of this dress don't you think? dlga_bride_beaten_womentowomen2b close_window.2|You will? Yes I think that is wise {reg59?my lady sir}, but be careful - these men seem to bind together and I'd hate to hear something happened to you while trying to warn others of this mans behavior. dlga_bride_beaten_womentowomen2b close_window.3|Ha, what a delightful thought! Sometimes I wish {reg59?I too was a I was a} women of the sword. Be careful though, I'd hate to hear harm befell you defending little old me. I should go - thank you for listening. dlga_bride_quest2 bride_beaten_manplayer|What business is it to you stranger? I will not explain myself to a man ever again! dlga_bride_beaten_manplayer bride_beaten_manplayer2|I'm sorry my lady, I meant no harm... dlga_bride_beaten_manplayer bride_beaten_womentowomen2aa3|Huh, well enough of this, my mission is to bring back a bride and you fit that description. dlga_bride_beaten_manplayer close_window|Go in peace my lady. dlga_bride_beaten_manplayer2 bride_beaten_manplayer2b|I'm sorry stranger, I've been a little on edge lately - but you seem kind enough - perhaps you will understand. I was to be married recently you see. However the night before our wedding the man I was to wed forced his way into my families farmhouse while father was away. He forced himself upon me, and when I resisted he struck me...^^ Oh and his eyes, I will never forget how those eyes looked at me, I never imagined this man capable of such hate. dlga_bride_beaten_manplayer2b bride_beaten_womentowomen2a|{s10} dlga_bride_beaten_manplayer2b bride_beaten_womentowomen2b|{s10} dlga_bride_beaten_manplayer2b bride_beaten_womentowomen2c|I may be kind, but I'm also the lord of {s6} dlga_bride_quest2 bride_marry_another|Oh the dress you mean? Well yes it is rather funny actually. I was to be married recently in the next village over you see. However the night before our wedding my truest love I thought lost in the wars returned home to me, he swept me off my feet and asked I marry him instead...^^ I'm off now to the river for the ceremony, I feel bad for breaking my word to the other man, but what am I to do? I love who I love. dlga_bride_marry_another bride_marry_another2a|{s10} dlga_bride_marry_another bride_marry_another2b|{s10} dlga_bride_marry_another bride_marry_another2c|I understand love, but I'm also the {reg59?lady lord} of {s6} dlga_bride_marry_another2c bride_marry_convinceextra|You're {playername}? Oh no I beg you kind {reg59?lady lord}, don't ruin my love... Please take pity on me. dlga_bride_marry_another2a bride_marry_another2aa|Gave my word? Who are you? I'm not going anywhere with you. dlga_bride_marry_another2aa bride_marry_another2aa2|I'm {playername}, perhaps I can convince you to do the honorable thing... dlga_bride_marry_another2aa bride_beaten_womentowomen2aa3|I'm {playername}, but enough words, come with me, NOW! dlga_bride_marry_another2aa2 bride_marry_convince|I know that name, you're the {reg59?lady lord} of {s6}! Forgive me {reg59?lady sir}, but I don't know how you could convince me... dlga_bride_marry_convinceextra bride_marry_convince|Perhaps I can convince you to do the honorable thing... dlga_bride_marry_convince bride_marry_convince2|- You spend some time trying to convince the lady to return to {s6} - dlga_bride_marry_convince2 close_window|Very well... you win. I will return peacefully to {s6} with you, but I fear I will always feel this hole in my heart. dlga_bride_marry_convince2 bride_marry_convince3|No you failed to convince me, I'm sorry {playername}, but my heart belongs here with the man I love. dlga_bride_marry_convince3 close_window|Very well, I accept your decision. dlga_bride_marry_convince3 bride_beaten_womentowomen2aa3|I'm sorry, but I really must insist. dlga_bride_marry_another2a close_window|I can see you are a {reg59?lady man} who won't listen to me no matter what I say, but hear me... I won't go back! dlga_bride_marry_another2a bride_marry_another2aa.1|Difficult situation?... Who are you? dlga_bride_marry_another2a bride_marry_convince2|God? Do you think he will punish me for breaking my word? Oh I hadn't thought of that! Of course our Christian god expects ladies to keep their word and obey man... dlga_bride_marry_another2a bride_marry_convince2a|{reg4?{s7} Odin}? What does he have to say about this? Perhaps if I was a foolish Christian girl I may take what you say to heart, but I am not. Here a women is free to choose her own destiny. dlga_bride_marry_convince2a bride_marry_convince3|Sorry you failed to convince me, my heart belongs here with the man I love. dlga_bride_marry_another2b close_window|Thank you for your support kind {reg59?lady sir}! Now I really should be getting to the ceremony - take care. dlga_bride_quest2 bride_coldfeet|Oh the dress you mean? Well I can't seem to bring myself to take it off...I was to be married you see. However the night before our wedding a fear gripped my heart...^^ I don't know why. Perhaps I'm just not ready to give up my freedom yet... dlga_bride_coldfeet bride_coldfeet2a|{s10} dlga_bride_coldfeet bride_coldfeet2b|{s10} dlga_bride_coldfeet bride_coldfeet2c|I understand, but I'm also the {reg59?lady lord} of {s6}... dlga_bride_coldfeet2a bride_coldfeet2aa|Your village? Then you must be {playername}. Forgive me {reg59?lady lord}, I know I should be stronger - I just can't help feeling there is more to life then raising kids and crops. dlga_bride_coldfeet2a bride_coldfeet2aa.1|I suppose that might be true, but how will I know? Am I foolish to wanting more from life then raising kids and crops? dlga_bride_coldfeet2a bride_coldfeet2ab|I would welcome you to try good {reg59?lady sir}, truth is this fear does ashame me dlga_bride_coldfeet2a bride_coldfeet2ac|It's true, I've often prayed to {reg4?{s7} Odin} for strength, but so far my prayers have gone unanswered. dlga_bride_coldfeet2a bride_coldfeet2ac.1|It's true, God should grant me this strength, but so far my prayers have gone unanswered. dlga_bride_coldfeet2aa bride_convinecoldfeet|You're not foolish, but perhaps I can convince you to do the right thing... dlga_bride_coldfeet2aa bride_join|You're not foolish, perhaps you should join my party and see the world? dlga_bride_coldfeet2aa close_window|I respect your choices - good-luck to you. dlga_bride_convinecoldfeet bride_convinecoldfeet2|You are welcome to try... dlga_bride_convinecoldfeet2 bride_convinecoldfeet3|- You spend some time trying to overcome the ladies fears and objections - dlga_bride_convinecoldfeet3 close_window|Very well, you've convinced me my fears were a silly thing, I will join you now and return to {s6}. dlga_bride_convinecoldfeet3 close_window.1|I'm sorry I just can't do it! Please tell the man in {s6} how sorry I truly am. dlga_bride_coldfeet2ab bride_convinecoldfeet3|- You spend some time trying to overcome the ladies fears and objections - dlga_bride_coldfeet2ac bride_convinecoldfeet|Perhaps if we prayed together and chat for awhile I can convince you to do the right thing... dlga_bride_coldfeet2b close_window|Well you're very rude! Go away please. dlga_bride_coldfeet2c bride_coldfeet2c2|Oh {playername}? Forgive me {reg59?lady lord}, I know I should be stronger - I just can't help feeling there is more to life then marriage. dlga_bride_coldfeet2c2 bride_beaten_womentowomen2aa3|I really don't care how you feel...return with me at once! dlga_bride_coldfeet2c2 close_window|Then I respect your choices - good-luck to you. dlga_bride_join close_window|You would take me with you? Oh my {reg59?lady lord}, nothing would make me happier! I'll go pack my things at once. dlga_bride_join bride_coldfeet|It seems you don't have room for me. What else do you suggest? dlga_village_elder_tell_mission village_elder_tell_deliver_grain_mission|{reg59?My good lady My good sir}, our village has been going through such hardships lately. The harvest has been bad, and recently some merciless bandits took away our seed grain that we had reserved for the planting season. If we cannot find some grain soon, we will not be able to plant our fields and then we will have nothing to eat for the coming year. If you can help us, we would be indebted to you forever. dlga_village_elder_tell_deliver_grain_mission village_elder_tell_deliver_grain_mission_2|Hmmm. How much grain do you need? dlga_village_elder_tell_deliver_grain_mission village_elder_deliver_grain_mission_reject|I can't be bothered with this. Ask help from someone else. dlga_village_elder_tell_deliver_grain_mission_2 village_elder_tell_deliver_grain_mission_3|I think {reg5} packs of grain will let us start the planting. Hopefully, we can find charitable people to help us with the rest. dlga_village_elder_tell_deliver_grain_mission_3 village_elder_deliver_grain_mission_accept|Then I will go and find you the grain you need. dlga_village_elder_tell_deliver_grain_mission_3 village_elder_deliver_grain_mission_reject|I am afraid I don't have time for this. You'll need to find help elsewhere. dlga_village_elder_deliver_grain_mission_accept close_window|Thank you, {reg59?madam sir}. We'll be praying for you night and day. dlga_village_elder_deliver_grain_mission_reject close_window|Yes {reg59?madam sir}, of course. I am sorry if I have bothered you with our troubles. dlga_village_elder_tell_mission village_elder_tell_festival_mission|My good {reg59?lady sir}, {s7} will soon be upon us and we could use some help with the preparations. If you could bring us {reg5} {s6}{s10} we would be grateful.{s8} dlga_village_elder_tell_festival_mission village_elder_festive_mission_accept|Then I will find this {s6} and bring some back. dlga_village_elder_tell_festival_mission village_elder_fest_reject_insult|I'm no Pagan, and will not support your foolish beliefs! dlga_village_elder_tell_festival_mission village_elder_fest_reject_insult.1|I'm no Christian, and will not support your foolish beliefs! dlga_village_elder_tell_festival_mission village_elder_fest_mission_reject|I am afraid I don't have time for this now. dlga_village_elder_festive_mission_accept close_window|You will? Oh, splendid! Thank you, {reg59?madam sir}. We will honor your name during our event. dlga_village_elder_fest_reject_insult close_window|No need to be insulting {reg59?madam sir}. We will find someone else for the job. dlga_village_elder_fest_mission_reject close_window|Yes, of course {reg59?madam sir}. Well, we will find someone else for the job. dlga_village_elder_tell_mission village_elder_tell_train_peasants_against_bandits_mission|We are suffering greatly at the hands of a group of bandits. They take our food and livestock, and kill anyone who doesn't obey them immediately. Our men are angry that we cannot defend ourselves, but we are only simple farmers... However, with some help, I think that some of the people here could be more than that. We just need an experienced warrior to teach us how to fight. dlga_village_elder_tell_train_peasants_against_bandits_mission village_elder_train_peasants_against_bandits_mission_accept|I can teach you how to defend yourself. dlga_village_elder_tell_train_peasants_against_bandits_mission village_elder_train_peasants_against_bandits_mission_reject|You peasants have no business taking up arms. Just pay the bandits and be off with it. dlga_village_elder_train_peasants_against_bandits_mission_accept close_window|You will? Oh, splendid! We would be deeply indebted to you, {reg59?madam sir}. I'll instruct the village folk to assemble here and receive your training. If you can teach us how to defend ourselves, I promise you'll receive everything we can give you in return for your efforts. dlga_village_elder_train_peasants_against_bandits_mission_reject close_window|Yes, of course {reg59?madam sir}. Thank you for your counsel. dlga_village_elder_tell_mission village_elder_tell_deliver_cattle_mission|Bandits have driven away our cattle. Our pastures are empty. If we had just a few heads of cattle we could start to raise a herd again. dlga_village_elder_tell_deliver_cattle_mission village_elder_tell_deliver_cattle_mission_2|How many animals do you need? dlga_village_elder_tell_deliver_cattle_mission village_elder_deliver_cattle_mission_reject|I don't have time for this. Ask help from someone else. dlga_village_elder_tell_deliver_cattle_mission_2 village_elder_tell_deliver_cattle_mission_3|I think {reg5} heads will suffice for a small herd. dlga_village_elder_tell_deliver_cattle_mission_3 village_elder_deliver_cattle_mission_accept|Then I will bring you the cattle you need. dlga_village_elder_tell_deliver_cattle_mission_3 village_elder_deliver_cattle_mission_reject|I am afraid I don't have time for this. You'll need to find help elsewhere. dlga_village_elder_deliver_cattle_mission_accept close_window|Thank you, {reg59?madam sir}. We'll be praying for you night and day. dlga_village_elder_deliver_cattle_mission_reject close_window|Yes {reg59?madam sir}, of course. I am sorry if I have bothered you with our troubles. dlga_village_elder_tell_mission village_elder_pretalk|Thank you, {reg59?madam sir}, but we do not really need anything right now. dlga_start silver_mine|Hello {s6}. Please stay well back from my carts. dlga_silver_mine silver_mine2|Sorry are you the foreman here? dlga_silver_mine close_window|Forgive me, I must go dlga_silver_mine2 silver_mine3|Hah, no {reg59?lady man}, I drive the silver carts to the kingdoms capital. dlga_silver_mine3 silver_mine4|I'm one of many actually, in fact, every work camp and industry in Britannia sends weekly shipments of cargo from the camp to the controlling kingdoms capital. dlga_silver_mine4 silver_mine5|It's dangerous work of course, so many bandits and thieves about, which is why I always travel with a large escort. dlga_silver_mine5 silver_mine6|Of course, sometimes that's not enough and a smart bandit leader will learn our schedule before setting an ambush on the roads....^^ still, the money is good and the days are normally uneventful. dlga_silver_mine6 silver_mine7|That's interesting... I should go dlga_silver_mine7 close_window|Farewell {reg59?lady sir}, the foreman is over there of you want to talk to him. dlga_start goods_merchant_talk|{reg59?My lady My lord}, you honour my humble shop with your presence. dlga_start goods_merchant_talk.1|Welcome {s6}. What can I do for you? dlga_goods_merchant_pretalk goods_merchant_talk|Anything else? dlga_goods_merchant_talk goods_trade_requested|I want to buy a few items... and perhaps sell some. dlga_goods_trade_requested goods_trade_completed|Sure, sure... Here, have a look at my stock... dlga_goods_trade_completed goods_merchant_talk|Anything else? dlga_goods_merchant_talk trade_info_request|What goods should I buy here to trade with other towns? dlga_goods_merchant_talk close_window|Nothing. Thanks. dlga_trade_info_request trade_info_request_2|That information can be best obtained from caravan masters and travelling merchants. If you want I can send you to the district where foreign merchants stay at when they come to the town. If you spend some time there and listen to the talk, you can learn a lot about what to buy and where to sell it. dlga_trade_info_request_2 close_window|Then I'll go and spend some time with these merchants. dlga_trade_info_request_2 goods_merchant_pretalk|I have no time for this right now. dlga_start arena_intro_1.1|Good day friend. If you came to watch the tournaments you came in vain. There won't be a tournament here anytime soon. dlga_arena_intro_1 arena_intro_2|Tournaments? So they hold the tournaments here... dlga_arena_intro_2 arena_intro_3|Yes. You should see this place during one of the tournament fights. Everyone from the town and nearby villages comes here. The crowd becomes mad with excitement. Anyway, as I said, there won't be an event here soon, so there isn't much to see. Except, there is an official duel every now and then, and of course we have melee fights almost every day. dlga_arena_intro_3 arena_training_melee_intro|Tell me about the melee fights. dlga_arena_training_melee_intro arena_training_melee_intro_2|The fighters and knights get bored waiting for the next tournament, so they have invented the training melee. It is a simple idea really. Fighters jump into the arena with a weapon. There are no rules, no teams. Everyone beats at each other until there is only one fighter left standing. Sounds like fun, eh? dlga_arena_training_melee_intro_2 arena_training_melee_intro_reward|Is there a reward? dlga_arena_training_melee_intro_reward arena_training_melee_intro_2|There is, actually. Some of the wealthy townsmen offer prizes for those fighters who show great skill in the fights. If you can beat {reg1} opponents before going down, you'll earn {reg11} coins. You'll get {reg12} coins for striking down at least {reg2} opponents, {reg13} coins if you can defeat {reg3} opponents, and {reg14} coins if you can survive long enough to beat {reg4} opponents. If you can manage to be the last {reg59?fighter man} standing, you'll earn the great prize of the fights, {reg15} coin. Sounds good, eh? dlga_arena_training_melee_explain_reward arena_master_melee_pretalk|Some of the wealthy townsmen offer prizes for those fighters who show great skill in the fights. If you can beat {reg1} opponents before going down, you'll earn {reg11} coins. You'll get {reg12} coins for striking down at least {reg2} opponents, {reg13} coins if you can defeat {reg3} opponents, and {reg14} coins if you can survive long enough to beat {reg4} opponents. If you can manage to be the last {reg59?fighter man} standing, you'll earn the great prize of the fights, {reg15} coin. Sounds good, eh? dlga_arena_training_melee_intro_2 arena_training_melee_intro_3|Can I join too? dlga_arena_training_melee_intro_3 arena_master_melee_talk|Ha ha. You would have to be out of your mind not to. Of course. The melee fights are open to all. Actually there is going to be a fight soon. You can go and hop in if you want to. dlga_start arena_master_intro_1|Hello. You seem to be new here. Care to share your name? dlga_arena_master_intro_1 arena_master_intro_2|I am {playername}. dlga_arena_master_intro_2 arena_master_pre_talk|Well met {playername}. I am the master of the tournaments here at {s1}. Talk to me if you want to join the fights. dlga_start arena_master_fight_result|. dlga_arena_master_fight_result arena_master_pre_talk|Ha-ha, that's quite the bruise you're sporting. But don't worry; everybody gets trounced once in awhile. The important thing is to pick yourself up, dust yourself off and keep fighting. That's what champions do. dlga_arena_master_fight_result arena_master_pre_talk.1|Hey, you managed to take down {reg8} opponents. Not bad. But that won't bring you any prize money. Now, if I were you, I would go back there and show everyone what I can do... dlga_arena_master_fight_result arena_master_pre_talk.2|You put up quite a good fight there. Good moves. You definitely show promise. And you earned a prize of {reg10} coins for knocking down {reg8} opponents. dlga_arena_master_fight_result arena_master_pre_talk.3|That was a good fight you put up there. You managed to take down no less than {reg8} opponents. And of course, you earned a prize money of {reg10} coins. dlga_arena_master_fight_result arena_master_pre_talk.4|Your performance was amazing! You are without doubt a very skilled fighter. Not everyone can knock down {reg8} people in the fights. Of course you deserve a prize with that performance {reg10} coins. Nice, eh? dlga_arena_master_fight_result arena_master_pre_talk.5|That was damned good fighting, {playername}. You have very good moves, excellent tactics. And you earned a prize of {reg10} coins for knocking down {reg8} opponents. dlga_arena_master_fight_result arena_master_pre_talk.6|Congratulations champion! Your fight there was something to remember! You managed to be the last fighter standing beating down everyone else. And of course you won the grand prize of the fights {reg10} coin. dlga_start arena_master_pre_talk|Hello {playername}. Good to see you again. dlga_arena_master_pre_talk arena_master_talk|What would you like to do? dlga_arena_master_talk arena_master_melee_pretalk|About the melee fights... dlga_arena_master_talk arena_master_ask_tournaments|Will there be a tournament in nearby towns soon? dlga_arena_master_talk close_window|I need to leave now. Good bye. dlga_arena_master_ask_tournaments arena_master_talk|{reg2?There won't be any tournaments any time soon. {reg1?Tournaments are A tournament is} going to be held at {s15}.} dlga_arena_master_melee_pretalk arena_master_melee_talk|There will be a fight here soon. You can go and jump in if you like. dlga_arena_master_melee_talk close_window|Good. That's what I am going to do. dlga_arena_master_melee_talk arena_master_melee_reject|Thanks. But I will give my bruises some time to heal. dlga_arena_master_melee_reject arena_master_pre_talk|Good {reg59?girl man}. That's clever of you. dlga_arena_master_melee_talk arena_training_melee_explain_reward|Actually, can you tell me about the rewards again? dlga_tort_explained torture_1|My {reg59?lady lord}, I can beat and torture your enemies for your pleasure or if you want to make an enemy lord do something. For example, you can force an enemy lord to grant permission to court his daughter or sister, if such permission is hard to gain for you by any other means. Or you can force the lord to grant you parts of his rents from his fief for some time in exchange for freedom. If the lord is pagan and married, you can try to force him to divorce his wife. Then, of course, you will be free to pursue her as a free woman. dlga_torture_1 torture_pretalk|Thank you. That was informative. dlga_start torture_menu|My {reg59?lady lord}, what can I do for you? dlga_torture_menu tort_explained|Torturer? What is it you can do? dlga_torture_menu torture_menu1|I'd like you to have a little chat with one of the prisoners. dlga_torture_menu close_window|Nothing, I'm just checking the prison out. dlga_torture_menu1 torture_menu2|Whom do you want me to talk to? dlga_torture_menu2 torture_menu3a|{s10} dlga_torture_menu2 close_window|Never mind. dlga_torture_menu3a torture_pretalk|It looks like {s10} isn't healthy enough for our...talk, we should wait until they're strong enough to survive the session. dlga_torture_menu3a torture_menu4|Alright, what do you want me to do with {s10}? dlga_torture_menu3 torture_menu4|Alright, what do you want me to do with {s10}? dlga_torture_menu4 torture_menu5|Dump that bucket of water on him. Maybe then he'll come back to life. dlga_torture_menu4 torture_menu5.1|I'd like you to hit his face, but be careful. He hasn't been ransomed yet. dlga_torture_menu4 torture_menu5.2|Just beat him up... a little bit, but be gentle. dlga_torture_menu4 torture_menu5a|Warm up that iron rod. Let's see how well he can handle the heat. dlga_torture_menu4 torture_menu5a.1|Break his arm in two. dlga_torture_menu4 torture_pretalk|Never mind. dlga_torture_menu5 torture_menu6|Very well, I will do that. dlga_torture_menu5a torture_menu6a|Very well, I will do that. dlga_torture_menu5 torture_menu6b|Very well, I will do that. dlga_torture_menu6 prisonor_responds_to_punch|Oach! dlga_torture_menu6 prisonor_responds_to_beat|Ahh! Stop, please. dlga_prisonor_responds_to_punch torture_menu3|Ah, {playername} is that the best you got? dlga_prisonor_responds_to_punch prisonor_xtort_menu|{playername} enough, what do you want? dlga_prisonor_responds_to_punch torture_menu4|I think the prisoner has passed out. dlga_prisonor_responds_to_beat prisonor_xtort_menu|{playername} enough, what do you want? dlga_prisonor_responds_to_beat torture_menu4|I think the prisoner has passed out. dlga_prisonor_xtort_menu lord_offer_smth_tor|I have some propositions for you. dlga_lord_offer_smth_tor lord_offer_smth1_tor|What propositions, you bloody lowlife? dlga_lord_offer_smth1_tor lord_offer_smth2a_tor|I feel a lot of admiration for your spouse, {s33}. I see a divorce in your future... dlga_lord_offer_smth1_tor lord_offer_smth2b_tor|Let me court your {s11}, {s33}, or else... dlga_lord_offer_smth1_tor lord_offer_smth1bb_tor|I will set you free if you allow me to court your {s11}, {s33}. dlga_lord_offer_smth1bb_tor close_window|I suppose I can live with that. dlga_lord_offer_smth1bb_tor torture_menu3|I think you are plain crazy to offer me something like that! dlga_lord_offer_smth1_tor lord_offer_smth1a_tor|I would like to collect some of the taxes from one of your fiefs for a while. dlga_lord_offer_smth1a_tor lord_offer_smth1b_tor|Well, that would depend. Which one do you have in mind? dlga_lord_offer_smth1a_tor torture_menu3|I think you're out of your mind. I prefer the comforts here, small though they be, to paying such a price. dlga_lord_offer_smth1b_tor lord_offer_smth2c_tor|{s4} dlga_lord_offer_smth1b_tor torture_menu3|Never mind. dlga_lord_offer_smth2c_tor lord_offer_smth3c_tor|I suppose, if you set me free, I can allow you to collect half the rents from {s33} for about four weeks. dlga_lord_offer_smth2c_tor torture_menu3|I think you're out of your mind. I prefer the comforts here, small though they be, to paying such a price. dlga_lord_offer_smth3c_tor torture_menu3|No, I had something else in mind. dlga_lord_offer_smth3c_tor close_window|Great! You're free to go. dlga_lord_offer_smth2a_tor lord_offer_smth3a_tor|Ok, you win. I will get the divorce, but, remember, I will hunt you down like a dog! dlga_lord_offer_smth2a_tor torture_menu3|NO, you're out of your mind! . dlga_lord_offer_smth3a_tor torture_menu3|Actually, I don't need you to do that. dlga_lord_offer_smth3a_tor close_window|Great. You're free to go. dlga_lord_offer_smth2b_tor lord_offer_smth3b_tor|Ok, you win. I give you permission to visit my {s11}, {s33}. dlga_lord_offer_smth2b_tor torture_menu3|I think you're out of your mind. I love her more than life itself. dlga_lord_offer_smth3b_tor torture_menu3|Actually, I don't want to do that. dlga_lord_offer_smth3b_tor close_window|Great. You're free to go. dlga_lord_offer_smth1_tor torture_menu3|Nothing yet, I can see by your eyes we still have more work to do... dlga_lord_offer_smth1_tor torture_menu3.1|You have nothing that I want, I just wanted to see you bleed. dlga_torture_menu6 torture_menu3|Aaaaaaaaaaaaaaaaaaaaaaaaaaaaah dlga_torture_menu6a prisonor_responds_to_beat|NO!!!!!!!! dlga_torture_menu6a prisonor_responds_to_beat.1|Aaaaaaaaaaaaaaaaaaaaaaaaaaaaah dlga_torture_menu6b torture_menu6c|Whoooosh!!!!!!!! dlga_torture_menu6c torture_pretalk|Looks like he's alive, but he needs to recover a little bit for further conversations. dlga_torture_menu6c torture_menu3|Looks like that did it, should we continue?. dlga_torture_pretalk torture_menu|Anything else? dlga_torture_menu3 torture_menu4.1|I think the prisoner has passed out. dlga_start galeas_talk|Hello {reg59?girl boy}. If you have any prisoners, I will be happy to buy them from you. dlga_galeas_talk galeas_sell_prisoners|Then you'd better bring your purse. I have got prisoners to sell. dlga_galeas_talk close_window|Not this time. Good-bye. dlga_galeas_sell_prisoners galeas_sell_prisoners_2|Let me see what you have... dlga_galeas_sell_prisoners_2 close_window|You take more prisoners, bring them to me. I will pay well. dlga_bandit_introduce bandit_talk|{s5} dlga_bandit_talk close_window|I'll give you nothing but cold steel, you scum! dlga_bandit_talk bandit_barter|There's no need to fight. I can pay for free passage. dlga_bandit_barter bandit_barter_2|Silver without blood, that's our favourite kind! Hmm, having a look at you, I reckon you could easily come up with {reg5} coins. Pay it, and we'll let you be on your way. dlga_bandit_barter_2 bandit_barter_3a|Very well, take it. dlga_bandit_barter_2 bandit_barter_3b|I don't have that much money with me dlga_bandit_barter_3b close_window|That's too bad. I guess we'll just have to sell you into slavery. Take {reg59?her him}, lads! dlga_bandit_barter close_window|Hey, I've heard of you! You slaughter us freebooters like dogs, and now you expect us to let you go for a few stinking coins? Forget it. You gave us no quarter, and you'll get none from us. dlga_bandit_barter_3a close_window|Heh, that wasn't so hard, was it? All right, we'll let you go now. Be off. dlga_start bandit_meet|Eh? What is it? dlga_bandit_meet bandit_attack|Your luck has run out, wretch. Prepare to die! dlga_bandit_attack close_window|{s5} dlga_bandit_meet close_window|Never mind, I have no business with you. dlga_start disbanded_troop_ask|Do you want us to follow you? dlga_disbanded_troop_ask disbanded_troop_join|Yes. Let us ride together. dlga_disbanded_troop_ask close_window|No. Not at this time. dlga_disbanded_troop_join close_window|Unfortunately. You do not have room in your party for us. dlga_disbanded_troop_join close_window.1|We are at your command. dlga_start enemy_talk_1|You will not capture me again. Not this time. dlga_enemy_talk_1 enemy_talk_2|You don't have a chance against me. Give up. dlga_enemy_talk_2 close_window|I will give up when you are dead! dlga_start party_encounter_routed_agents_are_caught|I beg you, please leave us alone. dlga_party_encounter_routed_agents_are_caught party_encounter_routed_agents_are_caught2|Do you think you can run away from me? You will be my prisoner or die! dlga_party_encounter_routed_agents_are_caught close_window|Ok. We'll leave you in peace for this time, do not face with us again. dlga_party_encounter_routed_agents_are_caught2 close_window|Haven't you got any mercy? Ok, we will fight you to the last man! dlga_party_encounter_routed_agents_are_caught2 close_window.1|{s1} dlga_sell_prisoner_outlaws sell_prisoner_outlaws|Hmmm. 10 coins for each looter makes {reg1} coins for all {reg0} of them. dlga_sell_prisoner_outlaws sell_prisoner_outlaws.1|Let me see. You've brought {reg0} bandits, so 20 coins for each comes up to {reg1} coin. dlga_sell_prisoner_outlaws sell_prisoner_outlaws.2|Well well, you've captured {reg0} brigands. Each one is worth 30 coin, so I'll give you {reg1} for them in total. dlga_sell_prisoner_outlaws close_window|I suppose that'll be all, then. dlga_prisoner_chat close_window| dlga_prisoner_chat prisoner_chat_accept_confirm|All right, I have made room for you. dlga_prisoner_chat_accept_confirm prisoner_chat_accept3|I am at your command, my {reg59?lady lord}. dlga_prisoner_chat close_window.1|I am sorry, I still have no room for you. You'll have to wait a while longer. dlga_prisoner_chat quest_prisoner|Your fight is over Conanus! dlga_prisoner_chat close_window.2|Won't be must longer now and you will be back were you belong dlga_prisoner_chat prisoner_chat_commoner|You there! dlga_prisoner_chat prisoner_chat_lord|{s1} dlga_quest_prisoner quest_prisoner2|Damn you to hell {reg59?girl boy}! dlga_quest_prisoner2 quest_prisoner_ex|For your many crimes I sentence you to death! dlga_quest_prisoner_ex close_window|(Your men grab hold of his arms and bring him to his knees, you approach, ax in hand and he lowers his head for a final time) dlga_prisoner_chat_commoner prisoner_chat_menu|Me?! (Gulp!) dlga_prisoner_chat_lord prisoner_chat_noble|Yes, {reg59?lady lord} {s1}? dlga_prisoner_chat_noble prisoner_chat_noble_conv|{s1}, redeem yourself in the eyes of {reg4?{s7} Odin}, and rid yourself of that Christian weakling God! dlga_prisoner_chat_noble prisoner_chat_noble_conv.1|{s1}, repent of your sins and accept the one true Lord, our saviour, Jesus Christ! dlga_prisoner_chat_noble_conv prisoner_chat_noble_conv2|{s22} dlga_prisoner_chat_noble_conv2 prisoner_chat_noble_release|Wonderful news, you're free to go! dlga_prisoner_chat_noble_conv2 prisoner_chat_noble_keep|On the second thought, maybe you should stay my prisoner dlga_prisoner_chat_noble_conv2 close_window|Whatever suits you! dlga_prisoner_chat_noble prisoner_chat_noble_offer|I will set you free if you allow me to court your {s11}, {s33}. dlga_prisoner_chat_noble_offer close_window|I suppose I can live with that. dlga_prisoner_chat_noble_offer close_window.1|I think you are plain crazy to offer me something like that! dlga_prisoner_chat_noble prisoner_chat_noble_prerelease|You are free to go. dlga_prisoner_chat_noble prisoner_chat_noble_prekeep|You will remain my prisoner. dlga_prisoner_chat_noble prisoner_chat_treason|You have committed high treason! dlga_prisoner_chat_noble_prerelease prisoner_chat_noble_release|Despite what you may have heard, I am a {reg59?woman man} of honor. You are free to go. dlga_prisoner_chat_noble_release close_window|{s43} dlga_prisoner_chat_noble_prekeep prisoner_chat_noble_keep|You will understand if I keep you hostage until your family can afford to... compensate me for certain expenses and hardships I have endured to keep you fed and ...safe... these past weeks. dlga_prisoner_chat_noble_keep close_window|Truly, this is beneath you. dlga_prisoner_chat_noble_keep close_window.1|And I trust you will be as understanding when I hunt you down like the dog you are! dlga_prisoner_chat_menu prisoner_chat_offer|Hmmm... perhaps you're not as stupid as the rest of those rabble. dlga_prisoner_chat_menu prisoner_chat_release|As wretched as you are, I cannot help but feel sorry for you. dlga_prisoner_chat_menu prisoner_chat_die1|The sight of you makes me sick! You.. Die.. Now! dlga_prisoner_chat_menu close_window|Get back in line, Scum! dlga_prisoner_chat_release prisoner_chat_release2|I'm feeling magnanimous today. Begone, before I change my mind! dlga_prisoner_chat_release2 close_window|Oh, thank you, {reg59?madam sir}. Blessings on you! dlga_prisoner_chat_offer prisoner_chat_reaction|Listen, scum, you have one last chance to redeem yourself before I sell you to the slave-traders. Drop all your previous allegiances and swear fealty to me, obey my every order to the letter, and you'll be paid, fed and equipped. If you don't....well, let's just say that life as a slave will be seemingly unending years of agony, malnutrition and beatings. I'd advise you to think very, very carefully before choosing. dlga_prisoner_chat_reaction prisoner_chat_accept1|Thank you for your mercy, {reg59?madam sir}. I swear on my mothers grave I will serve you, my {reg59?lady lord}! dlga_prisoner_chat_reaction prisoner_chat_refuse|I'm afraid you're not what I'm looking for in a leader, I'm not interested. dlga_prisoner_chat_reaction prisoner_chat_refuse.1|I'll show you what I think of your offer! (The prisoner spits in your face) There. Now get lost, I'm not interested. dlga_prisoner_chat_refuse close_window|I see... dlga_prisoner_chat_die1 prisoner_chat_die2|(You advance on the prisoner...) dlga_prisoner_chat_die2 prisoner_chat_die3|Please, {reg59?madam sir}, don't kill me. I am a defenseless prisoner. Surely you're not that cruel? dlga_prisoner_chat_die3 prisoner_chat_die4|(Kill the prisoner) dlga_prisoner_chat_die3 close_window|No, I will not sink that low for you. dlga_prisoner_chat_die4 close_window|(The prisoner struggles against his shackles, desperate to free himself and escape you, but to no avail. You slit their throat and watch as his life slips away, and only a corpse sags to the floor.) dlga_prisoner_chat_accept1 prisoner_chat_accept2|If you so much as fail to tremble on my command, I will have you severely disciplined! dlga_prisoner_chat_accept1 prisoner_chat_accept2.1|In my camp we are all treated as equals. I expect your obedience, but also your trust. dlga_prisoner_chat_accept2 prisoner_chat_accept3|I will obey your wishes, my {reg59?lady lord}. I swear! dlga_prisoner_chat_accept3 close_window|Oh! Apparently there isn't enough room for you in my party. I will be back when I have made space. dlga_prisoner_chat_accept3 close_window.1|Excellent. Report to the quartermaster for provisions and equipment. There is hard fighting ahead. dlga_prisoner_chat_treason prisoner_chat_treason22|What do you mean? dlga_prisoner_chat_treason22 prisoner_chat_treason_plead|{s1}, you have committed crimes against the people of {s2}, for which you will now stand trial.^How plead you? dlga_prisoner_chat_treason_plead prisoner_chat_treason_choose|Please have mercy. I am a {reg65?Queen King}. All I have done, I have done in the name of my people and God! I am but a servant, as you, and I deserve common respect, if nothing else. dlga_prisoner_chat_treason_plead prisoner_chat_treason_choose.1|Please have mercy upon my soul. I am a good and just lord. All I have done, I have done in the name of my King and Country! I am but a servant, as you, and I deserve common respect, if nothing else. dlga_prisoner_chat_treason_plead prisoner_chat_treason_choose.2|You are gravely mistaken! I am an honorable Lord, and I have done nothing that you would not do were our roles exchanged. dlga_prisoner_chat_treason_plead prisoner_chat_treason_choose.3|I spit on you and yours! You are but a cur come to put on airs, as though you were Noble and had any right whatsoever to judge me! Me! You are a nothing but a common brigand and a coward! I do not bow to you. You should drop to your knees and beg *my* forgiveness! dlga_prisoner_chat_treason_plead prisoner_chat_treason_choose.4|You dare accuse me?! You sniveling whelping! I should see you flogged and put in chains in one of my prisons for your insolence! dlga_prisoner_chat_treason_plead prisoner_chat_treason_choose.5|How dare you?! You dare accuse me?! When I'm free of these chains I will slit your throat to watch you bleed! dlga_prisoner_chat_treason_choose prisoner_chat_treason_final_words|I've heard enough! You do not deserve leniency. You must pay for your crimes with your life. dlga_prisoner_chat_treason_choose prisoner_chat_treason_not_guilty|I am a {reg59?woman man} of honor. I shall spare your life this day! dlga_prisoner_chat_treason_not_guilty close_window|There is hope for you yet, {playername}. dlga_prisoner_chat_treason_choose prisoner_chat_treason_trial|I am willing to hear your case. Speak if you value your life. dlga_prisoner_chat_treason_trial prisoner_chat_treason_choose2|Please hear me, I am innocent! If you believe me guilty there isn't anything more to say, but know I go to my god clean. dlga_prisoner_chat_treason_trial prisoner_chat_treason_choose2.1|You are mistaken! I am an honorable person, ask my people and they will tell you. If I have done any wrong it is only by fear of my higher Lord. dlga_prisoner_chat_treason_trial prisoner_chat_treason_choose2.2|I admit, perhaps sometimes I have sinned, but no more then any other, even you! No man has any right to judge me! Only my God can do this... dlga_prisoner_chat_treason_trial prisoner_chat_treason_choose2.3|I will say no more Bastard! You don't deserve my words. What, would you have me beg?! I kneel for no one, and you will come to regret this day!! dlga_prisoner_chat_treason_trial prisoner_chat_treason_choose2.4|Yes I killed them all, and I'll do it again! Mark my words {reg59?girl boy} when I am gone, my family will hunt you down to the ends of the earth! Soon it will be your head on a pick! This is my promise to you. A curse on all your houses! dlga_prisoner_chat_treason_choose2 prisoner_chat_treason_final_words|I've heard enough! I find you guilty! dlga_prisoner_chat_treason_choose2 prisoner_chat_treason_not_guilty|I am a {reg59?woman man} of honor. I shall spare your life this day! dlga_prisoner_chat_treason_final_words prisoner_chat_treason_execute|I believe you will one day come to regret your actions. There is only one who is worthy to decide another's fate... and that is not you. dlga_prisoner_chat_treason_final_words prisoner_chat_treason_execute.1|You are a coward and a dog! May your soul rot eternal, damn you! dlga_prisoner_chat_treason_final_words prisoner_chat_treason_execute.2|Winter's mortality,^locked in frozen indifference,^melts with Spring's rebirth. dlga_prisoner_chat_treason_final_words prisoner_chat_treason_execute.3|You will find no peace on this earth! I shall haunt thee eternal! Unto death you will find nothing but unhappiness and fear. And beyond... only torture and pain! dlga_prisoner_chat_treason_final_words prisoner_chat_treason_execute.4|Who are you?^A day passes^We are but children dlga_prisoner_chat_treason_execute close_window|(The prisoner struggles against his shackles, desperate to free himself and escape you, but to no avail. You slit his throat and watch, satisfied, as his corpse sags to the ground.) dlga_prisoner_chat prisoner_chat_2|Do not try running away or trying something stupid. I will be watching you. dlga_prisoner_chat_2 close_window|No, I swear I won't. dlga_start town_merchant_talk|Greetings, {reg59?my lady your lordship}. How can I serve you today? dlga_start town_merchant_talk.1|Good day. What can I do for you? dlga_town_merchant_talk trade_requested_weapons|I want to buy a new weapon. Show me your wares. dlga_town_merchant_talk smith_requested_repair_1|I want to refine one of my weapons. dlga_smith_requested_repair_1 smith_requested_repair_2|Which one? dlga_smith_requested_repair_2 item_improve_1|{s1}. dlga_smith_requested_repair_2 merchant_trade|Never mind. dlga_item_improve_1 item_improve_2|Hmm, let me take a look... Your {s7} is {s8}. I think I will be able to make it {s9} for {reg1} coins. {s10} dlga_item_improve_1 merchant_trade|Hmm, let me take a look... There is nothing I can do for your {s7}. I can't refine it. dlga_item_improve_2 item_improve_3|Agreed! dlga_item_improve_2 merchant_trade|I changed my mind. dlga_item_improve_2 merchant_trade.1|I don't have enough money. dlga_item_improve_3 merchant_trade|Here is your {s7} back. It's refined. dlga_town_merchant_talk trade_requested_armor|I am looking for some equipment. Show me what you have. dlga_town_merchant_talk armorer_requested_repair_1|I want to refine one of my armors. dlga_armorer_requested_repair_1 armorer_requested_repair_2|Which one? dlga_armorer_requested_repair_2 item_improve_1|{s1}. dlga_armorer_requested_repair_2 merchant_trade|Never mind. dlga_town_merchant_talk trade_requested_horse|I am thinking of buying a horse. dlga_trade_requested_weapons merchant_trade|Ah, yes {reg59?madam sir}. These arms are the best you'll find anywhere. dlga_trade_requested_armor merchant_trade|Of course, {reg59?madam sir}. You won't find better quality armour than these in all the Isles. dlga_trade_requested_horse merchant_trade|You have a fine eye for horses, {reg59?madam sir}. You won't find better beasts than these anywhere else. dlga_merchant_trade town_merchant_talk|Anything else? dlga_town_merchant_talk merchant_gossip|Tell me, what are people talking about these days? dlga_merchant_gossip town_merchant_talk|I don't know anything that would be of interest to you. dlga_merchant_gossip town_merchant_talk.1|{s61} dlga_merchant_gossip town_merchant_talk.2|Well, nothing new lately. Prices, weather, the war, the same old things. dlga_town_merchant_talk close_window|Good-bye. dlga_start close_window.116|My {reg59?lady lord}. Your mother hired me to watch over her, she is such a kind women. dlga_start close_window.117|My {reg59?lady lord}. I was so sorry about you mother's death, she was like family to me. I'd like to stay on and help here if I can. dlga_start town_dweller_talk|My {reg59?lady lord}? dlga_start town_dweller_talk.1|Good day, {reg59?madam sir}. dlga_town_dweller_talk town_dweller_ask_fugitive|I am looking for a man by the name of {s4}. I was told he may be hiding here. dlga_town_dweller_ask_fugitive close_window|Strangers come and go to our village, {reg59?madam sir}. If he is hiding here, you will surely find him if you look around. dlga_town_dweller_talk town_dweller_quest_meet_spy_in_enemy_town_ask_item|Pardon me, but is that a {s5} you're wearing? dlga_town_dweller_quest_meet_spy_in_enemy_town_ask_item town_dweller_talk|{s6} dlga_town_dweller_talk town_dweller_quest_meet_spy_in_enemy_town|{s4} dlga_town_dweller_quest_meet_spy_in_enemy_town town_dweller_quest_meet_spy_in_enemy_town_know|{s4} dlga_town_dweller_quest_meet_spy_in_enemy_town town_dweller_quest_meet_spy_in_enemy_town_dont_know|Eh? What kind of gibberish is that? dlga_town_dweller_quest_meet_spy_in_enemy_town_dont_know close_window|Never mind. dlga_town_dweller_quest_meet_spy_in_enemy_town_know town_dweller_quest_meet_spy_in_enemy_town_chat|{s4} sent me to collect your reports. Do you have them with you? dlga_town_dweller_quest_meet_spy_in_enemy_town_chat town_dweller_quest_meet_spy_in_enemy_town_chat_2|I've been expecting you. Here they are, make sure they reach {s4} intact and without delay. dlga_town_dweller_quest_meet_spy_in_enemy_town_chat_2 close_window|Farewell. dlga_town_dweller_talk town_dweller_ask_kingdom|Have you ever heard of Gwyddno's lost kingdom? dlga_town_dweller_ask_kingdom town_dweller_talk|{s6} dlga_town_dweller_ask_kingdom close_window|Just what I've heard in passing nothing more really dlga_town_dweller_talk town_dweller_ask_info|What can you tell me about this village? dlga_town_dweller_talk town_dweller_ask_info.1|What can you tell me about this town? dlga_town_dweller_ask_info close_window|{s10} {s11} dlga_town_dweller_talk town_dweller_ask_situation|How is life here? dlga_town_dweller_ask_situation town_dweller_poor|Disaster has struck my family, {reg59?madam sir}. We have no land of our own, and the others have no money to pay for our labor, or even to help us. My poor children lie at home hungry and sick. I don't know what we'll do. dlga_town_dweller_ask_situation town_dweller_poor.1|My life is miserable, {reg59?madam sir}. I haven't been able to find a job for months, and my poor children go to bed hungry each night. My neighbours are too poor themselves to help me. dlga_town_dweller_poor town_dweller_poor_paid|Then take these 300 coins. I hope this will help you and your family. dlga_town_dweller_poor town_dweller_poor_not_paid|Then clearly you must travel somewhere else, or learn another trade. dlga_town_dweller_poor_not_paid close_window|Yes {reg59?madam sir}. I will do as you say. dlga_town_dweller_poor_paid close_window|{reg59?My lady My lord}. You are so good and generous. I will tell everyone how you helped us. dlga_town_dweller_ask_situation close_window|Thank you for your kindness {reg59?madam sir}. With your help our lives will be better. I will pray for you everyday. dlga_town_dweller_ask_situation town_dweller_talk|We are not doing too badly {reg59?madam sir}. We must count our blessings. dlga_town_dweller_ask_situation town_dweller_talk.1|Times are hard, {reg59?madam sir}. But we must count our blessings. dlga_town_dweller_ask_situation town_dweller_talk.2|Times are hard, {reg59?madam sir}. We work hard all day and yet we go to sleep hungry most nights. dlga_town_dweller_talk town_dweller_ask_trade|What is your trade? dlga_town_dweller_ask_trade town_dweller_talk|{s14} dlga_town_dweller_talk town_dweller_ask_rumor|What is the latest rumor around here? dlga_town_dweller_ask_rumor town_dweller_talk|I don't know anything that would be of interest to you. dlga_town_dweller_ask_rumor town_dweller_talk.1|{s61} dlga_town_dweller_ask_rumor town_dweller_talk.2|I haven't heard anything interesting lately. dlga_town_dweller_talk close_window|[Leave] dlga_start close_window.118|Water...I need water... dlga_start player_castle_guard_talk|Yes {reg59?madam sir}? dlga_player_castle_guard_talk player_castle_guard_talk_2|How goes the watch, soldier? dlga_player_castle_guard_talk_2 player_castle_guard_talk_3|All is quiet {reg59?madam sir}. Nothing to report. dlga_player_castle_guard_talk_3 close_window|Good. Keep your eyes open. dlga_start close_window.119|Good day, {reg59?madam sir}. Always an honor to have you here in {s10}. dlga_start close_window.120|Mind your manners within the walls and we'll have no trouble. dlga_start hall_guard_talk|Your orders, {reg59?my lady my lord}? dlga_start quest_add_ryd|We are not supposed to talk while on guard, {reg59?madam sir}. dlga_quest_add_ryd ask_about_ryd|I'm looking for a man named Rhygenydd, have you seen him? dlga_quest_add_ryd close_window|(say nothing) dlga_ask_about_ryd close_window|Yes he is a knight here, but no one has seen him for days and I fear the worse. You should talk to his grieving wife, she is in the tavern drinking away her sorrows. dlga_start close_window.121|We are not supposed to talk while on guard, {reg59?madam sir}. dlga_hall_guard_talk hall_guard_duty|Stay on duty and let me know if anyone comes to see me. dlga_hall_guard_duty close_window|Yes, {reg59?my lady my lord}. As you wish. dlga_hall_guard_talk hall_guard_arrest|I want you to arrest this man immediately! dlga_hall_guard_arrest hall_guard_arrest_2|Who do you want arrested {reg59?madam sir}? dlga_hall_guard_arrest_2 close_window|Ah, never mind my high spirits lads. dlga_hall_guard_arrest_2 close_window.1|Forget it. I will find another way to deal with this. dlga_enemy_defeated close_window|Arggh! I hate this. dlga_party_relieved close_window|Thank you for helping us against those bastards. dlga_start battle_reason_stated|I will drink from your skull! dlga_member_chat regular_member_talk|Your orders {reg59?madam sir}? dlga_regular_member_talk view_regular_char_requested|Tell me about yourself dlga_view_regular_char_requested do_regular_member_view_char|Aye {reg59?madam sir}. Let me tell you all there is to know about me. dlga_do_regular_member_view_char regular_member_talk|Anything else? dlga_regular_member_talk ask_spydo|Tell me, what can you do for me? dlga_regular_member_talk ask_assasindo|Tell me, what can you do for me? dlga_regular_member_talk close_window|Nothing. Keep moving. dlga_ask_spydo regular_member_talk|I do a lot {reg59?lady sir}, for one you can send me off to towns for reports and to sow discard. Also if you send me ahead of an army to a town you're about to siege, I can attempt to open the gates for you.^^(To send on missions, right click on a settlement on the map) dlga_ask_assasindo regular_member_talk|I can do much {reg59?lady sir}, for one thing you can send me off on kill missions to enemy lords. I can therefore end your troubles with them in one quick and silent attack during the night... of course some would say this is dishonorable, and there is always the chance the lords family will learn who sent me. ^^(To send on missions, right click on a lord party on map) dlga_start party_encounter_hostile_attacker|You have no chance against us. Surrender now or we will kill you all... dlga_party_encounter_hostile_attacker close_window|We will fight you to the end! dlga_party_encounter_hostile_attacker close_window.1|Don't attack! We surrender. dlga_start party_encounter_hostile_defender|What do you want? dlga_party_encounter_hostile_defender party_encounter_hostile_ultimatum_surrender|Surrender or die! dlga_party_encounter_hostile_ultimatum_surrender close_window|{s43} dlga_party_encounter_hostile_defender close_window|Nothing. We'll leave you in peace. dlga_merchant_end close_window|Heh! I must really be in a tight spot, to place my hopes in a passing stranger. However, something about you tells me that my trust is not misplaced. Now, go see if you can round up some volunteers. dlga_start merchant_quest_4e|{s3}{s2} dlga_merchant_quest_4e merchant_finale|{s1} dlga_merchant_quest_4e merchant_finale.1|The Heavens alone grant us victory. dlga_merchant_quest_4e merchant_finale.2|I'm glad to see that you're alive, too. dlga_merchant_finale close_window|Yes, yes... Now, a couple of my boys have the watch captain pinned down in a back room, with a knife at his throat. I'll need to go drag him before {s5} and explain what this breach of the peace is all about. You don't need to be part of that, though. I'll tell you what -- if all goes well, I'll meet you in the tavern again shortly, and let you know how it all came out. If you don't see me in the tavern, but instead see my head on a spike over the city gate, I'll assume you know enough to stay out of town for a while and forget this whole episode ever happened. So -- hopefully we'll meet again! dlga_start merchant_quest_1_prologue_1|{s1} dlga_merchant_quest_1_prologue_1 merchant_quest_1_prologue_2|We've always had brigands in the hills, driven to banditry by war, debt, or love of violence. Recently, however, they've been getting bolder -- leaving their camps in the wild and venturing into town, looking for unwary prey. The watch commander tells us it's because of all the fighting on the frontiers -- fewer men to keep an eye on the streets -- but I'm not sure what to make of that. It seems to me that the most logical explanation is that these bandits have an ally inside the walls, who helps them enter unnoticed and helps them identify particularly tempting targets... Last week, you see, they took my brother. dlga_merchant_quest_1_prologue_2 merchant_quest_1_prologue_3|I don't know what my brother was thinking -- a lad from a prominent house, out alone after dark in times like these... Well, I suppose you were too, but you're a stranger here, and didn't know how bad things have become. He had no such excuse. But he's family, so what can you do? If you don't protect your kin, then people will start thinking that you can't protect your investments, either, and I can't have that... No doubt the gang will soon send word about a ransom, but I don't care to pay it. dlga_merchant_quest_1_prologue_3 merchant_quest_1a.1|So here's my proposition. You look like you've had a bit of experience with a blade -- and more importantly, you must have a bit of fire in your belly, or you wouldn't be coming to these lands to seek your fortune. So here's what I'm asking you to do gather a small party, track down these bandits to their lair, teach them a lesson they won't forget, and get my brother back safe. In return, you'll earn my lasting gratitude and a bit of silver. What do you say? dlga_merchant_quest_1a merchant_quest_1b.1|I am interested. dlga_merchant_quest_1a close_window|I am not interested, have more important business to do. dlga_merchant_quest_1b merchant_quest_1c.1|You won't be able to do this by yourself, though. If you try and take on the whole gang singlehandedly, the hunter will become the hunted, I'll warrant. You'll first want to round up a group of volunteers. There's always a few lads in the villages around here, looking for a bit of work that's more interesting than tilling the soil or hauling water. They'll follow you if you pay. So... Take this purse of 100 coins. Consider it an advance on your reward. Go round to the villages, and use the money to hire some help. I'll reckon that you need at least five men to take on these bandits. dlga_merchant_quest_1c merchant_quest_1d|Very good, sir. I'll go collect some men from around the villages. dlga_merchant_quest_1d close_window|Good. You can find me again in the tavern here in {s1} after you've got your group together. Then we'll speak about what we do next. dlga_start battle_reason_stated.1|Surrender or die. Make your choice dlga_battle_reason_stated close_window|I am not afraid of you. I will fight. dlga_start free|Hello. What can I do for you? dlga_free view_char_requested|Tell me about yourself dlga_view_char_requested view_char|Very well, listen to this... dlga_view_char free|Anything else? dlga_end close_window|[Done] dlga_start threaten_1|Drop your weapons and surrender if you want to live dlga_threaten_1 end|We will fight you first dlga_member_direct_campaign member_direct_campaign_choice|Yes, {reg59?my lady my lord}. Which message do you wish to send to the vassals? dlga_member_direct_campaign_choice member_direct_campaign_call_to_arms_verify|I want to start a new campaign. Let us assemble the army here. dlga_member_direct_campaign_choice member_give_order_disband_army_verify|I want to end the campaign and let everyone return home. dlga_member_direct_campaign_choice member_give_order_invite_feast_verify|I wish to invite the vassals of the realm to a feast at {s4}. dlga_member_direct_campaign_choice member_pretalk|Never mind dlga_member_give_order_invite_feast_verify member_give_order_invite_feast_verify_2|You wish to invite the lords of the realm to a feast? dlga_member_give_order_invite_feast_verify_2 member_give_order_invite_feast|Yes. It is time for us to strengthen the bonds that bring us together. dlga_member_give_order_invite_feast_verify_2 member_pretalk|On second thought, this is perhaps not the time. dlga_member_give_order_invite_feast member_pretalk|All right then. I shall dispatch messengers informing the lords of the realm of your feast at {s4}. dlga_member_direct_campaign_call_to_arms_verify member_give_order_call_to_arms_verify_2|You wish to summon all lords for a new campaign? dlga_member_give_order_call_to_arms_verify_2 member_give_order_call_to_arms|Yes. We must gather all our forces before we march on the enemy. dlga_member_give_order_call_to_arms_verify_2 member_pretalk|On second thought, it won't be necessary to summon everyone. dlga_member_give_order_call_to_arms member_pretalk|All right then. I will send messengers and tell everyone to come here. dlga_member_give_order_disband_army_verify member_give_order_disband_army_2|You want to end the current campaign and release all lords from duty? dlga_member_give_order_disband_army_2 member_give_order_disband_army|Yes. We no longer need all our forces here. dlga_member_give_order_disband_army_2 member_pretalk|On second thought, it will be better to stay together for now. dlga_member_give_order_disband_army member_pretalk|All right. I will let everyone know that they are released from duty. dlga_mayor_wealth_comparison_1 mayor_wealth_comparison_2|Overall, the wealthiest town in these lands is known to be {s4}. Here in {s5}, we are poorer than {reg4} towns, and richer than {reg5}. dlga_mayor_wealth_comparison_2 mayor_wealth_comparison_3|In terms of local industry, the most productive town in the Isles is known to be {s4}. Here in {s5}, we produce less than {reg4} towns, and produce more than {reg5}. Production is of course affected by the supply of raw materials, as well as by the overall prosperity of the town. dlga_mayor_wealth_comparison_3 mayor_wealth_comparison_4|In terms of the output of the surrounding villages, the town of {s4} is the richest in these lands. Here in {s5}, the villages produce less than the hinterland around {reg4} towns, and produce more than {reg5}. The wealth of a town's hinterland, of course, is heavily dependent on the tides of war. Looting and pillage, and shifts in territory, can make a major impact. dlga_mayor_wealth_comparison_4 mayor_wealth_comparison_5|In terms of trade, the town of {s4} is believed to have received the most visits from caravans over the past few months. Here in {s5}, we are less visited than {reg4} towns, and more visited than {reg5}. dlga_mayor_wealth_comparison_5 mayor_pretalk|In terms of attacks on travellers, the town of {s4} is believed to be the most dangerous. Here in {s5}, we are less afflicted by bandits and raiders than {reg4} towns, and more afflicted than {reg5}. dlga_free close_window| Good-bye. dlga_free close_window.1| [Leave]
https://w.atwiki.jp/tljtrans/pages/118.html
So, you are awake? Did you sleep well? As well as can be expected, I guess. Does the word "Bak-Baar" mean anything to you? Bak-Baar! Where did you hear this word? I heard it in a dream. The spirits told me that I d had a Bak-Baar. Dreams are not just dreams in the Spirit Dig, human. Dreams have a presence there, and the spirits use dreams to guide us. So the spirits spoke to you openly? You are lucky, human. Some who enter the Spirit Dig never come out again, and some spend the night but hear nothing. But to you the spirits spoke! A Bak-Baar is a vision of yourself that speaks the truth in two ways. One is the dark truth. This is how you see yourself when you are not sure of yourself, or angry with yourself. The other truth is the very opposite of the first. This is how you must see yourself to be happy. The people I saw, were they really there? The spirits use masks to convey their messages, and they speak in voices from the past or the present that carry great weight with you. I was told that my name among the Banda would be April Bandu-embata. "She among the little ones who seeks and finds". This world will never be the same again once you have passed through it. But we are grateful, and I m proud to have met you and to give you what you came for. It was just luck that brought me here. I didn t come for anything in specific. Yes, you did. This is what you came for. So you are the one we sing of, the human who would come to aid us and to save our world...and who will then tear it apart. You bring tidings both happy and sad to the Banda, April Bandu-embata. Both hope and despair. But the spirits remind us that both are important, that you cannot love yourself without first seeing your flaws. The messengers are never the same, nor the message. But you must take care to hear and heed their words. What is it? This is the stone given to us by the Fathers, to keep safe until this day. It has been with us for so long. Oh, it s a piece of the disc! Then you know it? You came for the stone, even though you didn t know it until now? I guess I did. Thanks. Now you must continue your journey, April Bandu-embata. Remember that this is your tribe now, and so you are welcome at our fires and in our Digs whenever you come this way again. May there always be Soil between your toes, April Bandu-embata. And between yours, Elder. Goodbye. I m...honored. Thank you. Oh, she is awake. April! Good morning, Ben-Bandu. Greetings of the new day to you too, April. Did you sleep well in the Spirit Dig? Did I sleep well? Aside from the voices, the apparitions, the sharp rocks poking me in the back and the moist moss mattress? No, not really. So you were visited by the spirits? I guess. When you told me last night that I would be, I didn t believe you. I thought it was just a manner of speaking, like saying "don t let the bed bugs bite". Our ancestors are close to us at all times. Once in a while they speak to those who have been chosen to spend a night in the Spirit Dig. That they spoke to you is a great honor, April. A great honor. Right now I d be happy to exchange all the honor in the world for one decent night s sleep. Oh dear me, you are very funny, April. If all humans are as funny as you, your cities must be filled with laughter. And you ll be in mine, Ben-Bandu. Always. You will come back, when your journey is over? I ll try. Goodbye. Oh my, I cannot stand farewells, but...farewell. The Elder wishes to speak with you again. And I must go sing now, down in the tunnels. It was decided this morning that I was finally ready to join the diggers! I m happy for you, Ben-Bandu. Thank you. May the Balance provide you on your journey, April. You will be in my heart always. Wake up! Huh? Turn off the big light, Mommy. It s called the sun, Crow. Welcome to the world of the living. Oh. (yawns) I was having this weird dream about a big-ass turkey wearing a pair of red shoes...and you were there, and he was there, and...and...maybe it wasn t a dream after all? I think it s safe to say that you need therapy. And we need to leave. Right now. We do? We do! Let s go get em! Uhm (clears throat). Who are we getting again? Some evil alchemist out to rule the world with his powerful and destructive magic. Yes. Exactly. Uh. I ll keep an eye out for other potential threats then, shall I? Like marauding...mice? You do that, Crow. Thank you.
https://w.atwiki.jp/touhoukashi/pages/2292.html
【登録タグ 709sec. EUROBEAT HOLIC III REVIVAL BEST EX S SOUND HOLIC 地霊 -CHIREI- 廃獄ララバイ 曲 死体旅行 ~ Be of good cheer!】 【注意】 現在、このページはJavaScriptの利用が一時制限されています。この表示状態ではトラック情報が正しく表示されません。 この問題は、以下のいずれかが原因となっています。 ページがAMP表示となっている ウィキ内検索からページを表示している これを解決するには、こちらをクリックし、ページを通常表示にしてください。 /** General styling **/ @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight 350; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/10/NotoSansCJKjp-DemiLight.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/9/NotoSansCJKjp-DemiLight.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/8/NotoSansCJKjp-DemiLight.ttf) format( truetype ); } @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight bold; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/13/NotoSansCJKjp-Medium.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/12/NotoSansCJKjp-Medium.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/11/NotoSansCJKjp-Medium.ttf) format( truetype ); } rt { font-family Arial, Verdana, Helvetica, sans-serif; } /** Main table styling **/ #trackinfo, #lyrics { font-family Noto Sans JP , sans-serif; font-weight 350; } .track_number { font-family Rockwell; font-weight bold; } .track_number after { content . ; } #track_args, .amp_text { display none; } #trackinfo { position relative; float right; margin 0 0 1em 1em; padding 0.3em; width 320px; border-collapse separate; border-radius 5px; border-spacing 0; background-color #F9F9F9; font-size 90%; line-height 1.4em; } #trackinfo th { white-space nowrap; } #trackinfo th, #trackinfo td { border none !important; } #trackinfo thead th { background-color #D8D8D8; box-shadow 0 -3px #F9F9F9 inset; padding 4px 2.5em 7px; white-space normal; font-size 120%; text-align center; } .trackrow { background-color #F0F0F0; box-shadow 0 2px #F9F9F9 inset, 0 -2px #F9F9F9 inset; } #trackinfo td ul { margin 0; padding 0; list-style none; } #trackinfo li { line-height 16px; } #trackinfo li nth-of-type(n+2) { margin-top 6px; } #trackinfo dl { margin 0; } #trackinfo dt { font-size small; font-weight bold; } #trackinfo dd { margin-left 1.2em; } #trackinfo dd + dt { margin-top .5em; } #trackinfo_help { position absolute; top 3px; right 8px; font-size 80%; } /** Media styling **/ #trackinfo .media th { background-color #D8D8D8; padding 4px 0; font-size 95%; text-align center; } .media td { padding 0 2px; } .media iframe nth-of-type(n+2) { margin-top 0.3em; } .youtube + .nicovideo, .youtube + .soundcloud, .nicovideo + .soundcloud { margin-top 0.75em; } .media_section { display flex; align-items center; text-align center; } .media_section before, .media_section after { display block; flex-grow 1; content ; height 1px; } .media_section before { margin-right 0.5em; background linear-gradient(-90deg, #888, transparent); } .media_section after { margin-left 0.5em; background linear-gradient(90deg, #888, transparent); } .media_notice { color firebrick; font-size 77.5%; } /** Around track styling **/ .next-track { float right; } /** Infomation styling **/ #trackinfo .info_header th { padding .3em .5em; background-color #D8D8D8; font-size 95%; } #trackinfo .infomation_show_btn_wrapper { float right; font-size 12px; user-select none; } #trackinfo .infomation_show_btn { cursor pointer; } #trackinfo .info_content td { padding 0 0 0 5px; height 0; transition .3s; } #trackinfo .info_content ul { padding 0; margin 0; max-height 0; list-style initial; transition .3s; } #trackinfo .info_content li { opacity 0; visibility hidden; margin 0 0 0 1.5em; transition .3s, opacity .2s; } #trackinfo .info_content.infomation_show td { padding 5px; height 100%; } #trackinfo .info_content.infomation_show ul { padding 5px 0; max-height 50em; } #trackinfo .info_content.infomation_show li { opacity 1; visibility visible; } #trackinfo .info_content.infomation_show li nth-of-type(n+2) { margin-top 10px; } /** Lyrics styling **/ #lyrics { font-size 1.06em; line-height 1.6em; } .not_in_card, .inaudible { display inline; position relative; } .not_in_card { border-bottom dashed 1px #D0D0D0; } .tooltip { display flex; visibility hidden; position absolute; top -42.5px; left 0; width 275px; min-height 20px; max-height 100px; padding 10px; border-radius 5px; background-color #555; align-items center; color #FFF; font-size 85%; line-height 20px; text-align center; white-space nowrap; opacity 0; transition 0.7s; -webkit-user-select none; -moz-user-select none; -ms-user-select none; user-select none; } .inaudible .tooltip { top -68.5px; } span hover + .tooltip { visibility visible; top -47.5px; opacity 0.8; transition 0.3s; } .inaudible span hover + .tooltip { top -73.5px; } .not_in_card span.hide { top -42.5px; opacity 0; transition 0.7s; } .inaudible .img { display inline-block; width 3.45em; height 1.25em; margin-right 4px; margin-bottom -3.5px; margin-left 4px; background-image url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2971/7/Inaudible.png); background-size contain; background-repeat no-repeat; } .not_in_card after, .inaudible .img after { content ; visibility hidden; position absolute; top -8.5px; left 42.5%; border-width 5px; border-style solid; border-color #555 transparent transparent transparent; opacity 0; transition 0.7s; } .not_in_card hover after, .inaudible .img hover after { content ; visibility visible; top -13.5px; left 42.5%; opacity 0.8; transition 0.3s; } .not_in_card after { top -2.5px; left 50%; } .not_in_card hover after { top -7.5px; left 50%; } .not_in_card.hide after { visibility hidden; top -2.5px; opacity 0; transition 0.7s; } /** For mobile device styling **/ .uk-overflow-container { display inline; } #trackinfo.mobile { display table; float none; width 100%; margin auto; margin-bottom 1em; } #trackinfo.mobile th { text-transform none; } #trackinfo.mobile tbody tr not(.media) th { text-align left; background-color unset; } #trackinfo.mobile td { white-space normal; } document.addEventListener( DOMContentLoaded , function() { use strict ; const headers = { title アルバム別曲名 , album アルバム , circle サークル , vocal Vocal , lyric Lyric , chorus Chorus , narrator Narration , rap Rap , voice Voice , whistle Whistle (口笛) , translate Translation (翻訳) , arrange Arrange , artist Artist , bass Bass , cajon Cajon (カホン) , drum Drum , guitar Guitar , keyboard Keyboard , mc MC , mix Mix , piano Piano , sax Sax , strings Strings , synthesizer Synthesizer , trumpet Trumpet , violin Violin , original 原曲 , image_song イメージ曲 }; const rPagename = /(?=^|.*
https://w.atwiki.jp/akatonbowiki/pages/2698.html
このページはこちらに移転しました YOUR MANCO IS VERY GOOD 作詞/42スレ224 I PLAYED ONANY EVERY MORNING WHEN I WAS YOUNG YET I PLAYED SEX EVERY NIGHT WHEN I BECAME ADULT YOUR MANCO MADE ME HAPPY BUT MY CHINCO MADE YOU SAD BECAUSE MY CHINCO IS SMALL OR GOD! ※YOUR MANCO IS VERY GOOD YOUR MANCO IS VERY GOOD SEX IS MORE EXCITING THAN ONANY WE ARE FREE! MY CHINCO ISN'T VERY GOOD MY CHINCO ISN'T VERY GOOD ONANY MUST FORGET NOW WE WILL BE FREE TOMORROW YOUR MANCO IS VERY GOOD YOUR MANCO IS VERY GOOD (FOXY MANCO! FOXY CHINCO!×2) (ラップ) CLOSE EYES! OPEN MANCO! OPEN! OPEN! OPEN MANCO!×6 YOUR MANCO IS VERY GOOD・・・・・ (このページは旧wikiから転載されました)